baldurk
7abab64151
Add a global value to GL_Shader_Debug_Zoo
...
* This produces unique debug info for 'executable' code
2026-10-27 11:51:39 +00:00
baldurk
948df720ad
Remove linked shaderc support in demos - no longer supported
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* shaderc doesn't build with VS2015 so can't be linked in.
2026-10-23 23:13:17 +01:00
Jake Turner
729443d4fb
Extend GL_Shader_Debug_Zoo tests for arrayed resources
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- bounded UBO array
- bounded SSBO array
2026-10-19 11:46:50 +01:00
baldurk
3cc984148c
Put demos temp files in each demo's tmp directory
2026-09-11 17:27:36 +01:00
Jake Turner
0bed011093
GL_Shader_Debug_Zoo Test for read only resource array (sampler2d)
2026-01-26 10:47:55 +13:00
Jake Turner
1028a7b458
GL_Shader_Debug_Zoo Test for interpolation qualifiers
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flat
noperspective
2026-01-20 06:24:06 +13:00
Jake Turner
9678e09f3b
GL_Shader_Debug_Zoo Test for uniform bool
2026-01-20 06:24:06 +13:00
baldurk
856c838def
Update copyright years to 2026 and fix copyright ranges
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* In a previous update in 2021 many copyright ranges were truncated
accidentally, and some files have been copy-pasted with wrong years. These
dates have been fixed based on git history and original copyright messages.
2026-01-05 14:17:28 +00:00
baldurk
09a0c34979
Add manual implicit bias path for Android
2025-12-02 12:37:19 +00:00
baldurk
e85651545f
Add test of GL shader debugging
2025-12-02 12:17:36 +00:00