Commit Graph
12 Commits
Author SHA1 Message Date
baldurk 2322e165de Update copyright years to 2025 2025-03-14 18:54:37 +00:00
baldurk 9f4f0e6aa1 Update copyright years to 2024 2024-02-12 11:04:52 +00:00
baldurk 9d39b8e1a8 Reformat code for clang-format 15 2023-09-05 11:02:08 +01:00
baldurk d47e79ae07 Update copyright years to 2023 2023-02-01 12:23:32 +00:00
baldurk fcdea67879 Update copyright years to 2022 2022-02-17 17:38:32 +00:00
baldurk ec5c14dee8 Add support for multiple batched presents on vulkan. Closes #2492 2022-02-10 16:36:19 +00:00
baldurk 026da176bb Update copyright years to 2021 2021-01-13 13:56:10 +00:00
baldurk 5a6feec9c1 Speculative fix for intermittent failure in GL_Multithread_Rendering
* It seems like on nv windows we need to explicitly rebind the main context to
  the main thread and give each worker thread its own window, to prevent the
  worker thread from being unable to bind its context sometimes.
2020-09-04 12:39:04 +01:00
baldurk 2916c0f9f7 Update copyright years to 2020 2020-01-06 16:20:45 +00:00
baldurk 3c4dbaca30 Factor out window-specific and related resources separately in tests
* This will let us run multiple windows (and multiple threads) relatively
  easily.
* The hammer is fairly big, we move some things into the window that don't need
  to be there necessarily if we have multiple windows on a single thread, but it
  keeps things simple.
2019-05-24 19:57:13 +01:00
baldurk 86ff87863e Update copyright years to 2019 2019-02-01 18:32:13 +00:00
baldurk a9151a8c0b Add testing framework useful for automated testing
* Built entirely independently of the main renderdoc build (for now).
* Contains python scripts & framework for running tests on a renderdoc build,
  which will be run nightly.
2018-11-29 14:47:20 +00:00