mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-24 10:50:54 +00:00
Move reflection to separate file, implement GetOutputTopology()
This commit is contained in:
@@ -51,15 +51,6 @@ struct ProgramHeader
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uint32_t BitcodeSize; // Size of LLVM bitcode.
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};
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enum class ShaderTag
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{
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ShaderFlags = 0,
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Geometry = 1,
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Domain = 2,
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Hull = 3,
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Compute = 4,
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};
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enum class KnownBlocks : uint32_t
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{
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BLOCKINFO = 0,
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@@ -2220,94 +2211,6 @@ Program::Program(const byte *bytes, size_t length)
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RDCASSERT(functionDecls.empty());
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}
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void Program::FetchComputeProperties(DXBC::Reflection *reflection)
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{
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for(const Function &f : m_Functions)
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{
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if(f.name.beginsWith("dx.op.threadId"))
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{
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SigParameter param;
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param.systemValue = ShaderBuiltin::DispatchThreadIndex;
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param.compCount = 3;
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param.regChannelMask = param.channelUsedMask = 0x7;
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param.semanticIdxName = param.semanticName = "threadId";
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reflection->InputSig.push_back(param);
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}
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else if(f.name.beginsWith("dx.op.groupId"))
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{
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SigParameter param;
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param.systemValue = ShaderBuiltin::GroupIndex;
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param.compCount = 3;
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param.regChannelMask = param.channelUsedMask = 0x7;
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param.semanticIdxName = param.semanticName = "groupID";
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reflection->InputSig.push_back(param);
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}
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else if(f.name.beginsWith("dx.op.threadIdInGroup"))
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{
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SigParameter param;
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param.systemValue = ShaderBuiltin::GroupThreadIndex;
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param.compCount = 3;
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param.regChannelMask = param.channelUsedMask = 0x7;
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param.semanticIdxName = param.semanticName = "threadIdInGroup";
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reflection->InputSig.push_back(param);
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}
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else if(f.name.beginsWith("dx.op.flattenedThreadIdInGroup"))
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{
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SigParameter param;
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param.systemValue = ShaderBuiltin::GroupFlatIndex;
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param.compCount = 1;
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param.regChannelMask = param.channelUsedMask = 0x1;
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param.semanticIdxName = param.semanticName = "flattenedThreadIdInGroup";
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reflection->InputSig.push_back(param);
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}
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}
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for(size_t i = 0; i < m_NamedMeta.size(); i++)
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{
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if(m_NamedMeta[i].name == "dx.entryPoints")
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{
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// expect only one child for this, DX doesn't support multiple entry points for compute
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// shaders
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RDCASSERTEQUAL(m_NamedMeta[i].children.size(), 1);
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Metadata &entry = *m_NamedMeta[i].children[0];
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RDCASSERTEQUAL(entry.children.size(), 5);
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Metadata &tags = *entry.children[4];
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for(size_t t = 0; t < tags.children.size(); t += 2)
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{
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RDCASSERT(tags.children[t]->value);
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if(ShaderTag(tags.children[t]->val->val.uv[0]) == ShaderTag::Compute)
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{
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Metadata &threadDim = *tags.children[t + 1];
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RDCASSERTEQUAL(threadDim.children.size(), 3);
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reflection->DispatchThreadsDimension[0] = threadDim.children[0]->val->val.uv[0];
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reflection->DispatchThreadsDimension[1] = threadDim.children[1]->val->val.uv[0];
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reflection->DispatchThreadsDimension[2] = threadDim.children[2]->val->val.uv[0];
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return;
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}
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}
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break;
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}
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}
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RDCERR("Couldn't find thread dimension tag in shader");
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reflection->DispatchThreadsDimension[0] = 1;
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reflection->DispatchThreadsDimension[1] = 1;
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reflection->DispatchThreadsDimension[2] = 1;
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}
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DXBC::Reflection *Program::GetReflection()
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{
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RDCWARN("Unimplemented DXIL::Program::GetReflection()");
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return new DXBC::Reflection;
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}
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D3D_PRIMITIVE_TOPOLOGY Program::GetOutputTopology()
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{
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RDCERR("Unimplemented DXIL::Program::GetOutputTopology()");
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return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
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}
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uint32_t Program::GetOrAssignMetaID(Metadata *m)
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{
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if(m->id != ~0U)
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@@ -0,0 +1,159 @@
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/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2019-2020 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "common/formatting.h"
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#include "dxil_bytecode.h"
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namespace DXIL
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{
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enum class ShaderTag
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{
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ShaderFlags = 0,
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Geometry = 1,
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Domain = 2,
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Hull = 3,
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Compute = 4,
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};
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void Program::FetchComputeProperties(DXBC::Reflection *reflection)
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{
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for(const Function &f : m_Functions)
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{
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if(f.name.beginsWith("dx.op.threadId"))
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{
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SigParameter param;
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param.systemValue = ShaderBuiltin::DispatchThreadIndex;
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param.compCount = 3;
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param.regChannelMask = param.channelUsedMask = 0x7;
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param.semanticIdxName = param.semanticName = "threadId";
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reflection->InputSig.push_back(param);
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}
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else if(f.name.beginsWith("dx.op.groupId"))
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{
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SigParameter param;
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param.systemValue = ShaderBuiltin::GroupIndex;
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param.compCount = 3;
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param.regChannelMask = param.channelUsedMask = 0x7;
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param.semanticIdxName = param.semanticName = "groupID";
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reflection->InputSig.push_back(param);
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}
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else if(f.name.beginsWith("dx.op.threadIdInGroup"))
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{
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SigParameter param;
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param.systemValue = ShaderBuiltin::GroupThreadIndex;
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param.compCount = 3;
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param.regChannelMask = param.channelUsedMask = 0x7;
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param.semanticIdxName = param.semanticName = "threadIdInGroup";
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reflection->InputSig.push_back(param);
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}
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else if(f.name.beginsWith("dx.op.flattenedThreadIdInGroup"))
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{
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SigParameter param;
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param.systemValue = ShaderBuiltin::GroupFlatIndex;
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param.compCount = 1;
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param.regChannelMask = param.channelUsedMask = 0x1;
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param.semanticIdxName = param.semanticName = "flattenedThreadIdInGroup";
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reflection->InputSig.push_back(param);
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}
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}
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for(size_t i = 0; i < m_NamedMeta.size(); i++)
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{
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if(m_NamedMeta[i].name == "dx.entryPoints")
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{
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// expect only one child for this, DX doesn't support multiple entry points for compute
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// shaders
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RDCASSERTEQUAL(m_NamedMeta[i].children.size(), 1);
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Metadata &entry = *m_NamedMeta[i].children[0];
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RDCASSERTEQUAL(entry.children.size(), 5);
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Metadata &tags = *entry.children[4];
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for(size_t t = 0; t < tags.children.size(); t += 2)
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{
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RDCASSERT(tags.children[t]->value);
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if(ShaderTag(tags.children[t]->val->val.uv[0]) == ShaderTag::Compute)
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{
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Metadata &threadDim = *tags.children[t + 1];
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RDCASSERTEQUAL(threadDim.children.size(), 3);
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reflection->DispatchThreadsDimension[0] = threadDim.children[0]->val->val.uv[0];
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reflection->DispatchThreadsDimension[1] = threadDim.children[1]->val->val.uv[0];
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reflection->DispatchThreadsDimension[2] = threadDim.children[2]->val->val.uv[0];
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return;
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}
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}
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break;
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}
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}
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RDCERR("Couldn't find thread dimension tag in shader");
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reflection->DispatchThreadsDimension[0] = 1;
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reflection->DispatchThreadsDimension[1] = 1;
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reflection->DispatchThreadsDimension[2] = 1;
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}
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DXBC::Reflection *Program::GetReflection()
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{
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RDCWARN("Unimplemented DXIL::Program::GetReflection()");
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return new DXBC::Reflection;
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}
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D3D_PRIMITIVE_TOPOLOGY Program::GetOutputTopology()
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{
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if(m_Type != DXBC::ShaderType::Geometry && m_Type != DXBC::ShaderType::Domain)
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return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
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for(size_t i = 0; i < m_NamedMeta.size(); i++)
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{
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if(m_NamedMeta[i].name == "dx.entryPoints")
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{
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// expect only one child for this, DX doesn't support multiple entry points for compute
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// shaders
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RDCASSERTEQUAL(m_NamedMeta[i].children.size(), 1);
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Metadata &entry = *m_NamedMeta[i].children[0];
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RDCASSERTEQUAL(entry.children.size(), 5);
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Metadata &tags = *entry.children[4];
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for(size_t t = 0; t < tags.children.size(); t += 2)
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{
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RDCASSERT(tags.children[t]->value);
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if(ShaderTag(tags.children[t]->val->val.uv[0]) == ShaderTag::Geometry)
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{
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Metadata &geomData = *tags.children[t + 1];
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RDCASSERTEQUAL(geomData.children.size(), 5);
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return (D3D_PRIMITIVE_TOPOLOGY)geomData.children[3]->val->val.uv[0];
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}
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}
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break;
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}
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}
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RDCERR("Couldn't find topology tag in shader");
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return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
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}
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}; // namespace DXIL
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@@ -104,6 +104,7 @@
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<ClCompile Include="dxil_bytecode.cpp" />
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<ClCompile Include="dxil_debuginfo.cpp" />
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<ClCompile Include="dxil_disassemble.cpp" />
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<ClCompile Include="dxil_reflect.cpp" />
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<ClCompile Include="llvm_decoder.cpp" />
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<ClCompile Include="precompiled.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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@@ -8,6 +8,7 @@
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<ClCompile Include="dxil_bytecode.cpp" />
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<ClCompile Include="dxil_debuginfo.cpp" />
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<ClCompile Include="dxil_disassemble.cpp" />
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<ClCompile Include="dxil_reflect.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="precompiled.h">
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