Make sure MediaEngine is released before calling MFShutdown()

This commit is contained in:
baldurk
2018-12-12 18:28:26 +00:00
parent 796b05d76e
commit ff20086e4c
@@ -840,6 +840,8 @@ float4 main(v2f IN) : SV_Target0
Present();
}
engine = NULL;
if(dyn_MFShutdown)
dyn_MFShutdown();