* The Qt behaviour is that if you call setMinimumSize on a widget, then
the minimumSizeHint is IGNORED. So it is impossible to say "use this
minimum size, unless the widget wants a higher minimum size".
* So instead we do this ourselves in RDLabel. Sigh.
* Enums are now proper python enums instead of just being a class with
static int members.
* Fix a refcounting issue with SWIG generated code to access nested
child structs.
* In future one of the notes items would be for gathered hardware info.
Not automatically, but with one button press the full configuration
can be embedded.
* Log is an overloaded term since it can also mean the debug log. We now
consistently refer to capture files as capture files or just captures
for short. The log is just for log messages and diagnostics.
* The user-facing UI was mostly already consistent, but many of the
public interfaces exposed to python needed to be renamed, and it made
more sense just to make everything consistent.
* We add a button with a link icon to indicate that it goes to the
resource details. We'll re-use the crosshair as a visual metaphor for
any interactive widget that goes to the resource inspector.
* To remove any possible confusion, we change the icon for the texture
list and locked tabs in the texture viewer to not include the link.
* We remove the now unneeded name fields in buffer/texture descriptions
and some of the pipeline state structs.
* A single function will give the human-readable name for a resource id.
This will look up a custom set of renames, on top of the names from
the resource descriptions.
* This item delegate will forward on either to a specified other
delegate or to the base implementation. This allows chaining delegates
(i.e. having one built-in to the widget, which forwards to a user-set
delegate).
* Whether there's a sensible way to define a tab closing shortcut is
unclear at the moment - there isn't a single set of tabs, so just
closing the most recently highlighted panel could be quite
unintuitive.