* Note that while this is public and uses std::string, because it's a
template with specialisations in a .inl the string never crosses a
module boundary - each including module has its own implementation.
* This will be used as part of the upcoming serialisation refactor.
* Some POD structs are still given ToStr implementations as we haven't
yet switched over the serialisation system to expect all structs to
have serialise functions.
* We have some special handling to allow SWIG wrapping of these types:
SDFile owns the chunks and buffers within, and each object owns its
children. Copying is disallowed except from SWIG where we assume the
wrapper is handling lifetime management for its objects externally.
* Previously we would convert from python to C++ arrays immediately by
copying, and vice-versa convert TO python immediately by creating a
new python list by copying.
* This however behaves rather poorly in common situations, e.g.:
> foo.bar.append(5)
Would not append 5 to foo.bar, but copy foo.bar to a temporary, append
5 to it, then destroy it leaving foo.bar untouched.
* Instead we leave the C++ array type as a pointer for as long as we can
and instead implement the python sequence API as extensions/slots that
work in-place on the original array.
* Since these types are more prevalent than originally designed, it
makes more sense to remove the namespace for ease of typing/naming.
* Also add a specialised type 'bytebuf' for an array of bytes.
* This makes mapping easier to SWIG since there's no special casing for
namespaced arrays. Especially so for nested cases like
rdctype::array<rdctype::str> -> rdcarray<rdcstr>
* For the most part the interface is stl-compatible, but we have a few
little changes of our own for convenience.
* This class is still needed after deleting the C# UI, because we don't
want to pass C++ stl structs over module boundaries and possibly run
into hard to diagnose incompatibilities.
To quote the Qt documentation for QFileDialog::setNameFilters:
> Note that the filter *.* is not portable, because the historical
> assumption that the file extension determines the file type is not
> consistent on every operating system. It is possible to have a file
> with no dot in its name (for example, Makefile). In a native Windows
> file dialog, *.* will match such files, while in other types of file
> dialogs it may not. So it is better to use * if you mean to select
> any file.
Admittedly, one of these usages is Windows-only and we are using the
native file dialog there, but we might as well be consistent.
Instead of manually specifying the default extension, just grab the
first one from each filter. We can only specify one at a time, so
update it whenever the selected filter changes.
In most of these cases, the open file dialog won't even display a file
without the proper extension, so this helps ensure the user doesn't
accidentally misplace their files. The one exception is *.rdc, which
could be found without the extension, but could not be opened.
* The former is only needed inside tp_init of a new object. Instead when
we want to pass in and own a pointer, we use SWIG_POINTER_OWN.
* This also removes the need to pass 'self' all the way down in
ConvertToPy which tidies up a lot of code.
* This allows a buidler to customise from e.g. /usr/lib/librenderdoc.so
to /usr/lib/renderdoc/librenderdoc.so - which is harmless since the
library is 'private' and not intended to be linked against directly.
* If there's a variable which is unused and has no binding declared, it
will be sorted to the end of the list and given a binding of 0. We
don't want to let this override a valid binding for 0, so make sure we
prioritise any variable which is marked as used over one that is
unused.
* Instead of checking on the filename, we look for a specially named
exported symbol somewhere in a module that's already loaded.
* This allows us to mark the python module as a replay program, so if
it's loaded into the python interpreter it will be able to use the
replay API.