Use Range min/max vals to ignore sliders when fetching histogram

This commit is contained in:
baldurk
2014-09-17 18:44:05 +01:00
parent aa4dc6f5ab
commit f2637a7bff
+2 -2
View File
@@ -2538,7 +2538,7 @@ namespace renderdocui.Windows
uint[] histogram;
success = r.GetHistogram(m_TexDisplay.texid, m_TexDisplay.sliceFace, m_TexDisplay.mip, m_TexDisplay.sampleIdx,
rangeHistogram.BlackPoint, rangeHistogram.WhitePoint,
rangeHistogram.RangeMin, rangeHistogram.RangeMax,
m_TexDisplay.Red,
m_TexDisplay.Green && fmt.compCount > 1,
m_TexDisplay.Blue && fmt.compCount > 2,
@@ -2549,7 +2549,7 @@ namespace renderdocui.Windows
{
this.BeginInvoke(new Action(() =>
{
rangeHistogram.SetHistogramRange(rangeHistogram.BlackPoint, rangeHistogram.WhitePoint);
rangeHistogram.SetHistogramRange(rangeHistogram.RangeMin, rangeHistogram.RangeMax);
rangeHistogram.HistogramData = histogram;
}));
}