baldurk
1fbec8ee48
Print total number of cases properly in log
2026-09-13 12:54:54 +01:00
baldurk
a3fafbc29a
Don't pre-split work across parallel job workers
2026-09-12 02:15:12 +01:00
baldurk
8392bca098
Fix incorrect error string
2026-09-11 21:17:19 +01:00
baldurk
f58d376b3a
Add an option to the logger to immediately fatal on first error
...
* This is mostly useful for some of the tests that want to be able to run and
accumulate multiple errors, but while debugging we want an exception to catch.
2026-09-11 21:17:19 +01:00
baldurk
d56ea92fd5
Add some helpers for querying and reloading tests
2026-09-11 21:17:18 +01:00
baldurk
7faac83b00
Add a helper and context for tracking the last pixel pick
2026-09-11 21:17:18 +01:00
baldurk
ff7e147b39
Allow setting a capture context if tests are run in UI
...
* This means we can keep the UI in sync with things like resource replacements.
2026-09-11 21:17:18 +01:00
baldurk
01893b9896
Use context helpers for pixel history
2026-09-11 21:17:18 +01:00
baldurk
ca682d6d34
Use context helpers for pixel debugging
2026-09-11 21:17:17 +01:00
baldurk
3452ba8ffd
Use context helpers for thread debugging
2026-09-11 21:17:17 +01:00
baldurk
e6948a8c7e
Check for degenerate debug traces in process_trace
2026-09-11 21:17:17 +01:00
baldurk
191597b27c
Don't allow find_*_source_var to return None
...
* Almost all callers expect a return value, so better to raise an exception
inside and make it non-optional return
2026-09-11 21:17:17 +01:00
baldurk
ae019398cb
Remove checks for shader debuggability
...
* All APIs now support shader debugging by default and we assume/require all
shaders in tests to be debuggable.
2026-09-11 21:17:17 +01:00
baldurk
04af66d71f
Check for failed ShaderDebugTrace centrally
...
* We don't expect the debug to fail entirely and if it does we can throw a test
failure
2026-09-11 21:17:16 +01:00
baldurk
031212e916
Use context helpers for vertex debugging
2026-09-11 21:17:16 +01:00
baldurk
d9c72e7651
Include context information for pixel history and shader debug attempts
2026-09-11 21:17:16 +01:00
baldurk
2a0989ba9a
Use local helper function for setting current EID
...
* This lets the testcase track the current EID and print it when a failure
happens
2026-09-11 19:19:27 +01:00
baldurk
4fffe30bd4
Allow adding custom log outputs that aren't filenames
2026-09-11 19:19:26 +01:00
baldurk
d7cbb743e4
Set more tests to use common check_vertex_debug() helper
2026-09-11 19:19:26 +01:00
baldurk
fc27cf0deb
Add ability to run tests in parallel
2026-09-11 19:19:26 +01:00
baldurk
73545f0a51
Fix failed test movement for truncated logs
2026-09-11 17:27:36 +01:00
baldurk
8b492631c4
Allow multi-word test names in javascript processing
2026-09-11 17:27:36 +01:00
baldurk
748e089b15
Fix remaining static analysis identified issues in python test code
...
* This includes:
- Incorrect comparisons
- Missing type annotations where it can't be inferred
- Variable shadowing and bad use
- Unused imports
- asserts for non-None on types
* Passes clean on strict pyright checking except for
`reportMissingParameterType`, `reportUnusedVariable`, and
`reportOptionalMemberAccess` which are all too spammy and low value to be
worth addressing.
2026-09-11 15:04:05 +01:00
baldurk
1409c071a9
Split apart util.value_compare_diff to have better type annotation
2026-09-11 15:04:05 +01:00
baldurk
12636a1607
Switch from str.format to f-strings in tests
...
* These were available for python 3.6 too so was never any reason not to use
them except not being aware they existed.
2026-09-11 15:04:04 +01:00
baldurk
62e38bc249
Use helper config struct in Draw_Zoo instead of untyped dict
2026-09-11 15:04:04 +01:00
baldurk
796b68c1a8
Unify code to check mesh/task data against reference
...
* Also change the task payload data layout to match meshes, with one 'vertex'
(payload) per task thread
2026-09-11 15:04:04 +01:00
baldurk
ec36d155bc
Remove redundant type annotations
...
* These come from long ago when using PyCharm with not as good type checking and
with renderdoc module stubs that were incomplete so needed help identifying
types.
2026-09-11 15:04:04 +01:00
baldurk
79a5086a0c
Handle assert failures in logger directly, remove TestCase.check
...
* assert is handled specially by the type checker so we don't want to have
duplicate self.check / assert
* The original reason for TestCase.check was to print the assertion message but
this can be handled by checking for the AssertionError exception
2026-09-11 15:04:03 +01:00
baldurk
fd55020165
Add helper for checking vertex debugging matches postvs
...
* There are a few 'extras' here as the uses aren't quite uniform, but they are
close enough it makes sense to have a common helper
2026-09-11 15:04:03 +01:00
baldurk
fc50157566
Use 0.5 for depth-equal test so it works on various precisions
2026-08-24 17:46:21 +01:00
baldurk
950568fb8f
Rename previous/next to previousAction/nextAction in ActionDescription
...
* swig internally creates 'next' member which we normally want to avoid, so
prevent shadowing here by using a distinct name.
2026-08-13 17:46:47 +01:00
baldurk
3f653cfbf2
Remove RENDERDOC_GetDefaultCaptureOptions, initialise in constructor
2026-08-13 17:46:46 +01:00
Jake Turner
6df99e4d94
Extend python helper functions for D3D12 indirect action names
2026-07-30 16:35:53 +01:00
Jake Turner
4aa00a2bfa
Add python helper functions to check indirect action names
2026-07-22 05:41:09 +01:00
Jake Turner
0f3d7965e3
Validate EIDs by default during python autotests
...
Fail test if the EIDs are not valid
2026-06-01 11:23:33 +01:00
baldurk
ddc475d729
Use raw strings for regexs in python tests
2026-04-30 15:55:27 +01:00
Jake Turner
fcebc9cebb
Make a copy of the RootActions in TestCase.validate_eventids()
...
Otherwise the next call to controller.GetRootActions() will return an empty list
2026-04-28 13:12:18 +01:00
Jake Turner
d0b69c7034
Add Python test helper validate_eventids()
...
Called when loading captures in Iter_Test and Repeat_Load
Checks the consistency of EventIds:
Walk the actions to find all the referenced EventId's:
- Error if any EventId is duplicated
- Error if the EventId's are not contiguous (with no gaps)
2026-04-24 15:50:40 +01:00
Jake Turner
e9bce39efc
Ignore empty before/after for resource ShaderVariables in validate_trace
2026-04-14 13:26:29 +01:00
baldurk
ef0b68d76d
Fix annotations tests to check for new vector member names
2026-03-12 12:44:35 +00:00
baldurk
c2147b0233
Clarify that most info is unavailable for pixel history on secondaries
...
* Also fix a potential crash if dynamic rendering is used in secondaries.
2026-03-10 12:40:02 +00:00
Jake Turner
1bd80b13cc
Extend VK_Mesh_Shader tests for struct arrays, struct in a payload
2026-02-04 13:25:18 +13:00
Jake Turner
0bec9e0a0c
Add struct array to VK_Mesh_Shader task out
2026-01-29 09:16:48 +13:00
baldurk
965d1c9568
Add demo tests for annotations
2026-01-28 14:42:11 +00:00
baldurk
ccbe3c8cce
Propagate up failure through expand sections in test results
2025-11-18 17:59:12 +00:00
Jake Turner
ccbb516610
Simplify DXIL Disassembler/Debugger SSA ID name strings and aliases
...
Store SSA ID name strings in a container which is shared between the disassembler and the debugger.
The SSA ID name strings are guaranteed to be unique by appending the SSA ID value.
Do not use resource names for SSA ID names, only show resource names when a DXIL handle is created i.e. DXOp::CreateHandle, DXOp::CreateHandleFromBinding & DXOp::CreateHandleFromHeap
This means the debugger now has a unique name for each ShaderVariable generated.
Revert the ShaderViewer consistency changes which were only required because the DXIL debugger did not generate unique names for ShaderVariables.
2025-11-13 13:10:44 +13:00
Jake Turner
f858b2320f
Extend D3D12_Shader_DebugData_Zoo tests to include matrix
...
Check matrix in the outputs from Vertex Shader
Check matrix in the inputs to Pixel Shader
Check matrix debug data source values from debugger trace
2025-11-12 11:10:32 +13:00
Jake Turner
c534b41eb6
Tune the ShaderVariable consistency checks for resources
...
Do not check before/after equals existing value for ReadOnlyResource and ReadWriteResource
In the DXIL debugger for resources the same SSA ID might have different names
2025-11-11 10:53:15 +13:00
baldurk
eee1268a9f
Fix handling of test failure cases in test results page
2025-11-10 16:43:05 +00:00