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Make sure to account for no-debug fallback device creation on D3D11
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@@ -4314,6 +4314,8 @@ RDResult D3D11_CreateReplayDevice(RDCFile *rdc, const ReplayOptions &opts, IRepl
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"Device creation failed with validation active - check that you have the "
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"SDK installed or Windows feature enabled to get the D3D debug layers.");
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hr = hr2;
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break;
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}
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}
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