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https://github.com/baldurk/renderdoc.git
synced 2026-05-05 01:20:42 +00:00
Change some default initialisation to memsets, work around gcc ICE
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@@ -172,7 +172,8 @@ void AppendShaderStatistics(CaptureContext *ctx, QString &statisticsLog,
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const FetchFrameInfo &frameInfo)
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{
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const FetchFrameShaderStats *shaders = frameInfo.stats.shaders;
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FetchFrameShaderStats totalShadersPerStage = {};
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FetchFrameShaderStats totalShadersPerStage;
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memset(&totalShadersPerStage, 0, sizeof(totalShadersPerStage));
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for(int s = eShaderStage_First; s < eShaderStage_Count; s++)
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{
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totalShadersPerStage.calls += shaders[s].calls;
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@@ -214,7 +215,8 @@ void AppendConstantBindStatistics(CaptureContext *ctx, QString &statisticsLog,
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// structure for a given type with known integral types (or arrays
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// thereof), but given we're heading for a Qt/C++ rewrite of the UI
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// perhaps best not to dwell too long on that
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FetchFrameConstantBindStats totalConstantsPerStage[eShaderStage_Count] = {};
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FetchFrameConstantBindStats totalConstantsPerStage[eShaderStage_Count];
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memset(&totalConstantsPerStage, 0, sizeof(totalConstantsPerStage));
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for(int s = eShaderStage_First; s < eShaderStage_Count; s++)
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{
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totalConstantsPerStage[s].bindslots.create(reference.bindslots.count);
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@@ -237,7 +239,8 @@ void AppendConstantBindStatistics(CaptureContext *ctx, QString &statisticsLog,
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}
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}
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FetchFrameConstantBindStats totalConstantsForAllStages = {};
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FetchFrameConstantBindStats totalConstantsForAllStages;
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memset(&totalConstantsForAllStages, 0, sizeof(totalConstantsForAllStages));
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totalConstantsForAllStages.bindslots.create(totalConstantsPerStage[0].bindslots.count);
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totalConstantsForAllStages.sizes.create(totalConstantsPerStage[0].sizes.count);
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@@ -302,7 +305,8 @@ void AppendSamplerBindStatistics(CaptureContext *ctx, QString &statisticsLog,
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// #mivance see AppendConstantBindStatistics
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const FetchFrameSamplerBindStats &reference = frameInfo.stats.samplers[0];
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FetchFrameSamplerBindStats totalSamplersPerStage[eShaderStage_Count] = {};
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FetchFrameSamplerBindStats totalSamplersPerStage[eShaderStage_Count];
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memset(&totalSamplersPerStage, 0, sizeof(totalSamplersPerStage));
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for(int s = eShaderStage_First; s < eShaderStage_Count; s++)
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{
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totalSamplersPerStage[s].bindslots.create(reference.bindslots.count);
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@@ -323,7 +327,8 @@ void AppendSamplerBindStatistics(CaptureContext *ctx, QString &statisticsLog,
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}
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}
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FetchFrameSamplerBindStats totalSamplersForAllStages = {};
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FetchFrameSamplerBindStats totalSamplersForAllStages;
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memset(&totalSamplersForAllStages, 0, sizeof(totalSamplersForAllStages));
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totalSamplersForAllStages.bindslots.create(totalSamplersPerStage[0].bindslots.count);
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for(int s = eShaderStage_First; s < eShaderStage_Count; s++)
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@@ -365,7 +370,8 @@ void AppendResourceBindStatistics(CaptureContext *ctx, QString &statisticsLog,
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// #mivance see AppendConstantBindStatistics
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const FetchFrameResourceBindStats &reference = frameInfo.stats.resources[0];
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FetchFrameResourceBindStats totalResourcesPerStage[eShaderStage_Count] = {};
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FetchFrameResourceBindStats totalResourcesPerStage[eShaderStage_Count];
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memset(&totalResourcesPerStage, 0, sizeof(totalResourcesPerStage));
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for(int s = eShaderStage_First; s < eShaderStage_Count; s++)
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{
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totalResourcesPerStage[s].types.create(reference.types.count);
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@@ -392,7 +398,8 @@ void AppendResourceBindStatistics(CaptureContext *ctx, QString &statisticsLog,
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}
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}
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FetchFrameResourceBindStats totalResourcesForAllStages = {};
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FetchFrameResourceBindStats totalResourcesForAllStages;
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memset(&totalResourcesForAllStages, 0, sizeof(totalResourcesForAllStages));
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totalResourcesForAllStages.types.create(totalResourcesPerStage[0].types.count);
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totalResourcesForAllStages.bindslots.create(totalResourcesPerStage[0].bindslots.count);
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@@ -459,7 +466,8 @@ void AppendUpdateStatistics(QString &statisticsLog, const FetchFrameInfo &frameI
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// #mivance see AppendConstantBindStatistics
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const FetchFrameUpdateStats &reference = frameInfo.stats.updates;
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FetchFrameUpdateStats totalUpdates = {};
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FetchFrameUpdateStats totalUpdates;
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memset(&totalUpdates, 0, sizeof(totalUpdates));
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totalUpdates.types.create(reference.types.count);
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totalUpdates.sizes.create(reference.sizes.count);
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