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Add D3D12_Vertex_UAV test to demos project
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@@ -212,6 +212,7 @@
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<ClCompile Include="d3d12\d3d12_texture_zoo.cpp" />
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<ClCompile Include="d3d12\d3d12_untyped_backbuffer_descriptor.cpp" />
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<ClCompile Include="d3d12\d3d12_vertex_attr_zoo.cpp" />
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<ClCompile Include="d3d12\d3d12_vertex_uav.cpp" />
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<ClCompile Include="d3d12\d3d12_video_textures.cpp" />
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<ClCompile Include="d3d12\d3d12_vrs.cpp" />
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<ClCompile Include="d3d12\d3d12_write_subresource.cpp" />
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@@ -637,6 +637,9 @@
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<ClCompile Include="vk\vk_read_before_overwrite.cpp">
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<Filter>Vulkan\demos</Filter>
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</ClCompile>
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<ClCompile Include="d3d12\d3d12_vertex_uav.cpp">
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<Filter>D3D12\demos</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="D3D11">
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