Fix docstring references to ShaderSourcePrefix

This commit is contained in:
baldurk
2022-02-01 00:09:35 +00:00
parent 7320aa27a1
commit f40e1fe951
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -1950,7 +1950,7 @@ be added to custom compiled shaders. See
:meth:`~renderdoc.ReplayController.GetCustomShaderSourcePrefixes`.
:return: A list of pairs, listing a prefix for each shader encoding referenced.
:rtype: List[Tuple[ShaderEncoding,str]]
:rtype: List[renderdoc.ShaderSourcePrefix]
)");
virtual rdcarray<ShaderSourcePrefix> CustomShaderSourcePrefixes() = 0;