Commit Graph

7 Commits

Author SHA1 Message Date
baldurk 95be5454f9 Add a "Find in all files" dialog on ctrl-shift-f to shader viewer 2015-08-29 19:26:50 +02:00
baldurk f769c9cd72 Make debug keys (F10, F5 etc) work while register/watch windows focussed 2015-06-26 19:06:23 +02:00
baldurk 95f4011bcb Add option to favour monospaced font for all data. Refs #118
* The option will enable monospaced fonts for all data displays, like
  the list of events, API calls, etc as well as pipeline displays, entry
  of filename/directory in the capture window and many other places.
  Pure UI labelling etc mostly still stays as a serif font.
* A few sizes of controls were tweaked (like headers in the pipeline
  windows) so that they didn't just barely overflow with the larger
  font.
* While looking at this, it became obvious that buffer viewers and
  constant bufferviewers should always display in monospaced regardless,
  so that has been changed.
2015-04-09 21:49:03 +01:00
baldurk c31cf39236 Include hex in tooltip, and show for register windows. Refs #128 2015-03-29 21:06:26 +01:00
baldurk fb8e6ac382 Output signature readwrite mask denotes unused, not used elements
* Credit to unbird from
  http://www.gamedev.net/topic/663475-renderdoc-weird-output-signatures/
  for identifying this :).
2014-12-06 20:58:37 +00:00
baldurk 672bd14af9 Display a tooltip over registers with their current value 2014-09-25 09:46:17 +01:00
baldurk c38affcded Initial commit of existing code.
* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00