Commit Graph

1104 Commits

Author SHA1 Message Date
baldurk e3ead220f6 Refresh list of android hosts whenever context switcher is opened
* It's very fast, and means we update whenever a device is plugged in or
  unplugged.
2018-01-02 15:50:22 +00:00
baldurk e305029ddd Update copyright years to 2018 2018-01-01 17:55:29 +00:00
baldurk 7a2305ae31 Change by-ref passed float or bool parameters to callbacks in public API
* Mostly used for passing a progress float back during a long blocking
  call like opening a capture or doing a copy.
* This is much more feasible for python to bind to.
* In several cases we just use a tiny lambda that updates a float anyway
  since we can't push the progress directly into a progress dialog, but
  need to let it query from a temporary in-between float.
2018-01-01 17:31:23 +00:00
baldurk 2e74989b69 Allow None when converting std::function types
* It just creates an empty callback
2018-01-01 17:31:22 +00:00
baldurk 4c0347f856 Fix compile errors with python bindings on callbacks with return values 2018-01-01 17:31:21 +00:00
baldurk beaa642f73 Remove bool parameter to InitResolver to cancel resolving 2018-01-01 17:31:20 +00:00
baldurk 6572cd97f5 Tidy up handling of windowing data, make it a bit more type safe 2018-01-01 17:31:19 +00:00
baldurk 0fef1c0a44 Display richer status in capture connection window.
* This includes the capture progress bar that will appear, as well as
  better information about the active API.
2017-12-29 18:30:44 +00:00
baldurk 559656e0f6 Send capture progress over an active target control connection 2017-12-29 18:30:43 +00:00
baldurk d14c7f3894 Track a set of active APIs instead of a single current API.
* We also let an API be active without presenting, and then note when it
  starts presenting. This lets us detect the case where an API has been
  started up and used, but isn't presenting so we're not able to capture
  it. Less confusing than telling the user no API is detected, and lets
  us direct them to the relevant documentation.
* There's also a flag indicating if the API can be captured even if it
  does present.
2017-12-29 18:30:38 +00:00
baldurk 6adbdf7dfe Update to 4th set of renderdoc swig changes 2017-12-27 16:05:15 +00:00
baldurk 29e95d193c Remove accidentally committed macro change for debugging update checks 2017-12-27 16:05:15 +00:00
baldurk 21d5943d82 Remove dependency on Qt in qrenderdoc python module
* The main addition here apart from some extra stubs is a new rdc type
  for date time objects.
* Although the module doesn't do anything and is only used for docs
  reflection it is desirable to not have to link against Qt as this
  can cause problems when linking the module without unresolved symbols.
2017-12-27 16:05:15 +00:00
baldurk 0f94f7fef7 Fix some int/Py_ssize_t usage in container handling wrappers 2017-12-25 21:33:10 +00:00
baldurk 5200805b55 Disable PCH use on SWIG generated files, disable some warnings. 2017-12-25 21:32:58 +00:00
baldurk 16804e67b4 Disable debug information in release for generated swig cxx files
* This should avoid C1128 errors.
2017-12-25 20:56:35 +00:00
baldurk c8b2a5d488 Fix compilation issue with indexing QByteArray by sptr_t 2017-12-25 16:56:40 +00:00
baldurk 09db13ff3c Add a help lookup panel to the python script editor 2017-12-25 16:05:04 +00:00
baldurk a7398525b2 Add simple tab-completion in interactive python shell 2017-12-25 15:05:30 +00:00
baldurk 16f64a5ace Remove use of unnecessary swig generated .py wrappers
* These .py wrappers are relevant for the non-builtin path, but since we
  use -builtin they serve no purpose except to make things more complex.
* So instead we make the module directly exported as 'module' instead of
  '_module'.
* On windows there's no conflict because we have renderdoc.dll vs
  renderdoc.pyd. On linux it's librenderdoc.so vs renderdoc.so.
* To prevent supporting files like .lib / .pdb from conflicting on
  windows we build the python modules into a subdirectory. They're not
  ever used by the UI (it links in the bindings directly).
2017-12-25 15:05:28 +00:00
baldurk bca1dbef87 Don't insert literal tab if accepting tabs, emit keypress event
* This lets the user decide if they want to do something special with
  tab or just insert the character
2017-12-25 12:53:42 +00:00
baldurk 2b083b7910 Add options for UI-configured SPIR-V disassemblers to shader viewer 2017-12-22 17:03:10 +00:00
baldurk 203dca8434 Split out invocation of SPIRVDisassembler into member function 2017-12-22 17:03:08 +00:00
baldurk 336144afd7 Sanitise loaded values on PersistantConfig 2017-12-22 15:09:29 +00:00
baldurk 9c7e46c6fc Tweak update menus and alerts
* We split the "update available" off to a top-level menu item, instead
  of a sub-item under Help. This gives explicit text saying an update is
  available.
* Change the icon from an hourglass to a slightly more 'updatey' image.
* We now re-cehck every week even if an update is marked available. That
  way people who delay for longer than it takes to release a new version
  will get the latest when they do update. It also gives them a reminder
  every week so that hopefully those delayers will be less common!
2017-12-22 14:41:45 +00:00
baldurk 30589eaf19 Update dialog should not have maximum size on the release notes 2017-12-22 14:41:45 +00:00
baldurk 417a811fad Expand docstring checks to also check names of symbols in the interface 2017-12-22 14:41:43 +00:00
baldurk ebaefc82a9 Normalise and make python/public interface more consistent
* We enforce a naming scheme more strongly - types, member functions,
  and enum values must be UpperCaseCamel, and member variables must be
  lowerCaseCamel. No underscores allowed.
* eventId not eventID or EID, and Id preferred to ID in general. Also
  for resourceId.
* Removed some lingering hungarian m_Foo naming.
* Some pipeline state structs that are almost identical between the
  different APIs are pulled out into common structs. Where something
  doesn't make sense (e.g. viewport enable for vulkan) it will just be
  set to a sensible default (in that case always true).
* Changed scissors to be x/y & width/height instead of sometimes
  left/top/right/bottom
* Abbreviations are discouraged, e.g. operation not op, function not
  func.
2017-12-22 13:02:36 +00:00
baldurk 95bebdbbe1 [Coverity] Remove unused call without side-effects 2017-12-21 12:19:02 +00:00
baldurk 84331ebf0b [Coverity] Fix missing check for negative return 2017-12-21 11:56:54 +00:00
baldurk 8f598e0b0f Update toolwindowmanager to 2b84ee038d3883836e13a952ae14ab2e6ff842a6 2017-12-21 11:44:55 +00:00
baldurk 7f20040105 Add timeline bar to default layout 2017-12-21 11:10:50 +00:00
baldurk b070a371e2 Improve D3D11 predication handling, and track other asyncs independently
* Instead of replaying predication, we now always skip it during replay,
  so all objects will render. This is much more consistent and
  understandable behaviour instead of things mysteriously disappearing
  with no obvious reason why.
* We track the predication that would have happened and replay Begin/End
  pairs so that we can know if the predication *would* have failed.
* This is displayed in the UI (currently in the raster state, for lack
  of a better location) with the pass/fail that would have happened.
* This information can feed into other places for analysis like the
  pixel history.
2017-12-20 23:41:08 +00:00
David McFarland 8119f98c65 LiveCapture: specify bpl when creating RGB888 thumbnail
Qt rounds up the bpl to a multiple of 4 bytes, so this was crashing for me with
odd sized thumbnails.
2017-12-20 19:00:50 +01:00
David McFarland 7ae6cc3c37 qrenderdoc: fix --targetcontrol 2017-12-20 19:00:29 +01:00
baldurk b15422f4c1 Re-arrange CMakeLists.txt a bit to separate qrenderdoc & pyrenderdoc
* Now you can build the python modules without building the full UI,
  which is mostly useful for docs builds so we can do a minimal compile
  and still generate the docs.
2017-12-19 18:05:25 +00:00
baldurk 04d38bdfe5 Add renderdoc_python.cxx to qrenderdoc module build
* This is needed for rdcarray template instantiations, otherwise there
  are unresolved linker errors.
2017-12-19 18:02:07 +00:00
baldurk 0b3d56f9f9 Ensure python global shutdown after context has closed 2017-12-19 17:32:12 +00:00
baldurk 764b39a23c Add update checking system to Qt UI
* This only runs on windows - on other platforms we rely on system
  distribution or user local builds.
2017-12-19 17:31:32 +00:00
baldurk b7952cfdf0 Minor tidying making function private 2017-12-19 13:05:06 +00:00
baldurk f2e7f8f1a0 Refactor crash/bug reporter system
* The UI dialog is now in Qt. We run qrenderdoc.exe with a very minimal
  startup to display the dialog and send the report.
* The flow has been simplified to have less text and an easier time to
  just click through and send.
* On the first report, the user is gently nudged to enter their email
  address for contact and by default the email is saved for next time.
  They're not nagged more than once about this.
* Optionally the user can select to upload the capture. This is always
  default off, and there is a confirmation dialog making sure the user
  intended to select it.
* After the bug is reported, a unique URL is generated and returned
  which the user can then click back on to see if there's any update. By
  default the UI will also remember the URL and check it every couple
  of days and alert the user in the help menu that there's an update.
2017-12-19 12:26:34 +00:00
baldurk 67090cc085 Add handling to both RDStyle and RDTweakedNativeStyle for menus w/ icons 2017-12-19 12:26:33 +00:00
Cody Northrop 82f4e82155 Add version checking to Android workflow
* Tag the RenderDoc layer with a version string that
  matches the host, including git hash.
* In developer builds, check the version when scanning the
  application for RenderDoc support.
* Pass the warning back to the UI to offer ways to fix.
* Update APK patching to remove existing layer.
2017-12-19 13:26:11 +01:00
baldurk 03a0a06f60 Remove use of itoa (not portable) 2017-12-15 18:12:01 +00:00
baldurk 2460bc998d Add sphinx_paramlinks extension and use :paramref:`` to reference params 2017-12-15 17:33:53 +00:00
baldurk 8d29758851 Remove members of public structs called 'bytes'
* It is at best confusing, and at worst could cause errors by aliasing
  with the python type.
2017-12-15 17:33:53 +00:00
baldurk de6e95845c When specifying a built-in type return type, always put it in ``s 2017-12-15 17:33:52 +00:00
baldurk cc442b7aee Fix compilation of python modules on windows and rename generated files 2017-12-15 17:33:51 +00:00
baldurk 1c9addae52 Skip raw filetype when enumerating texture save formats 2017-12-15 12:28:41 +00:00
baldurk 84220b9aaf Fix uninitialised data in rich resource text layout Refs #820 2017-12-15 12:28:41 +00:00