mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-08-22 06:26:30 +00:00
Add support for multiple batched presents on vulkan. Closes #2492
This commit is contained in:
@@ -1777,6 +1777,9 @@ public:
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VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore,
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VkFence fence, uint32_t *pImageIndex);
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void HandlePresent(VkQueue queue, const VkPresentInfoKHR *pPresentInfo,
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rdcarray<VkSemaphore> &unwrappedWaitSems);
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IMPLEMENT_FUNCTION_SERIALISED(VkResult, vkQueuePresentKHR, VkQueue queue,
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const VkPresentInfoKHR *pPresentInfo);
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@@ -3852,7 +3852,12 @@ void DoSerialise(SerialiserType &ser, VkPresentInfoKHR &el)
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SERIALISE_MEMBER_ARRAY(pWaitSemaphores, waitSemaphoreCount);
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SERIALISE_MEMBER(swapchainCount);
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SERIALISE_MEMBER_ARRAY_EMPTY(pSwapchains);
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{
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// swapchains aren't really serialised, just get their Ids here for info's sake
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OPTIONAL_RESOURCES();
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SERIALISE_MEMBER_ARRAY(pSwapchains, swapchainCount).Important();
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}
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SERIALISE_MEMBER_ARRAY(pImageIndices, swapchainCount).Important();
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SERIALISE_MEMBER_ARRAY(pResults, swapchainCount);
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}
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@@ -706,11 +706,23 @@ bool WrappedVulkan::Serialise_vkQueuePresentKHR(SerialiserType &ser, VkQueue que
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if(ser.IsWriting())
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{
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VkResourceRecord *swaprecord = GetRecord(pPresentInfo->pSwapchains[0]);
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// use the image from the active window, or the first valid image if we don't find an active
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// window
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for(uint32_t i = 0; i < pPresentInfo->swapchainCount; i++)
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{
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VkResourceRecord *swaprecord = GetRecord(pPresentInfo->pSwapchains[i]);
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SwapchainInfo &swapInfo = *swaprecord->swapInfo;
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SwapchainInfo &swapInfo = *swaprecord->swapInfo;
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PresentedImage = GetResID(swapInfo.images[pPresentInfo->pImageIndices[0]].im);
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const bool activeWindow =
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RenderDoc::Inst().IsActiveWindow(LayerDisp(m_Instance), swapInfo.wndHandle);
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if(activeWindow || PresentedImage == ResourceId())
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PresentedImage = GetResID(swapInfo.images[pPresentInfo->pImageIndices[i]].im);
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if(activeWindow)
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break;
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}
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}
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// we don't have all the information we need about swapchains on replay to get the presented image
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@@ -742,23 +754,17 @@ VkResult WrappedVulkan::vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR
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{
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AdvanceFrame();
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if(pPresentInfo->swapchainCount > 1 && (m_FrameCounter % 100) == 0)
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{
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RDCWARN("Presenting multiple swapchains at once - only first will be processed");
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}
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rdcarray<VkSwapchainKHR> unwrappedSwaps;
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rdcarray<VkSemaphore> unwrappedSems;
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rdcarray<VkSemaphore> unwrappedWaitSems;
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VkPresentInfoKHR unwrappedInfo = *pPresentInfo;
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for(uint32_t i = 0; i < unwrappedInfo.swapchainCount; i++)
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unwrappedSwaps.push_back(Unwrap(unwrappedInfo.pSwapchains[i]));
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for(uint32_t i = 0; i < unwrappedInfo.waitSemaphoreCount; i++)
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unwrappedSems.push_back(Unwrap(unwrappedInfo.pWaitSemaphores[i]));
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unwrappedWaitSems.push_back(Unwrap(unwrappedInfo.pWaitSemaphores[i]));
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unwrappedInfo.pSwapchains = unwrappedSwaps.data();
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unwrappedInfo.pWaitSemaphores = unwrappedSems.data();
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// Don't support any extensions for present info
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const VkBaseInStructure *next = (const VkBaseInStructure *)pPresentInfo->pNext;
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@@ -778,8 +784,108 @@ VkResult WrappedVulkan::vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR
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next = next->pNext;
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}
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// TODO support multiple swapchains here
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VkResourceRecord *swaprecord = GetRecord(pPresentInfo->pSwapchains[0]);
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if(IsBackgroundCapturing(m_State))
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GetResourceManager()->CleanBackgroundFrameReferences();
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m_LastSwap = ResourceId();
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if(pPresentInfo->swapchainCount == 1)
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{
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HandlePresent(queue, pPresentInfo, unwrappedWaitSems);
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}
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else
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{
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VkPresentInfoKHR mutableInfo = *pPresentInfo;
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{
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byte *tempMem = GetTempMemory(GetNextPatchSize(mutableInfo.pNext));
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CopyNextChainForPatching("VkPresentInfoKHR", tempMem, (VkBaseInStructure *)&mutableInfo);
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}
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mutableInfo.swapchainCount = 1;
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VkDeviceGroupPresentInfoKHR *groups = (VkDeviceGroupPresentInfoKHR *)FindNextStruct(
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&mutableInfo, VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR);
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if(groups)
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groups->swapchainCount = 1;
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VkPresentRegionsKHR *regions =
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(VkPresentRegionsKHR *)FindNextStruct(&mutableInfo, VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR);
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if(regions)
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regions->swapchainCount = 1;
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VkPresentTimesInfoGOOGLE *times = (VkPresentTimesInfoGOOGLE *)FindNextStruct(
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&mutableInfo, VK_STRUCTURE_TYPE_PRESENT_TIMES_INFO_GOOGLE);
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if(times)
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times->swapchainCount = 1;
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VkPresentIdKHR *ids =
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(VkPresentIdKHR *)FindNextStruct(&mutableInfo, VK_STRUCTURE_TYPE_PRESENT_ID_KHR);
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if(ids)
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ids->swapchainCount = 1;
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for(uint32_t i = 0; i < pPresentInfo->swapchainCount; i++)
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{
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HandlePresent(queue, &mutableInfo, unwrappedWaitSems);
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mutableInfo.pSwapchains++;
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mutableInfo.pImageIndices++;
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mutableInfo.pResults++;
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if(groups)
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groups->pDeviceMasks++;
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if(regions)
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regions->pRegions++;
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if(ids)
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ids->pPresentIds++;
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if(times)
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times->pTimes++;
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}
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}
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unwrappedInfo.pWaitSemaphores = unwrappedWaitSems.data();
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unwrappedInfo.waitSemaphoreCount = (uint32_t)unwrappedWaitSems.size();
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VkResult vkr;
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SERIALISE_TIME_CALL(vkr = ObjDisp(queue)->QueuePresentKHR(Unwrap(queue), &unwrappedInfo));
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if(IsActiveCapturing(m_State))
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{
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CACHE_THREAD_SERIALISER();
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SCOPED_SERIALISE_CHUNK(VulkanChunk::vkQueuePresentKHR);
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Serialise_vkQueuePresentKHR(ser, queue, pPresentInfo);
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GetResourceManager()->MarkResourceFrameReferenced(GetResID(queue), eFrameRef_Read);
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m_FrameCaptureRecord->AddChunk(scope.Get());
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}
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// do Present handling all the way after serialisation, so the present call is included in the
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// captured frame.
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for(uint32_t i = 0; i < pPresentInfo->swapchainCount; i++)
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{
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VkSwapchainKHR swap = pPresentInfo->pSwapchains[i];
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VkResourceRecord *swaprecord = GetRecord(swap);
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RDCASSERT(swaprecord->swapInfo);
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SwapchainInfo &swapInfo = *swaprecord->swapInfo;
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Present(LayerDisp(m_Instance), swapInfo.wndHandle);
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}
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return vkr;
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}
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void WrappedVulkan::HandlePresent(VkQueue queue, const VkPresentInfoKHR *pPresentInfo,
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rdcarray<VkSemaphore> &unwrappedWaitSems)
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{
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// any array is exploded above in vkQueuePresentKHR, so just look at the first element
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VkSwapchainKHR swap = pPresentInfo->pSwapchains[0];
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uint32_t imgIndex = pPresentInfo->pImageIndices[0];
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VkResourceRecord *swaprecord = GetRecord(swap);
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RDCASSERT(swaprecord->swapInfo);
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SwapchainInfo &swapInfo = *swaprecord->swapInfo;
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@@ -788,13 +894,14 @@ VkResult WrappedVulkan::vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR
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// need to record which image was last flipped so we can get the correct backbuffer
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// for a thumbnail in EndFrameCapture
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swapInfo.lastPresent.imageIndex = pPresentInfo->pImageIndices[0];
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swapInfo.lastPresent.imageIndex = imgIndex;
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swapInfo.lastPresent.presentQueue = queue;
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swapInfo.lastPresent.waitSemaphores.resize(pPresentInfo->waitSemaphoreCount);
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for(size_t i = 0; i < swapInfo.lastPresent.waitSemaphores.size(); ++i)
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swapInfo.lastPresent.waitSemaphores[i] = pPresentInfo->pWaitSemaphores[i];
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m_LastSwap = swaprecord->GetResourceID();
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if(m_LastSwap == ResourceId())
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m_LastSwap = swaprecord->GetResourceID();
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if(IsBackgroundCapturing(m_State))
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{
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@@ -802,15 +909,12 @@ VkResult WrappedVulkan::vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR
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if(overlay & eRENDERDOC_Overlay_Enabled)
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{
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// we'll do the wait ourselves before rendering the overlay
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unwrappedInfo.waitSemaphoreCount = 0;
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VkRenderPass rp = swapInfo.rp;
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VkImage im = swapInfo.images[pPresentInfo->pImageIndices[0]].im;
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VkFramebuffer fb = swapInfo.images[pPresentInfo->pImageIndices[0]].fb;
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VkCommandBuffer cmd = swapInfo.images[pPresentInfo->pImageIndices[0]].cmd;
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VkFence imfence = swapInfo.images[pPresentInfo->pImageIndices[0]].fence;
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VkSemaphore sem = swapInfo.images[pPresentInfo->pImageIndices[0]].overlaydone;
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VkImage im = swapInfo.images[imgIndex].im;
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VkFramebuffer fb = swapInfo.images[imgIndex].fb;
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VkCommandBuffer cmd = swapInfo.images[imgIndex].cmd;
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VkFence imfence = swapInfo.images[imgIndex].fence;
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VkSemaphore sem = swapInfo.images[imgIndex].overlaydone;
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VkResourceRecord *queueRecord = GetRecord(queue);
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uint32_t swapQueueIndex = queueRecord->queueFamilyIndex;
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@@ -867,7 +971,7 @@ VkResult WrappedVulkan::vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR
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DoPipelineBarrier(cmd, 1, &bbBarrier);
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rdcarray<VkPipelineStageFlags> waitStage;
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waitStage.fill(unwrappedSems.size(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
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waitStage.fill(unwrappedWaitSems.size(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
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uint32_t ringIdx = 0;
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@@ -875,8 +979,8 @@ VkResult WrappedVulkan::vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR
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// wait on the present's semaphores
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submitInfo.pWaitDstStageMask = waitStage.data();
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submitInfo.pWaitSemaphores = unwrappedSems.data();
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submitInfo.waitSemaphoreCount = (uint32_t)unwrappedSems.size();
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submitInfo.pWaitSemaphores = unwrappedWaitSems.data();
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submitInfo.waitSemaphoreCount = (uint32_t)unwrappedWaitSems.size();
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// and signal overlaydone
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submitInfo.pSignalSemaphores = UnwrapPtr(sem);
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@@ -920,12 +1024,12 @@ VkResult WrappedVulkan::vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR
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CheckVkResult(vkr);
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// next submit needs to wait on fromext
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unwrappedSems.assign(submitInfo.pSignalSemaphores, 1);
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unwrappedWaitSems.assign(submitInfo.pSignalSemaphores, 1);
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waitStage.resize(1);
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submitInfo.pWaitDstStageMask = waitStage.data();
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submitInfo.pWaitSemaphores = unwrappedSems.data();
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submitInfo.waitSemaphoreCount = (uint32_t)unwrappedSems.size();
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submitInfo.pWaitSemaphores = unwrappedWaitSems.data();
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submitInfo.waitSemaphoreCount = (uint32_t)unwrappedWaitSems.size();
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// and signal toext
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submitInfo.pSignalSemaphores =
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@@ -976,12 +1080,12 @@ VkResult WrappedVulkan::vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR
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VkQueue q = m_ExternalQueues[swapQueueIndex].queue;
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// wait on toext which was signalled above
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unwrappedSems.assign(submitInfo.pSignalSemaphores, 1);
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unwrappedWaitSems.assign(submitInfo.pSignalSemaphores, 1);
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waitStage.resize(1);
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submitInfo.pWaitDstStageMask = waitStage.data();
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submitInfo.pWaitSemaphores = unwrappedSems.data();
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submitInfo.waitSemaphoreCount = (uint32_t)unwrappedSems.size();
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submitInfo.pWaitSemaphores = unwrappedWaitSems.data();
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submitInfo.waitSemaphoreCount = (uint32_t)unwrappedWaitSems.size();
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// release to the external queue
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submitInfo.commandBufferCount = 1;
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@@ -997,32 +1101,11 @@ VkResult WrappedVulkan::vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR
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CheckVkResult(vkr);
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}
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// the present waits on our new semaphore
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unwrappedInfo.waitSemaphoreCount = 1;
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unwrappedInfo.pWaitSemaphores = submitInfo.pSignalSemaphores;
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// the next thing waits on our new semaphore - whether a subsequent overlay render or the
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// present
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unwrappedWaitSems = {submitInfo.pSignalSemaphores[0]};
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}
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GetResourceManager()->CleanBackgroundFrameReferences();
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}
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VkResult vkr;
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SERIALISE_TIME_CALL(vkr = ObjDisp(queue)->QueuePresentKHR(Unwrap(queue), &unwrappedInfo));
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if(IsActiveCapturing(m_State))
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{
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CACHE_THREAD_SERIALISER();
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SCOPED_SERIALISE_CHUNK(VulkanChunk::vkQueuePresentKHR);
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Serialise_vkQueuePresentKHR(ser, queue, pPresentInfo);
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GetResourceManager()->MarkResourceFrameReferenced(GetResID(queue), eFrameRef_Read);
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m_FrameCaptureRecord->AddChunk(scope.Get());
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}
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Present(LayerDisp(m_Instance), swapInfo.wndHandle);
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return vkr;
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}
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// creation functions are in vk_<platform>.cpp
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@@ -33,6 +33,7 @@ set(VULKAN_SRC
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vk/vk_mesh_zoo.cpp
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vk/vk_misaligned_dirty.cpp
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vk/vk_multi_entry.cpp
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vk/vk_multi_present.cpp
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vk/vk_multi_thread_windows.cpp
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vk/vk_overlay_test.cpp
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vk/vk_parameter_zoo.cpp
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@@ -293,6 +293,7 @@
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<ClCompile Include="vk\vk_load_store_none.cpp" />
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<ClCompile Include="vk\vk_mesh_zoo.cpp" />
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<ClCompile Include="vk\vk_multi_entry.cpp" />
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<ClCompile Include="vk\vk_multi_present.cpp" />
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<ClCompile Include="vk\vk_parameter_zoo.cpp" />
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<ClCompile Include="vk\vk_imageless_framebuffer.cpp" />
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<ClCompile Include="vk\vk_image_layouts.cpp" />
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@@ -616,6 +616,9 @@
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<ClCompile Include="vk\vk_multi_entry.cpp">
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<Filter>Vulkan\demos</Filter>
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</ClCompile>
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<ClCompile Include="vk\vk_multi_present.cpp">
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<Filter>Vulkan\demos</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="D3D11">
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@@ -55,6 +55,7 @@ Display *X11Window::GetDisplay()
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}
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X11Window::X11Window(int width, int height, int visualid_override, const char *title)
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: GraphicsWindow(title)
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{
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uint32_t value_mask, value_list[32];
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@@ -175,9 +175,12 @@ void LoadXPM(const char **XPM, Texture &tex);
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struct GraphicsWindow
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{
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GraphicsWindow(const std::string &title) : title(title) {}
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virtual ~GraphicsWindow() {}
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virtual void Resize(int width, int height) = 0;
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virtual bool Update() = 0;
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std::string title;
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};
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struct GraphicsTest
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@@ -0,0 +1,175 @@
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/******************************************************************************
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* The MIT License (MIT)
|
||||
*
|
||||
* Copyright (c) 2019-2021 Baldur Karlsson
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*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
******************************************************************************/
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#include <thread>
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#include "vk_test.h"
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RD_TEST(VK_Multi_Present, VulkanGraphicsTest)
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{
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static constexpr const char *Description =
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"Draws to several windows and do batched presentation in vkQueuePresentKHR";
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int main()
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{
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// initialise, create window, create context, etc
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if(!Init())
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return 3;
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VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo());
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vkh::GraphicsPipelineCreateInfo pipeCreateInfo;
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pipeCreateInfo.layout = layout;
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pipeCreateInfo.renderPass = mainWindow->rp;
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pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)};
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pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = {
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vkh::vertexAttr(0, 0, DefaultA2V, pos), vkh::vertexAttr(1, 0, DefaultA2V, col),
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vkh::vertexAttr(2, 0, DefaultA2V, uv),
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};
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||||
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pipeCreateInfo.stages = {
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CompileShaderModule(VKDefaultVertex, ShaderLang::glsl, ShaderStage::vert, "main"),
|
||||
CompileShaderModule(VKDefaultPixel, ShaderLang::glsl, ShaderStage::frag, "main"),
|
||||
};
|
||||
|
||||
VkPipeline pipe = createGraphicsPipeline(pipeCreateInfo);
|
||||
|
||||
const DefaultA2V red[3] = {
|
||||
{Vec3f(-0.5f, -0.5f, 0.0f), Vec4f(1.0f, 0.0f, 0.0f, 1.0f), Vec2f(0.0f, 0.0f)},
|
||||
{Vec3f(0.0f, 0.5f, 0.0f), Vec4f(1.0f, 0.0f, 0.0f, 1.0f), Vec2f(0.0f, 1.0f)},
|
||||
{Vec3f(0.5f, -0.5f, 0.0f), Vec4f(1.0f, 0.0f, 0.0f, 1.0f), Vec2f(1.0f, 0.0f)},
|
||||
};
|
||||
|
||||
const DefaultA2V green[3] = {
|
||||
{Vec3f(-0.5f, -0.5f, 0.0f), Vec4f(0.0f, 1.0f, 0.0f, 1.0f), Vec2f(0.0f, 0.0f)},
|
||||
{Vec3f(0.0f, 0.5f, 0.0f), Vec4f(0.0f, 1.0f, 0.0f, 1.0f), Vec2f(0.0f, 1.0f)},
|
||||
{Vec3f(0.5f, -0.5f, 0.0f), Vec4f(0.0f, 1.0f, 0.0f, 1.0f), Vec2f(1.0f, 0.0f)},
|
||||
};
|
||||
|
||||
const DefaultA2V blue[3] = {
|
||||
{Vec3f(-0.5f, -0.5f, 0.0f), Vec4f(0.0f, 0.0f, 1.0f, 1.0f), Vec2f(0.0f, 0.0f)},
|
||||
{Vec3f(0.0f, 0.5f, 0.0f), Vec4f(0.0f, 0.0f, 1.0f, 1.0f), Vec2f(0.0f, 1.0f)},
|
||||
{Vec3f(0.5f, -0.5f, 0.0f), Vec4f(0.0f, 0.0f, 1.0f, 1.0f), Vec2f(1.0f, 0.0f)},
|
||||
};
|
||||
|
||||
AllocatedBuffer vb[3];
|
||||
|
||||
vb[0] = AllocatedBuffer(this,
|
||||
vkh::BufferCreateInfo(sizeof(red), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
|
||||
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
|
||||
vb[0].upload(red);
|
||||
vb[1] = AllocatedBuffer(
|
||||
this, vkh::BufferCreateInfo(sizeof(green), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
|
||||
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
|
||||
vb[1].upload(green);
|
||||
vb[2] = AllocatedBuffer(
|
||||
this, vkh::BufferCreateInfo(sizeof(blue), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
|
||||
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
|
||||
vb[2].upload(blue);
|
||||
|
||||
std::vector<VulkanWindow *> windows = {
|
||||
mainWindow,
|
||||
MakeWindow(mainWindow->scissor.extent.width, mainWindow->scissor.extent.height, "green"),
|
||||
MakeWindow(mainWindow->scissor.extent.width, mainWindow->scissor.extent.height, "blue")};
|
||||
|
||||
size_t frameDelay = 0;
|
||||
|
||||
while(FrameLimit())
|
||||
{
|
||||
bool any = false;
|
||||
|
||||
frameDelay++;
|
||||
|
||||
std::vector<VulkanWindow *> presentWindows;
|
||||
|
||||
// delay each window by one to try and offset image indices (if they're round robin) for a
|
||||
// better test. i.e. render only window 0 on frame 0
|
||||
for(size_t i = 0; i < std::min(windows.size(), frameDelay); i++)
|
||||
{
|
||||
VulkanWindow *win = windows[i];
|
||||
if(!win)
|
||||
break;
|
||||
|
||||
presentWindows.push_back(win);
|
||||
|
||||
VkCommandBuffer cmd = GetCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, win);
|
||||
|
||||
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
|
||||
|
||||
VkImage swapimg =
|
||||
StartUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL, win);
|
||||
|
||||
vkCmdClearColorImage(cmd, swapimg, VK_IMAGE_LAYOUT_GENERAL,
|
||||
vkh::ClearColorValue(0.2f, 0.2f, 0.2f, 1.0f), 1,
|
||||
vkh::ImageSubresourceRange());
|
||||
|
||||
vkCmdBeginRenderPass(cmd, vkh::RenderPassBeginInfo(win->rp, win->GetFB(), win->scissor),
|
||||
VK_SUBPASS_CONTENTS_INLINE);
|
||||
|
||||
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
|
||||
vkCmdSetViewport(cmd, 0, 1, &win->viewport);
|
||||
vkCmdSetScissor(cmd, 0, 1, &win->scissor);
|
||||
vkh::cmdBindVertexBuffers(cmd, 0, {vb[i].buffer}, {0});
|
||||
vkCmdDraw(cmd, 3, 1, 0, 0);
|
||||
|
||||
vkCmdEndRenderPass(cmd);
|
||||
|
||||
FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL, win);
|
||||
|
||||
vkEndCommandBuffer(cmd);
|
||||
|
||||
Submit(0, 1, {cmd}, {}, win);
|
||||
}
|
||||
|
||||
VulkanWindow::MultiPresent(queue, presentWindows);
|
||||
|
||||
for(size_t i = 0; i < windows.size(); i++)
|
||||
{
|
||||
if(windows[i]->Update())
|
||||
{
|
||||
any = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
delete windows[i];
|
||||
windows[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if(!any)
|
||||
break;
|
||||
}
|
||||
|
||||
for(size_t i = 0; i < windows.size(); i++)
|
||||
delete windows[i];
|
||||
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
REGISTER_TEST();
|
||||
@@ -878,6 +878,12 @@ void VulkanGraphicsTest::setName(VkBuffer obj, const std::string &name)
|
||||
setName(VK_OBJECT_TYPE_BUFFER, (uint64_t)obj, name);
|
||||
}
|
||||
|
||||
template <>
|
||||
void VulkanGraphicsTest::setName(VkSemaphore obj, const std::string &name)
|
||||
{
|
||||
setName(VK_OBJECT_TYPE_SEMAPHORE, (uint64_t)obj, name);
|
||||
}
|
||||
|
||||
void VulkanGraphicsTest::setName(VkObjectType objType, uint64_t obj, const std::string &name)
|
||||
{
|
||||
if(vkSetDebugUtilsObjectNameEXT)
|
||||
@@ -1113,6 +1119,7 @@ VkSampler VulkanGraphicsTest::createSampler(const VkSamplerCreateInfo *info)
|
||||
}
|
||||
|
||||
VulkanWindow::VulkanWindow(VulkanGraphicsTest *test, GraphicsWindow *win)
|
||||
: GraphicsWindow(win->title)
|
||||
{
|
||||
m_Test = test;
|
||||
m_Win = win;
|
||||
@@ -1129,6 +1136,9 @@ VulkanWindow::VulkanWindow(VulkanGraphicsTest *test, GraphicsWindow *win)
|
||||
CHECK_VKR(
|
||||
vkCreateSemaphore(m_Test->device, vkh::SemaphoreCreateInfo(), NULL, &renderEndSemaphore));
|
||||
|
||||
test->setName(renderStartSemaphore, title + " renderStartSemaphore");
|
||||
test->setName(renderEndSemaphore, title + " renderEndSemaphore");
|
||||
|
||||
#if defined(WIN32)
|
||||
VkWin32SurfaceCreateInfoKHR createInfo;
|
||||
|
||||
@@ -1371,6 +1381,47 @@ void VulkanWindow::Submit(int index, int totalSubmits, const std::vector<VkComma
|
||||
pendingCommandBuffers[1].push_back(std::make_pair(cmd, fence));
|
||||
}
|
||||
|
||||
void VulkanWindow::MultiPresent(VkQueue queue, std::vector<VulkanWindow *> windows)
|
||||
{
|
||||
std::vector<VkSwapchainKHR> swaps;
|
||||
std::vector<uint32_t> idxs;
|
||||
std::vector<VkSemaphore> waitSems;
|
||||
std::vector<VkResult> vkrs;
|
||||
|
||||
for(auto it : windows)
|
||||
{
|
||||
if(it->swap == VK_NULL_HANDLE)
|
||||
continue;
|
||||
|
||||
swaps.push_back(it->swap);
|
||||
idxs.push_back(it->imgIndex);
|
||||
waitSems.push_back(it->renderEndSemaphore);
|
||||
vkrs.push_back(VK_SUCCESS);
|
||||
}
|
||||
|
||||
if(swaps.empty())
|
||||
return;
|
||||
|
||||
VkPresentInfoKHR info = {VK_STRUCTURE_TYPE_PRESENT_INFO_KHR};
|
||||
info.swapchainCount = (uint32_t)swaps.size();
|
||||
info.waitSemaphoreCount = (uint32_t)waitSems.size();
|
||||
info.pSwapchains = swaps.data();
|
||||
info.pImageIndices = idxs.data();
|
||||
info.pWaitSemaphores = waitSems.data();
|
||||
info.pResults = vkrs.data();
|
||||
|
||||
vkQueuePresentKHR(queue, &info);
|
||||
|
||||
size_t i = 0;
|
||||
for(auto it : windows)
|
||||
{
|
||||
if(it->swap == VK_NULL_HANDLE)
|
||||
continue;
|
||||
|
||||
it->PostPresent(vkrs[i++]);
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanWindow::Present(VkQueue queue)
|
||||
{
|
||||
if(swap == VK_NULL_HANDLE)
|
||||
@@ -1378,6 +1429,11 @@ void VulkanWindow::Present(VkQueue queue)
|
||||
|
||||
VkResult vkr = vkQueuePresentKHR(queue, vkh::PresentInfoKHR(swap, imgIndex, &renderEndSemaphore));
|
||||
|
||||
PostPresent(vkr);
|
||||
}
|
||||
|
||||
void VulkanWindow::PostPresent(VkResult vkr)
|
||||
{
|
||||
if(vkr == VK_SUBOPTIMAL_KHR || vkr == VK_ERROR_OUT_OF_DATE_KHR)
|
||||
{
|
||||
DestroySwapchain();
|
||||
|
||||
@@ -142,8 +142,8 @@ struct VulkanWindow : public GraphicsWindow
|
||||
VkCommandBuffer GetCommandBuffer(VkCommandBufferLevel level);
|
||||
void Submit(int index, int totalSubmits, const std::vector<VkCommandBuffer> &cmds,
|
||||
const std::vector<VkCommandBuffer> &seccmds, VkQueue q, bool sync2);
|
||||
static void MultiPresent(VkQueue queue, std::vector<VulkanWindow *> windows);
|
||||
void Present(VkQueue q);
|
||||
void Acquire();
|
||||
|
||||
// forward GraphicsWindow functions to internal window
|
||||
void Resize(int width, int height) { m_Win->Resize(width, height); }
|
||||
@@ -152,6 +152,9 @@ private:
|
||||
bool CreateSwapchain();
|
||||
void DestroySwapchain();
|
||||
|
||||
void Acquire();
|
||||
void PostPresent(VkResult vkr);
|
||||
|
||||
VkSurfaceKHR surface = VK_NULL_HANDLE;
|
||||
VkSwapchainKHR swap = VK_NULL_HANDLE;
|
||||
std::vector<VkImage> imgs;
|
||||
|
||||
@@ -68,7 +68,7 @@ void regClass()
|
||||
}
|
||||
}
|
||||
|
||||
Win32Window::Win32Window(int width, int height, const char *title)
|
||||
Win32Window::Win32Window(int width, int height, const char *title) : GraphicsWindow(title)
|
||||
{
|
||||
regClass();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user