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Move stb_impl to a C file so I can test that changes compile
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@@ -303,7 +303,7 @@
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<ClCompile Include="3rdparty\mhook\disasm-lib\disasm_x86.c" />
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<ClCompile Include="3rdparty\mhook\disasm-lib\misc.c" />
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<ClCompile Include="3rdparty\mhook\mhook-lib\mhook.cpp" />
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<ClCompile Include="3rdparty\stb\stb_impl.cpp" />
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<ClCompile Include="3rdparty\stb\stb_impl.c" />
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<ClCompile Include="common\common.cpp" />
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<ClCompile Include="core\core.cpp" />
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<ClCompile Include="core\remote_access.cpp">
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@@ -527,7 +527,7 @@
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<ClCompile Include="driver\gl\gl_shader_refl.cpp">
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<Filter>Drivers\OpenGL</Filter>
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</ClCompile>
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<ClCompile Include="3rdparty\stb\stb_impl.cpp">
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<ClCompile Include="3rdparty\stb\stb_impl.c">
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<Filter>3rdparty\stb</Filter>
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</ClCompile>
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</ItemGroup>
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