Clean up folder structure a bit, move .NET 3rdparty under renderdocui/
@@ -36,21 +36,22 @@ Code Explanation
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There are [several pages](https://github.com/baldurk/renderdoc/wiki/Code-Dives) on the wiki explaining different aspects of how the code fits together - like how the capture-side works vs replay-side, how shader debugging works, etc.
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renderdoc/
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dist.sh ; a little script that will build into dist/ with everything necessary
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; to distribute a build - assumes that exes etc are already built
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Makefile ; The linux make file, will recurse into subdirectories to build them
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renderdoc.sln ; VS2010 solution for windows building
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renderdoc/
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3rdparty/ ; third party utilities & libraries included
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... ; everything else in here consists of the core renderdoc runtime
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renderdoccmd/ ; A small C++ utility program that runs to do various little tasks
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renderdocshim/ ; A tiny C DLL using only kernel32.dll that is used for global hooking
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renderdocui/ ; The .NET UI layer built on top of renderdoc/
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3rdparty/ ; third party utilities & libraries included
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pdblocate/ ; a simple stub program to invoke DIA to look up symbols/pdbs
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; for callstack resolution on windows
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docs/ ; source documentation for the .chm file or http://docs.renderdoc.org/
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; in the Sandcastle help file builder
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installer/ ; installer scripts for WiX Toolset
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ScintillaNET/ ; .NET component for using Scintilla in the shader viewers
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WinFormsUI/ ; dockpanelsuite for docking UI
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breakpad/ ; parts of google breakpad necessary for crash reporting system
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dist.sh ; a little script that will build into dist/ with everything necessary
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; to distribute a build - assumes that exes etc are already built
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Testing
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--------------
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@@ -22,8 +22,8 @@ mkdir -p dist/Release{32,64}
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cp -R x64/Release/* dist/Release64/
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cp -R Win32/Release/* dist/Release32/
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cp renderdocui/ironpython/pythonlibs.dll dist/Release64/
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cp renderdocui/ironpython/pythonlibs.dll dist/Release32/
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cp renderdocui/3rdparty/ironpython/pythonlibs.dll dist/Release64/
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cp renderdocui/3rdparty/ironpython/pythonlibs.dll dist/Release32/
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# Copy in d3dcompiler from windows kit 8.1
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cp /c/Program\ Files\ \(x86\)/Windows\ Kits/8.1/Redist/D3D/x64/d3dcompiler_47.dll dist/Release64/
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@@ -18,7 +18,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "renderdocui", "renderdocui\
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pdblocate", "pdblocate\pdblocate.vcxproj", "{6CCB39BA-AB6B-4589-B7C4-9DA879571713}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinFormsUI", "WinFormsUI\WinFormsUI.csproj", "{C75532C4-765B-418E-B09B-46D36B2ABDB1}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinFormsUI", "renderdocui\3rdparty\WinFormsUI\WinFormsUI.csproj", "{C75532C4-765B-418E-B09B-46D36B2ABDB1}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DLL", "DLL", "{B1FB29A4-9C48-4D47-BAEF-CF14CB2A40A3}"
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EndProject
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