Extend list of supported GLES extensions

Add GL_EXT_multisampled_render_to_texture, GL_EXT_color_buffer_half_float
and GL_EXT_color_buffer_float to the supported GLES extensions.
This commit is contained in:
Janos Pantos
2017-06-02 06:53:57 -07:00
committed by Baldur Karlsson
parent 6099b242b5
commit fbcf86cd59
+3 -2
View File
@@ -774,11 +774,9 @@ void WrappedOpenGL::BuildGLESExtensions()
m_GLESExtensions.push_back("GL_EXT_texture_compression_astc_decode_mode");
m_GLESExtensions.push_back("GL_EXT_texture_compression_dxt1");
m_GLESExtensions.push_back("GL_EXT_texture_compression_s3tc");
m_GLESExtensions.push_back("GL_EXT_texture_cube_map_array");
m_GLESExtensions.push_back("GL_EXT_texture_filter_anisotropic");
m_GLESExtensions.push_back("GL_EXT_texture_filter_minmax");
m_GLESExtensions.push_back("GL_EXT_robustness");
m_GLESExtensions.push_back("GL_EXT_gpu_shader5");
m_GLESExtensions.push_back("GL_EXT_separate_shader_objects");
@@ -791,6 +789,9 @@ void WrappedOpenGL::BuildGLESExtensions()
m_GLESExtensions.push_back("GL_EXT_shader_texture_lod");
m_GLESExtensions.push_back("GL_EXT_shadow_samplers");
m_GLESExtensions.push_back("GL_EXT_primitive_bounding_box");
m_GLESExtensions.push_back("GL_EXT_multisampled_render_to_texture");
m_GLESExtensions.push_back("GL_EXT_color_buffer_half_float");
m_GLESExtensions.push_back("GL_EXT_color_buffer_float");
// we'll be sorting the implementation extension array, so make sure the
// sorts are identical so we can do the intersection easily