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Hide highlight verts button when not in mesh view
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@@ -271,6 +271,7 @@ namespace renderdocui.Windows
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debugVertexToolItem.Visible = debugSep.Visible = false;
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instLabel.Visible = instSep.Visible = instanceIdxToolitem.Visible = false;
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syncViewsToolItem.Visible = false;
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highlightVerts.Visible = false;
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byteOffset.Text = "0";
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Text = "Buffer Contents";
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