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Skip library functions in RDAT for listing entry points
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@@ -480,7 +480,8 @@ struct RDATData
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rdcarray<ShaderEntryPoint> ret;
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ret.reserve(functionInfo.size());
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for(const FunctionInfo2 &func : functionInfo)
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ret.push_back({func.name, GetShaderStage(func.type)});
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if(func.type != DXBC::ShaderType::Library)
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ret.push_back({func.name, GetShaderStage(func.type)});
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return ret;
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}
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};
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