Commit Graph
2 Commits
Author SHA1 Message Date
baldurk 9f4f0e6aa1 Update copyright years to 2024 2024-02-12 11:04:52 +00:00
baldurk 36731cb841 Handle maps on D3D12 of different aliases in a placed heap
* We need to check for map writes even if the mapped buffer isn't the one that's
  referenced by a submit but still overlaps it. We do this by moving to the heap
  for all placed resources so any map to a buffer on a heap is checked as long
  as any buffer bound to that heap is referenced.
2023-03-13 17:39:16 +00:00