baldurk
c609a6611c
Update toolwindowmanager to d4efe1b6df06618b0bef0d824aba93e8cb8cc197
2019-03-25 18:29:18 +00:00
Vincent de Marignac
f970d42c2c
Set bound on right arrow keypress to width
2019-03-25 09:05:13 -07:00
baldurk
e2bb45fd8f
Restore removed LastCaptureExe saving last exe selected. Closes #1318
2019-03-25 15:12:55 +00:00
baldurk
8bb962fef8
Backport Qt constexpr fix. Closes #1319
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* This originally comes from a fix for QTBUG-67259, in codereview 224386 -
https://codereview.qt-project.org/#/c/224386/
* Cherry-picked back to our Qt from 5.9.7/5.11.2
2019-03-25 14:58:29 +00:00
Aliya Pazylbekova
14019cf6c7
Modify "qrenderdoc --targetcontrol" command
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Modify "qrenderdoc --targetcontrol" to accept hostname or ipv4
address.
2019-03-14 01:23:11 +00:00
baldurk
26d823905e
Allow running on Android 5.0 but with a warning that it's unsupported
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* The apk targets api level 21 which is 5.0, so it still won't install on
anything older.
* We pop up a big warning to the user the first time they try and select such a
remote host.
2019-03-13 22:24:45 +00:00
baldurk
8e8fd8545b
Remove orphaned function implementing close button that was removed
2019-03-11 15:07:37 +00:00
baldurk
db89f50a30
Rename Mesh Output panel to Mesh Viewer, since it displays inputs too
2019-03-08 15:40:11 +00:00
baldurk
40546a6d67
symlink qtplugins folder in local macOS builds
2019-03-07 11:02:54 +00:00
baldurk
1dd6933328
Trim strings in structured data to a maximum of 3 lines. Closes #1298
2019-03-07 10:22:15 +00:00
baldurk
4f66f4f32c
Remove close button on 'launch application' panel
2019-03-06 11:25:40 +00:00
baldurk
a893b48aea
Inherit font properly from itemview when painting rich resource links
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* This fixes the links not being italic when rendering disabled resources in
pipeline state view
2019-03-05 17:01:27 +00:00
baldurk
095251cc59
Use qtconf.qrc on macOS qrenderdoc builds as well to locate qtplugins
2019-03-05 14:00:52 +00:00
baldurk
ac91a7e8b4
Delete FindResults scintilla
2019-03-01 13:26:23 +00:00
baldurk
95f07ab6df
Add missing deref of buffer data in mesh view
2019-03-01 12:47:29 +00:00
baldurk
301ef89aac
Only calculate bounding box data on mesh views
2019-03-01 11:34:15 +00:00
baldurk
9fc8c0bd66
Delete dangling GUIInvoke object
2019-03-01 11:34:04 +00:00
baldurk
e23974e2bf
Initialise variables that might not be set otherwise before first use
2019-03-01 11:33:05 +00:00
baldurk
72d3c0ee3e
Set 'pyrenderdoc' global after extension registration. Closes #1291
2019-03-01 08:32:35 +00:00
baldurk
ac37a592cc
Refactor BufferViewer to avoid race conditions
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* We now push everything mutable about the draw data configuration into a single
struct which we copy around (the actual buffer data remains refcounted and not
copied). This means that we don't have one thread still trying to do things on
a model which is being updated on another thread.
2019-02-28 17:48:30 +00:00
baldurk
7541dc6bc7
Add cmake compile options for enabling address/thread sanitizer
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* Currently tsan doesn't work well in Qt because it doesn't recognise QMutex
2019-02-28 17:48:30 +00:00
baldurk
bbdf2c1f80
Remove redundant self-assignment
2019-02-28 17:48:30 +00:00
tuxerr
c6edcf9a38
add support for VK_EXT_fragment_density_map
2019-02-28 00:10:03 +00:00
baldurk
ec58308207
With GL we can have binding aliasing. Keep searching for a used binding
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* If we have multiple bindings aliasing the same slot, we want to keep going if
the first one we find is unused to see if the slot is aliased with one that
*is* used. We'll still use the last unused one if we don't find any used at
all (and with aliasing any one we pick is as valid as another).
2019-02-22 14:10:25 +00:00
Tobias Kunicke
f42a774966
fixed file open dialog
2019-02-22 08:31:09 +00:00
baldurk
2ae5be5328
Fix duplicated label name
2019-02-18 20:42:59 +00:00
baldurk
5a1c5e2db5
Fix extension package names being incorrect
2019-02-18 17:23:19 +00:00
baldurk
24882eb486
When event changes in BufferViewer, preserve row offset don't reset
2019-02-15 15:10:31 +00:00
baldurk
34a97482dd
Add helper shortcut to 'renderdoccmd test' to run functional tests
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* This invokes run_tests.py with any arguments but specifies the renderdoc
module and python module paths automatically. Only works if built within the
project repo itself as otherwise it won't locate the test script
2019-02-14 15:45:22 +00:00
baldurk
e9e42839c3
Support specifying structs in buffer formatter. Closes #805
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* Structs and arrays-of-structs are completely flattened for the purposes of
displaying them still.
2019-02-14 12:55:44 +00:00
baldurk
bbc2f47fa8
Centralise generation of buffer format strings for struct buffers
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* We also fix a number of issues that could cause incorrect formats to be
generated.
* Test cases added for D3D11/GL/Vulkan to test different struct types. These
aren't automated at the moment because most of the code they're testing is in
the UI itself.
2019-02-13 18:50:56 +00:00
baldurk
fe0be58908
Implement CGLPlatform using CGL and NSOpenGLContext
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* On replay on macOS we use NSOpenGLContext so we can render to windows.
* We have two windowing systems on mac - one for Metal compatible outputs and
one for OpenGL compatible outputs.
2019-02-13 18:50:54 +00:00
baldurk
02abe02fe8
Add the option to save all selected captures at once
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* The filename selected is used as a base, then -frameXYZ is appended to each
capture.
2019-02-13 18:50:52 +00:00
baldurk
dad5d6e074
Display full name if executable has no path markers
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* Most likely this executable is an android app and we should display the full
thing
2019-02-08 19:16:25 +00:00
Haiyu Zhen
ca54a910f5
Add --replayhost command line option for qrenderdoc
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This allows users to specify which remote host to connect to on startup.
2019-02-07 23:46:33 +00:00
baldurk
852d345bf7
Save the queued frame capture settings with settings files
2019-02-07 15:23:07 +00:00
baldurk
fc9249842a
Correct description of float controls - min/max is for decimal places
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* This wrongly said that it controlled the number of significant figures.
2019-02-07 15:23:07 +00:00
baldurk
fbb6b23b23
Support advanced cbuffer layouts
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* This includes 8/16/64-bit integers, 16-bit/64-bit floats, and scalar block
packing
2019-02-07 15:23:06 +00:00
baldurk
6bc6ca9557
Drop legacy ShaderRegister struct, store byte offset per constant
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* For D3D11 byte offsets are always uint32 aligned, but for other APIs that's
not guaranteed. Storing a byte offset is strictly more expressive and a lot
simpler to reason about.
2019-02-07 15:23:06 +00:00
baldurk
6d07e1c42e
Add support for VK_EXT_discard_rectangles
2019-02-05 18:40:31 +00:00
baldurk
354b37be56
Add support for VK_EXT_sample_locations
2019-02-05 18:40:31 +00:00
baldurk
f20e871510
Add option to make y-flipping a per-texture state instead of global
2019-02-04 18:06:10 +00:00
baldurk
2853029847
Don't make overly-general matches when looking for constants by name
2019-02-04 18:06:10 +00:00
baldurk
36770522d7
Fix shaderviewer shortcuts using QShortcut which doesn't work well
2019-02-04 18:06:10 +00:00
baldurk
73a5357419
Fix handling of primitive restart with a vertex offset
2019-02-04 18:06:09 +00:00
baldurk
86ff87863e
Update copyright years to 2019
2019-02-01 18:32:13 +00:00
baldurk
c8cf35eb83
Don't disable itemview wordwarp workaround for QTBUG-14949 in 5.11
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* It doesn't seem to be fixed.
2019-02-01 18:32:12 +00:00
baldurk
e70dd127f3
Use bindpoint mapping when looking up read-write resources on GL
2019-01-28 19:55:40 +00:00
baldurk
317e89f7cb
Add QIODevice::Text for text writing, to convert newlines. Refs #1246
2019-01-28 19:55:39 +00:00
baldurk
1d0a9926b7
Fix error message referring to incorrect argument
2019-01-24 19:07:46 +00:00