Commit Graph

110 Commits

Author SHA1 Message Date
baldurk b4503f95cf Remove manual html target="_blank" links from documentation 2016-09-27 15:55:53 +02:00
baldurk f9b78a9312 Configure sphinx to require 1.5 for building htmlhelp
* This version contains the fix for sphinx-doc/sphinx#2550 so we want to
  assume it is present and tidy up all the external links. However if
  needed (and you don't care about the external links being broken) you
  can locally remove this version requirement.
2016-09-27 15:13:46 +02:00
baldurk e991c12931 Add plthook for hooking libraries on linux even through DEEPBIND
* Based on a fork with slight added extra functionality at
  https://github.com/baldurk/plthook
2016-09-26 17:33:50 +02:00
baldurk 0809778b26 Add a FAQ entry about hooking child processes 2016-09-12 15:09:25 +02:00
baldurk 46644e127f Add some introductory text to the in-application API about how to start 2016-09-12 15:09:13 +02:00
Matthäus G. Chajdas bf1c2dc165 Fix DockPanel link. 2016-09-06 12:31:00 +02:00
baldurk c587e24509 Add documentation of network capture & replay workflow 2016-08-30 14:39:04 +02:00
baldurk 4c3dc549d1 Remove mention of beta builds 2016-08-30 14:38:45 +02:00
baldurk 4573c9c20f Update docs of in-application API to 1.1.1 2016-08-30 14:38:35 +02:00
baldurk 226ce7a5ce Remove line about missing features that are now implemented 2016-08-30 14:38:07 +02:00
baldurk 8ad29b1bce Add documentation for local-replay option 2016-08-30 14:37:42 +02:00
baldurk 72c4a43875 Remove sandcastle help file builder project - switched to sphinx now 2016-08-26 13:44:56 +02:00
baldurk 3e5d55d1d6 Add an option to choose the default save folder for captures. Refs #335 2016-08-24 15:53:52 +02:00
baldurk 362d33813c Add code to run hhc.exe to make.bat and Makefile
* Thanks to @mivance for the make.bat code!
2016-08-10 12:56:36 +02:00
baldurk 4f06161fb9 Update template custom shader to include UV, add new globals. Refs #304 2016-07-26 15:18:45 +02:00
baldurk 89402c03bf Add a note about the VULKAN predefined macro. 2016-07-25 11:39:50 +02:00
baldurk a001f35329 Output UVs in [0,1] from blit shader, for custom vis shaders. Refs #304 2016-07-25 11:39:49 +02:00
baldurk ffa96736ee Add required 'uniform' to glsl varaibles in documentation 2016-07-25 11:39:48 +02:00
baldurk fefb6b2526 Pass selected slice/face and sample idx to custom vis shaders. Refs #304 2016-07-25 11:39:47 +02:00
baldurk 5b74d2f90a Add a little Ctrl-G popup on the texture viewer to jump to a pixel 2016-07-22 12:28:26 +02:00
baldurk f24e3b20d9 Add cmdline.h from https://github.com/tanakh/cmdline
* BSD licensed - Copyright (c) 2009, Hideyuki Tanaka
2016-07-12 11:47:53 +02:00
baldurk e263c107de Rejig the features list in the docs so it's not one-per-API
* It doesn't make sense when 90% of the features are available in all
  APIs now.
2016-06-09 15:59:43 -07:00
baldurk 8b64868025 For GLSL, insert text after #version statement. 2016-06-09 10:48:50 -07:00
baldurk 22d58cf739 Implement custom display shaders for vulkan 2016-06-09 10:48:44 -07:00
baldurk 947f7decb2 Add 'show all instances' mode, and make colours consistent. Closes #248 2016-06-03 17:34:26 +02:00
baldurk 0cb940fcbe Support LZ4 compression of stripped separate debug blobs 2016-05-30 12:12:18 +02:00
baldurk 60706ca4eb Add options controlling marker colourising 2016-05-27 23:26:59 +02:00
baldurk b74ad435e5 Add a 1:1 (zoom 100%) button. Refs #272 2016-05-26 23:58:58 +02:00
baldurk 4b7e068703 Rename 'create debug device' capture option to 'API validation'
* More appropriate for non-D3D11 APIs and will cause less confusion.
2016-05-17 21:16:17 +02:00
baldurk 3539b06899 Add fix to sphinx css to prevent tiny inline images blowing up on mobile 2016-05-16 21:03:15 +02:00
baldurk 8890233fe0 Set external links to open with target="_blank" for benefit of chm
* Without this, the chm viewer attempts to open the external link in its
  own windows. With some ancient IE6 monstrosity. Ouch.
2016-05-16 20:01:17 +02:00
baldurk e8f76b35c0 Copy introduction.html over index.html for chm builds 2016-05-16 20:01:16 +02:00
baldurk 8bc80b41b0 Various improvements/tweaks/missing bits/extra links
* General proof-reading pass on the new docs, so some of these issues
  are old and just haven't been noticed before.
2016-05-16 20:01:15 +02:00
baldurk 3146b905b5 Remove unneeded toctree:: statements in non-index pages 2016-05-16 18:35:39 +02:00
baldurk 4691972148 Document the actual exported API entry point, RENDERDOC_GetAPI 2016-05-16 17:02:46 +02:00
baldurk aa3bd8a674 Add convenience to docs make.sh to also call hhc.exe to build the .chm 2016-05-16 16:33:32 +02:00
baldurk 29f1d1af62 Add post-processing for the sphinx htmlhelp output before build
* Copies our .hhk into the build folder
* Removes TOC entries that just refer to anchors - it's unnecessary and
  just clutters up the TOC.
2016-05-16 16:29:08 +02:00
baldurk afc5c81d4c Update the .hhk file with a hand-authored more useful index 2016-05-16 15:56:22 +02:00
baldurk 4a90373458 Add an anchor for the tip about using RenderDoc as an image viewer 2016-05-16 15:42:53 +02:00
baldurk e922e85aa3 Add a reference to where unstripped shader info is detailed 2016-05-16 15:42:42 +02:00
baldurk 6c24932746 Vulkan support is no longer planned for future! 2016-05-16 15:42:28 +02:00
baldurk 440c9c4569 Move in application API to root level 2016-05-16 14:43:46 +02:00
baldurk 2b59a806cf Remove header from API page 2016-05-16 14:39:06 +02:00
baldurk f0f5d84f25 Add documentation for capture window 2016-05-16 13:39:07 +02:00
baldurk e1c63c9561 Fill out the text on the options window page 2016-05-16 13:20:03 +02:00
baldurk df9025cc8f Add text to texture viewer documentation page 2016-05-16 12:58:23 +02:00
baldurk e610e1e175 Add autobuilt hhk, to customise for future chm builds 2016-05-15 21:42:57 +02:00
baldurk a29bed7a5b Refer to images under correct paths 2016-05-15 21:34:06 +02:00
baldurk 0d8762befb Change htmlhelp_basename 2016-05-15 21:34:05 +02:00
baldurk 1e8967a862 Fix some enumerator definitions that referenced ranges of enums 2016-05-15 21:34:04 +02:00