Rename constant buffers to uniform buffers on VK pipeline display

This commit is contained in:
baldurk
2016-02-02 21:28:59 +01:00
parent 7948ac777a
commit f2090b40a7
@@ -1033,7 +1033,7 @@
this.groupBox9.Size = new System.Drawing.Size(1076, 219);
this.groupBox9.TabIndex = 12;
this.groupBox9.TabStop = false;
this.groupBox9.Text = "Constant Buffers";
this.groupBox9.Text = "Uniform Buffers";
//
// vsCBuffers
//
@@ -1071,7 +1071,7 @@
this.vsCBuffers.RowOptions.ShowHeader = false;
this.vsCBuffers.Size = new System.Drawing.Size(1070, 200);
this.vsCBuffers.TabIndex = 11;
this.vsCBuffers.Text = "Constant Buffers";
this.vsCBuffers.Text = "Uniform Buffers";
this.vsCBuffers.TreeColumn = 6;
this.vsCBuffers.ViewOptions.Indent = 0;
this.vsCBuffers.ViewOptions.PadForPlusMinus = false;
@@ -1264,7 +1264,7 @@
this.groupBox15.Size = new System.Drawing.Size(1076, 219);
this.groupBox15.TabIndex = 12;
this.groupBox15.TabStop = false;
this.groupBox15.Text = "Constant Buffers";
this.groupBox15.Text = "Uniform Buffers";
//
// hsCBuffers
//
@@ -1302,7 +1302,7 @@
this.hsCBuffers.RowOptions.ShowHeader = false;
this.hsCBuffers.Size = new System.Drawing.Size(1070, 200);
this.hsCBuffers.TabIndex = 11;
this.hsCBuffers.Text = "Constant Buffers";
this.hsCBuffers.Text = "Uniform Buffers";
this.hsCBuffers.TreeColumn = 6;
this.hsCBuffers.ViewOptions.Indent = 0;
this.hsCBuffers.ViewOptions.PadForPlusMinus = false;
@@ -1495,7 +1495,7 @@
this.groupBox21.Size = new System.Drawing.Size(1076, 219);
this.groupBox21.TabIndex = 12;
this.groupBox21.TabStop = false;
this.groupBox21.Text = "Constant Buffers";
this.groupBox21.Text = "Uniform Buffers";
//
// dsCBuffers
//
@@ -1533,7 +1533,7 @@
this.dsCBuffers.RowOptions.ShowHeader = false;
this.dsCBuffers.Size = new System.Drawing.Size(1070, 200);
this.dsCBuffers.TabIndex = 11;
this.dsCBuffers.Text = "Constant Buffers";
this.dsCBuffers.Text = "Uniform Buffers";
this.dsCBuffers.TreeColumn = 5;
this.dsCBuffers.ViewOptions.Indent = 0;
this.dsCBuffers.ViewOptions.PadForPlusMinus = false;
@@ -1725,7 +1725,7 @@
this.geomCBufGroupBox.Size = new System.Drawing.Size(1076, 219);
this.geomCBufGroupBox.TabIndex = 12;
this.geomCBufGroupBox.TabStop = false;
this.geomCBufGroupBox.Text = "Constant Buffers";
this.geomCBufGroupBox.Text = "Uniform Buffers";
//
// gsCBuffers
//
@@ -2477,7 +2477,7 @@
this.pixelCBufGroupBox.Size = new System.Drawing.Size(1076, 219);
this.pixelCBufGroupBox.TabIndex = 12;
this.pixelCBufGroupBox.TabStop = false;
this.pixelCBufGroupBox.Text = "Constant Buffers";
this.pixelCBufGroupBox.Text = "Uniform Buffers";
//
// psCBuffers
//
@@ -2515,7 +2515,7 @@
this.psCBuffers.RowOptions.ShowHeader = false;
this.psCBuffers.Size = new System.Drawing.Size(1070, 200);
this.psCBuffers.TabIndex = 11;
this.psCBuffers.Text = "Constant Buffers";
this.psCBuffers.Text = "Uniform Buffers";
this.psCBuffers.TreeColumn = 6;
this.psCBuffers.ViewOptions.Indent = 0;
this.psCBuffers.ViewOptions.PadForPlusMinus = false;
@@ -3286,7 +3286,7 @@
this.groupBox36.Size = new System.Drawing.Size(1076, 214);
this.groupBox36.TabIndex = 12;
this.groupBox36.TabStop = false;
this.groupBox36.Text = "Constant Buffers";
this.groupBox36.Text = "Uniform Buffers";
//
// csCBuffers
//
@@ -3324,7 +3324,7 @@
this.csCBuffers.RowOptions.ShowHeader = false;
this.csCBuffers.Size = new System.Drawing.Size(1070, 195);
this.csCBuffers.TabIndex = 11;
this.csCBuffers.Text = "Constant Buffers";
this.csCBuffers.Text = "Uniform Buffers";
this.csCBuffers.TreeColumn = 6;
this.csCBuffers.ViewOptions.Indent = 0;
this.csCBuffers.ViewOptions.PadForPlusMinus = false;