Skip library functions in RDAT for listing entry points

This commit is contained in:
baldurk
2025-02-19 15:10:06 +00:00
parent e61aca2ee4
commit ec476bea79
@@ -480,7 +480,8 @@ struct RDATData
rdcarray<ShaderEntryPoint> ret;
ret.reserve(functionInfo.size());
for(const FunctionInfo2 &func : functionInfo)
ret.push_back({func.name, GetShaderStage(func.type)});
if(func.type != DXBC::ShaderType::Library)
ret.push_back({func.name, GetShaderStage(func.type)});
return ret;
}
};