Commit Graph
3 Commits
Author SHA1 Message Date
baldurk 979f5244e2 Make demos timeout more generous for leak check tests
* It's fine as-is in release, but in development builds it can take almost a
  minute to reach that frame and capture.
2021-07-05 14:20:48 +01:00
baldurk 106999a43a Fix leak of descriptor memory during each capture on D3D12 2021-01-25 11:13:28 +00:00
baldurk 086b038d0b Add simple checks for large memory leaks
* Smaller memory leaks are harder to differentiate from noise, so we go for a
  large enough leak to be noticable over time (50,000 frames).
2021-01-19 15:22:12 +00:00