Commit Graph

302 Commits

Author SHA1 Message Date
baldurk 3b02ea0a3b Turn off tracing after execution finishes
* This means the tracing isn't still lingering around when we shutdown
  and the context is destroyed.
2017-09-11 20:23:55 +01:00
baldurk 82a0e055ba Change how replay programs are identified, from filename to sym export
* Instead of checking on the filename, we look for a specially named
  exported symbol somewhere in a module that's already loaded.
* This allows us to mark the python module as a replay program, so if
  it's loaded into the python interpreter it will be able to use the
  replay API.
2017-08-31 18:34:19 +01:00
baldurk fbd1c40654 Add python typemap handling for rdctype::pair 2017-08-31 18:34:19 +01:00
baldurk 0faf0931c2 Ditch D3D11's anomalous identity bindpoint mapping for proper handling 2017-08-31 18:34:00 +01:00
baldurk 00e06d8ff1 Make display rendering colours theme-aware.
* In particular this removes hard-coded checkerboard colours that don't
  look right on dark themes.
2017-08-28 18:50:17 +01:00
baldurk 9c948173c2 Recognise and add counter viewer as builtin window
* This means it's included in layouts when saved/restored
2017-08-24 15:00:02 +01:00
Matthäus G. Chajdas b39844bb59 Hook up the counter capture and result display. 2017-08-24 13:21:04 +01:00
Matthäus G. Chajdas 03343239c7 Implement a Performance Counter Viewer pane, hook up selection dialog 2017-08-24 13:21:03 +01:00
Matthäus G. Chajdas ba4c9d6837 Prepare everything for the performance counter viewer window. 2017-08-24 13:21:02 +01:00
baldurk 40a0272a3e Remove use of bool32 replay API type&optimise mem layout in some structs 2017-08-24 10:44:45 +01:00
baldurk e85c8d19bf Combine 'special' with 'specialFormat' as single resource format type
* There was no good reason to have a flag indicating if the special
  format was valid or not. Now it's a single enum, with a value
  'Regular' indicating that the compCount/compWidth/compType fully
  describe the format itself.
* This makes code patterns easier as you no longer need to check for
  special then check for specialFormat, you can just test the type
  directly.
2017-08-24 10:37:16 +01:00
baldurk 9b4ee72af6 Pass pipeline state around by reference instead of copying by value 2017-08-18 19:37:18 +01:00
baldurk 2b8b101fa5 Make sure QVariant is available before including renderdoc_replay.h 2017-08-18 19:37:17 +01:00
baldurk 4c24b0f28f Remove use of ToQStr to convert rdctype::str to QString 2017-08-18 14:13:22 +01:00
baldurk ef84f494a2 Add a macro that enables qt-compatibility in the renderdoc replay API
* This will be used to remove the ToQStr everywhere (where it's not
  used for actual stringification of enums/structs)
2017-08-16 18:28:11 +01:00
baldurk cfd816d7f3 Enable RDStyle by default, add style selection in the settings dialog 2017-08-16 17:39:37 +01:00
baldurk b70e897838 Change workaround for visual assist bug with large raw strings in macros
* The bug seems to happen if two raw strings concatenated together are
  large enough, so instead we pass them as separate parameters to a
  different macro then concatenate them inside the macro.
2017-08-16 16:29:56 +01:00
Cody Northrop b52d91224e utils: Update messageBoxChecked to use bool directly, no local copy 2017-08-15 09:36:20 -07:00
Cody Northrop fb8eef23d0 android: Improve workflow on devices with root
During initial scan of application, detect if root access is available
and track it.  If user later selects "Click here for ways to fix this".
display a new dialogue that offers to push the layer directly.

If pushing fails, fall back to production dialogue.

Also add a new persistent setting to enable automatic layer pushing.
2017-08-15 09:36:20 -07:00
Cody Northrop 58b0d29bf4 utils: Add new messageBox helper that includes checkBox 2017-08-15 09:36:20 -07:00
baldurk c74c3d36bc Improve ResourceId repr/str handling, and add an int() handling 2017-08-03 19:10:41 +01:00
baldurk 09ba0b46af Add typemap for QPair 2017-08-03 17:57:24 +01:00
baldurk ee67b85b58 When we hit an exception, pass the line number of the top-of-stack
* This allows us to update the current line highlight before stopping.
2017-08-03 17:57:24 +01:00
baldurk 87ef595cce For a block invoke to another thread, safe and restore
* In future we could handle async exceptions by storing the exception
  information in a std::function derived object (instead of the separate
  ExceptionHandling that lives on the stack) and query it out in a new
  WaitForInvoke function maybe. Right now we just print the exception
  to the output log and abort the callback.
2017-08-03 17:57:23 +01:00
baldurk 1c93ee9441 If a python error has occurred, don't try to do any work, just bail 2017-08-03 17:57:22 +01:00
baldurk f41f6a2b66 Fix race condition accessing UI stuff on async loading thread 2017-08-03 17:57:22 +01:00
baldurk 89945f711d Switch to SVG topology diagrams
* We need to custom paint the SVG at the right devicepixelratio because
  Qt seems to be busted at scaling up - nothing I can see causes the
  SVG to be rendered at higher than it's default resolution, so you end
  up with plain bilinear upscale.
* Since we're doing custom palette swap anyway, it's not much harm to
  just render ourselves, as we already basically had a dependency on
  QtSvg - just need to add the include files to the dependencies.
2017-07-28 19:06:46 +01:00
baldurk 7f6dc8d91c Initialise unread message count to 0 2017-07-28 19:06:40 +01:00
baldurk 806876c540 Add a menu item to do nothing but replay the capture in a tight loop. 2017-07-27 16:14:17 +01:00
baldurk 515c933545 Rename Maths_* and Topology_* to make RENDERDOC_ a consistent prefix
* This will make it easier for a linker script on linux
2017-07-17 15:14:15 +01:00
baldurk a11a00a7b5 Make sure Qt objects are deleted on the Qt main thread 2017-07-17 12:36:20 +01:00
baldurk 41092e869f Allow clicking 'next draw' from the frame start marker at EID 0 2017-07-17 12:36:04 +01:00
baldurk acae04af02 Expose getLuminance for QColor 2017-07-14 17:17:54 +01:00
baldurk 9e8bb36008 Compile fix - keep headers separate so clang-format doesn't re-sort them 2017-07-13 18:45:25 +01:00
baldurk d3d1bcd136 Add work in progress timeline bar
* Has an EID scale bar along the top, and simple zoom/pan, but nothing
  else.
2017-07-13 18:44:41 +01:00
baldurk a01b85135b Move windows-only code into #ifdef 2017-07-12 21:36:04 +01:00
baldurk 0032a11fc2 Implement global hook feature for Qt 2017-07-12 13:54:12 +01:00
baldurk bf220eed88 Make sure to serialise inject mode with capture settings JSON 2017-07-12 13:45:45 +01:00
baldurk f8b458176a Add stub HLSL generation for editing D3D shaders that have no source 2017-07-06 16:34:48 +01:00
baldurk 79101c7b13 Move DXBC shader friendly naming logic into C++ side code
* This makes more sense and lets us share it between Qt and C# UIs.
2017-07-05 20:37:49 +01:00
baldurk 78d64449d6 Fix compilation of qrenderdoc module on VS 2017-07-05 16:29:10 +01:00
baldurk 25c72714cd Fix errors to be more friendly when converting QWidgets in python 2017-06-22 14:20:19 +01:00
baldurk 08cbddf063 Fix clang-format problems that were included
* My git hook got silently broken :(.
2017-06-21 22:20:00 +01:00
baldurk f8aa58343a Allocate enough space in the QVector for resolve attachments 2017-06-21 21:16:25 +01:00
baldurk 90077f54ee Make sure to skip padding registers when enumerating D3D12 bindings 2017-06-21 11:02:44 +01:00
baldurk 628e6481d5 Distinguish between friendly and real hostnames for remote hosts
* This means we don't pass a friendly hostname internally to connect to,
  and we don't display a hostname where we want a friendly hostname.
2017-06-19 16:17:20 +01:00
baldurk d44528794a Change qrenderdoc icons to Farm-Fresh, to add high-DPI versions. 2017-06-19 16:17:20 +01:00
baldurk b2f760a1c6 Fix detection of "matN" in buffer format specifier 2017-06-19 16:17:19 +01:00
baldurk 5fc90f7a08 Fix menus not showing up on some user configurations
* Menus aren't guaranteed to pass isVisible() immediately after calling
  popup() on them, so we need to wait for their aboutToHide signal to
  stop the event loop.
2017-06-16 23:31:05 +01:00
baldurk abcfcfd8a4 Display resolve attachments with other framebuffer outputs in UI 2017-06-16 15:59:39 +01:00