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Fix double support in FormatElement & custom Buffer/CBuffer views
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@@ -1340,6 +1340,10 @@ namespace renderdocui.Windows
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{
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return Formatter.Format((float)o);
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}
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else if (o is double)
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{
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return Formatter.Format((double)o);
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}
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else if (o is uint)
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{
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uint u = (uint)o;
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