baldurk
ca682d6d34
Use context helpers for pixel debugging
2026-09-11 21:17:17 +01:00
baldurk
191597b27c
Don't allow find_*_source_var to return None
...
* Almost all callers expect a return value, so better to raise an exception
inside and make it non-optional return
2026-09-11 21:17:17 +01:00
baldurk
ae019398cb
Remove checks for shader debuggability
...
* All APIs now support shader debugging by default and we assume/require all
shaders in tests to be debuggable.
2026-09-11 21:17:17 +01:00
baldurk
04af66d71f
Check for failed ShaderDebugTrace centrally
...
* We don't expect the debug to fail entirely and if it does we can throw a test
failure
2026-09-11 21:17:16 +01:00
baldurk
2a0989ba9a
Use local helper function for setting current EID
...
* This lets the testcase track the current EID and print it when a failure
happens
2026-09-11 19:19:27 +01:00
baldurk
748e089b15
Fix remaining static analysis identified issues in python test code
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* This includes:
- Incorrect comparisons
- Missing type annotations where it can't be inferred
- Variable shadowing and bad use
- Unused imports
- asserts for non-None on types
* Passes clean on strict pyright checking except for
`reportMissingParameterType`, `reportUnusedVariable`, and
`reportOptionalMemberAccess` which are all too spammy and low value to be
worth addressing.
2026-09-11 15:04:05 +01:00
baldurk
12636a1607
Switch from str.format to f-strings in tests
...
* These were available for python 3.6 too so was never any reason not to use
them except not being aware they existed.
2026-09-11 15:04:04 +01:00
baldurk
ec36d155bc
Remove redundant type annotations
...
* These come from long ago when using PyCharm with not as good type checking and
with renderdoc module stubs that were incomplete so needed help identifying
types.
2026-09-11 15:04:04 +01:00
baldurk
fd55020165
Add helper for checking vertex debugging matches postvs
...
* There are a few 'extras' here as the uses aren't quite uniform, but they are
close enough it makes sense to have a common helper
2026-09-11 15:04:03 +01:00
baldurk
950568fb8f
Rename previous/next to previousAction/nextAction in ActionDescription
...
* swig internally creates 'next' member which we normally want to avoid, so
prevent shadowing here by using a distinct name.
2026-08-13 17:46:47 +01:00
Jake Turner
141354a2a4
Extended VK_KHR_Buffer_Address test to cover #3346
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One extra draw from GPU memory which doesn't change and is unmapped during the draw loop
2024-06-11 12:05:27 +01:00
baldurk
9de4a79859
Update tests to new descriptor interface
2024-04-10 18:58:52 +01:00
Jake Turner
7934d1d16e
Change DebugPixel() to take a DebugShaderInputs struct
...
DebugShaderInputs struct contains existing the parameters:
sample
primitive
and a new parameter
view
Default constructor for DebugShaderInputs sets the parameters to NoPreference (~0U).
2024-03-13 07:58:48 +00:00
Jake Turner
932d1b1754
Basic Test for VK_KHR_Buffer_Address
...
Compare the pixel shader debugger result against the GPU rendered output
Compare the vertex shader debugger results against the postVS output
2024-01-17 08:24:51 +00:00