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Fix using the wrong loop variable in condition
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@@ -6606,7 +6606,7 @@ ResourceId VulkanDebugManager::RenderOverlay(ResourceId texid, TextureDisplayOve
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const VkPipelineDynamicStateCreateInfo *dyn = pipeCreateInfo.pDynamicState;
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for(uint32_t dynState = 0; dyn && i < dyn->dynamicStateCount; dynState++)
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for(uint32_t dynState = 0; dyn && dynState < dyn->dynamicStateCount; dynState++)
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{
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VkDynamicState d = dyn->pDynamicStates[dynState];
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