baldurk
b08e9c76c0
Fix incorrectly reversed check for progress of capture transfers
2018-07-24 15:51:30 +01:00
baldurk
10b82e6255
Fix possible race condition with capture loading
...
* The event browser called SetEventID from OnCaptureLoaded, which would then
call OnEventChanged on all viewers, which if they kicked off work could happen
at the same time as the later call to OpCaptureLoaded for them.
* In the mesh viewer this seemed to lead to a race condition and had a chance to
corrupt memory.
2018-07-13 15:43:55 +01:00
baldurk
b955ef0b52
Support a NULL window for functions that only need it for dialogs
...
* Primarily useful for Python where threading can cause problems, and there's no
need.
2018-07-11 19:32:16 +01:00
baldurk
1c510cb3a3
Don't crash if RemoteHost hostname is empty or short
2018-07-09 16:28:00 +01:00
baldurk
06d14ff62b
Define safe comparisons for python bindings
...
* In particular this means that it's safe to compare a ResourceId or similar
against None. It is always not-equal but it's useful to have the comparison
work and return the expected result instead of throwing a null reference
exception.
2018-07-06 22:44:17 +01:00
baldurk
286446b008
Fix threading memory corruption with remote host probe
2018-06-22 19:28:35 +01:00
baldurk
ec2806df06
Add context menu for manipulating watch panel
2018-06-22 19:28:34 +01:00
baldurk
1761f5ab36
Highlight variables/registers that have changed
2018-06-22 19:28:33 +01:00
baldurk
52e9a6c01d
Pass through line-mapping information for each instruction to UI
...
* This lets the UI highlight the source line as stepping happens, as well as
allowing stepping purely in HLSL.
2018-06-22 19:28:30 +01:00
baldurk
ff9f5675e9
Display high-level language locals corresponding to registers
2018-06-22 19:28:30 +01:00
baldurk
24adf08a75
Remove references to deleted CommonPipelineState
2018-06-21 17:46:15 +01:00
baldurk
0dda96a045
Change previous/next/parent IDs in DrawcallDescription to pointers
...
* This is a legacy holdover from the C# interop not being able to preserve
pointers easily.
2018-06-18 18:39:06 +01:00
baldurk
14e3a3d360
Move API-agnostic pipeline state wrapper into core interface
...
* There's no need for this to be in the UI, and moving it allows it to be used
from script which is very useful.
2018-06-18 18:39:06 +01:00
baldurk
4561b55464
Persist a default browse directory for file dialogs, if none is provided
...
* This provides a slightly more sensible default than the application working
directory.
* The default is shared across all dialogs and open/save.
2018-06-15 19:40:54 +01:00
baldurk
093e8a6b40
Support NewFloatingArea and LastUsedArea properly in AddDockWindow
2018-06-14 17:57:31 +01:00
baldurk
bf70aeb64d
Handle None being passed from Python for a QWidget pointer
2018-06-14 17:56:18 +01:00
baldurk
01a31b51d8
Print error if GUIInvoke is called with NULL object
2018-05-25 14:21:17 +01:00
baldurk
858b02480b
Pass command-line args as 'intent args' when launching apk. Refs #987
2018-05-24 21:42:29 +01:00
baldurk
206e0f1188
Add quality-of-life/convenience accessor functions to SDObject
2018-05-24 21:42:29 +01:00
baldurk
ab9a212b8d
Update qprocessinfo to 0d591f19f17805d65ef4880c3fc51021523003df
2018-05-23 17:28:42 +01:00
baldurk
851a88133a
Remove the 'save all initials' option. Behave as if it's always enabled
...
* This option has always been a mixed bag - when originally written captures
weren't compressed at all so saving the cost of a initial contents on a
gbuffer would have a significant savings.
* Now with compression the savings are lesser, and it's a source of
bugs/confusion for the case where either a bug is caused by leaking data from
the previous frame or worse still the contents are discarded incorrectly.
* D3D11 will now behave as the other APIs will - saving initial contents
whenever needed even if they seem like they might not be used.
2018-05-23 16:08:44 +01:00
baldurk
d8a64c4172
Fix compilation on GCC 8. Closes #984
2018-05-15 19:44:17 +01:00
baldurk
afb7ea5dab
Improve python wrapping of WindowingData
...
* If we make WindowingData an empty struct not an opaque one, it won't leak memory
* Similarly we need typemaps to allow python to pass plain ints and have them cast to pointers
2018-05-15 19:44:17 +01:00
baldurk
5c26270de0
Implement __hash__() for ResourceId
2018-05-14 16:40:58 +01:00
baldurk
f1dcb785a1
Fix implementation of array_setsubscript when deleting a range
2018-05-14 16:40:45 +01:00
Hans-Kristian Arntzen
50dc1d6faa
Support A2B10G10R10_SNORM in buffer viewer.
2018-05-11 01:04:45 +01:00
baldurk
d7b0807875
Ignore MultiDraw markers when checking if the capture has markers
2018-05-09 13:05:00 +01:00
baldurk
4ade1187aa
Fix linux compilation - pass parent QObject* to GUIInvoke
2018-05-08 19:10:28 +01:00
baldurk
2efce90591
[Coverity] Fix incorrect logic identified by deref-before-NULL-check
2018-05-08 12:47:28 +01:00
baldurk
082ab4d75d
GUIInvoke takes a QObject* to avoid callbacks after object lifetime
...
* The GUIInvoke object takes a QObject, and uses QPointer to check that
it hasn't been deleted when the callback fires. This prevents delayed
callbacks from executing after the object has been deleted and
crashing.
* In most cases the pointer is just 'this'.
2018-05-08 11:54:34 +01:00
baldurk
70f879ad7a
Export AmdPowerXpressRequestHighPerformance to encourage use of dGPU
2018-05-03 15:35:01 +01:00
Jake Turner
cae6b44a97
Fix xcode9.3 -Wunused-lambda-capture errors
...
Disable the warning on 3rdparty files
${glslang_dir}/hlsl/hlslParseHelper.cpp
Disable the warning on files where fixing it would cause a non-OSX compile error
os/os_specific.cpp
2018-04-30 10:53:42 +01:00
baldurk
52af0722ee
Add a 'human formatting' function for special-case/heuristic display
...
* For unsigned integers this notices UINT16/32/64_MAX and displays as
a text string for easier consumption.
* Also for numbers over a given threshold we display them as hex instead
of decimal.
2018-04-26 12:31:05 +01:00
baldurk
9f6610932d
Add missing documentation string
2018-04-25 22:08:55 +01:00
baldurk
f87338dc0e
Add support for VK_EXT_vertex_attribute_divisor
2018-04-25 19:11:04 +01:00
baldurk
048d2c4f4e
Bring RenderDoc window to foreground when event is selected from RGP
2018-04-25 19:10:52 +01:00
baldurk
2d0f675ca8
Add socket-based interop with RGP and profile embedding in captures
2018-04-25 19:10:51 +01:00
baldurk
c5612dc7dc
Add out typemap for rdcpair that passes through ConvertToPy
2018-04-04 16:19:17 +01:00
baldurk
6c3c488a4c
Fix typo of knosole -> konsole
2018-04-03 11:46:09 +01:00
Silent
3074ebeb51
Project fixes to fix building from paths with spaces
2018-03-26 15:07:12 +01:00
Baldur Karlsson
5076b9c37f
Escape any HTML characters in resource names when rendering rich text
2018-03-15 13:01:36 +00:00
Baldur Karlsson
68a3f3a31f
Filter out previous/next drawcall shortcuts when text editing.
...
Closes #911
editing.
path.
'ad0678a'.
2018-03-12 15:46:44 +00:00
baldurk
ab7fa9e281
Ignore python env vars which might load incompatible libs. Refs #902
...
* PYTHONHOME is used *ahead* of the python36.zip on Python's default
search path, so we need to suppress that to make sure it doesn't
interfere.
2018-03-07 22:18:55 +00:00
baldurk
8a0f4a367a
Fix RunProcessAsAdmin not quoting arguments
2018-03-06 11:49:51 +00:00
baldurk
d25d942c27
Only count capture load time in release mode
2018-03-01 18:45:32 +00:00
baldurk
1cd8559d0c
Pass through current GPU vendor in APIProperties, for analytics
2018-02-25 15:29:14 +00:00
baldurk
c0afad8cd8
Default Comments_ShowOnLoad to true, and actually use the value.
2018-02-25 15:29:09 +00:00
baldurk
3fe8ad4e3f
Rename 'ResourceId' structured data type to just 'Resource'
2018-02-24 23:22:24 +00:00
baldurk
d9c7a4d416
Show the status bar progress indicator if a replay operation is slow
...
* This mostly happens on android where there are large framebuffers
transferred over a very slow USB connection
2018-02-22 15:49:48 +00:00
baldurk
4a2242f0a1
Make checkerboard colours update immediately when theme changes
2018-02-21 14:29:36 +00:00