Commit Graph

6 Commits

Author SHA1 Message Date
baldurk 660d696b58 Test that dirty pipelines can still be shader-edited properly 2020-04-21 17:09:33 +01:00
baldurk 06570ea7ad Remove backbuffer comparisons from test suite, simplify default triangle
* It's not particularly scalable and can be brittle to driver changes, and we
  can use targeted specific pixel tests to check what we really want - to see if
  the output has rendered correctly.
* Overlay tests still check files directly - this is a future refactor to
  remove.
2020-02-11 17:11:33 +00:00
baldurk 2916c0f9f7 Update copyright years to 2020 2020-01-06 16:20:45 +00:00
baldurk 612963bb11 Fix GL shader editing shader to not use uninitialised data 2019-09-18 14:16:28 +01:00
baldurk 6d282f90d9 rename TEST macro to un-confused visual assist
* Visual assist comes with a pre-defined interpretation of TEST() for
  googletest, which conflicts with ours. We can't seem to override it with a
  va_stdafx.h even
2019-09-17 12:40:00 +01:00
baldurk c9f13a657d Add test cases of shader editing on GL and Vulkan 2019-09-05 20:36:12 +01:00