Commit Graph

32 Commits

Author SHA1 Message Date
baldurk 856c838def Update copyright years to 2026 and fix copyright ranges
* In a previous update in 2021 many copyright ranges were truncated
  accidentally, and some files have been copy-pasted with wrong years. These
  dates have been fixed based on git history and original copyright messages.
2026-01-05 14:17:28 +00:00
baldurk 2322e165de Update copyright years to 2025 2025-03-14 18:54:37 +00:00
baldurk 9f4f0e6aa1 Update copyright years to 2024 2024-02-12 11:04:52 +00:00
baldurk e7430226e9 Match SPIR-V version as much as possible when rebuilding shaders 2023-08-22 13:41:39 +01:00
baldurk d47e79ae07 Update copyright years to 2023 2023-02-01 12:23:32 +00:00
baldurk 39920c1b71 Show the version running when connecting to incompatible remote server 2022-10-03 20:10:41 +01:00
baldurk e061ea3b2e Improve handling of compilers & command line for edited shaders
* We store the compiler used (when known) in shader debug info and use that to
  select the compiler for editing as even higher priority than the default for a
  given language/encoding combination.
* We also ensure that for known tools we add the input and output parameters
  last, after any custom parameters, so that they are always present regardless
  of what the user puts in.
2022-08-10 14:56:44 +01:00
baldurk 8aa0390948 Add string messages to returned result codes to display to user
* Most of the main entry points that can fail with relevant reasons now has a
  way of specifying a message to return with it. This message can be displayed
  to the user to give more information or context about an error.
2022-04-26 16:21:54 +01:00
baldurk fcdea67879 Update copyright years to 2022 2022-02-17 17:38:32 +00:00
baldurk 026da176bb Update copyright years to 2021 2021-01-13 13:56:10 +00:00
baldurk df6fec13f9 Remove use of automodule in docs
* One automodule in a file for our modules is way too much, so we split it into
  files. Unfortunately this means that only one file can have those classes and
  functions be linkable from elsewhere.
* Instead we bite the bullet and manually curate the items into pages, and at
  the same time subdivide the 'enums and data' page more which is a general
  readability and usability win as well.
* We also add some previously not-included functions, and add a doc-build time
  check to ensure that functions and classes aren't omitted from the
  documentation in future
2020-12-07 17:44:50 +00:00
baldurk 08cf66abce Fix racing busy signals when connecting to remote servers 2020-05-15 19:03:26 +01:00
baldurk d408f77241 Add configuration system for core renderdoc module
* This allows persistent config storage and registering tweak variables that
  works independent of the UI's configuration.
* Config vars can be debug only, which means they will be compiled out in stable
  version releases. This allows for debug-logging tweaks that are available in
  all builds (including nightly builds) for diagnostic purposes, but have zero
  overhead in stable releases.
* Variables have a loose hierarchy defined with _ or . to separate nodes.
2020-03-18 17:34:59 +00:00
baldurk 2916c0f9f7 Update copyright years to 2020 2020-01-06 16:20:45 +00:00
baldurk ff08748238 Ensure all files have trailing new-lines and enforce with clang warning 2019-12-02 20:28:05 +00:00
baldurk e9dda8343f When deleting temp files, remove from the recent file list. Closes #1540
* If the UI was launched with a filename as a parameter to open the capture, it
  will be added to the recent capture file list. Only later (relatively
  speaking) if we make a capture connection will we realise that it is temporary
  and potentially delete the file. If we do so, remove the capture from the
  recent file list.
2019-10-10 16:48:42 +01:00
baldurk e2704fa2eb Add an abstracted interface around android-specific handling
* This makes it easier to use the same kind of interface to manage other kinds
  of devices.
2019-07-31 17:51:13 +01:00
baldurk 06f2e61b8f Refactor RemoteHost to be copyable with shared storage
* This allows RemoteHost handles to still be valid and usable (if returning
  empty data) when they are deleted/removed if the device is disconnected, as
  well as providing better multi-thread access (they lock internally)
2019-07-31 17:51:12 +01:00
baldurk 852d345bf7 Save the queued frame capture settings with settings files 2019-02-07 15:23:07 +00:00
baldurk 86ff87863e Update copyright years to 2019 2019-02-01 18:32:13 +00:00
tabi.katalin 6c39b58d0b Handle failed APK installation and patching
If "adb install" command is used with "-g" flag, we may get java.lang.SecurityException on some devices because granting runtime permissions at installation time is only allowed for system apps (however we can enable it in the device's Developer options menu).
Also, pulling APK from /data/app/ may be restricted. We can workaround by copying the APK to a directory which we can access then try to pull the APK from there.
2018-11-13 11:38:44 +00:00
baldurk babe36bf7e Preserve stdout/stderr from external shader tools and display to user 2018-08-15 13:40:21 +01:00
baldurk 3c7b420e59 Expand SPIR-V disassemblers to general shader processing tools
* Instead of just configuring SPIR-V disassemblers and picking only the first
  one when we need to edit SPIR-V, we allow setting up any shader processor that
  goes between two shader encodings.
* When editing, the default will still be to use embedded source, and then after
  that the first tool that goes from the native shader format to a text format,
  but the drop-down allows you to pick any of them.
* Similarly in the shader viewer you can configure the compilation options and
  method, to choose the compiler you want to use. Embedded command line
  parameters in the shader are automatically appended.
2018-08-09 16:56:53 +01:00
baldurk 14e3a3d360 Move API-agnostic pipeline state wrapper into core interface
* There's no need for this to be in the UI, and moving it allows it to be used
  from script which is very useful.
2018-06-18 18:39:06 +01:00
baldurk e305029ddd Update copyright years to 2018 2018-01-01 17:55:29 +00:00
baldurk 21d5943d82 Remove dependency on Qt in qrenderdoc python module
* The main addition here apart from some extra stubs is a new rdc type
  for date time objects.
* Although the module doesn't do anything and is only used for docs
  reflection it is desirable to not have to link against Qt as this
  can cause problems when linking the module without unresolved symbols.
2017-12-27 16:05:15 +00:00
baldurk 203dca8434 Split out invocation of SPIRVDisassembler into member function 2017-12-22 17:03:08 +00:00
baldurk cc442b7aee Fix compilation of python modules on windows and rename generated files 2017-12-15 17:33:51 +00:00
baldurk 3d11c502f5 Don't use SWIG_BUILTIN_INIT for passing SWIG ptrs, use SWIG_POINTER_OWN
* The former is only needed inside tp_init of a new object. Instead when
  we want to pass in and own a pointer, we use SWIG_POINTER_OWN.
* This also removes the need to pass 'self' all the way down in
  ConvertToPy which tidies up a lot of code.
2017-09-29 12:11:15 +01:00
baldurk ea85b5e366 Fix stub to match changed signature 2017-06-09 19:36:20 +01:00
baldurk ab432f24fc Implement the UI option for preferring monospaced font 2017-05-04 20:36:46 +01:00
baldurk b2cadbfb63 Add pyrenderdoc VS project for generating python extension module 2017-04-18 14:57:44 +01:00