Changed tool tip display for Shader array types to be { ... }

Matches the display for struct types
This commit is contained in:
Jake Turner
2025-03-06 10:54:00 +00:00
parent 5e03c30684
commit f9adb41bc3
+3
View File
@@ -3863,6 +3863,9 @@ QString RowString(const ShaderVariable &v, uint32_t row, VarType type)
if(v.type == VarType::Struct)
return lit("{ ... }");
if(!v.members.empty())
return lit("{ ... }");
switch(type)
{
case VarType::Float: