1267 Commits

Author SHA1 Message Date
baldurk 8a0f4a367a Fix RunProcessAsAdmin not quoting arguments 2018-03-06 11:49:51 +00:00
baldurk 0b3026346f If an update check is *not* due, then don't do the check 2018-03-05 19:44:35 +00:00
baldurk 8f565ca346 Add a hack stub renderdocui.exe for auto-updated builds from v0.x
* This is a temporary fix, in future we want to actually update
  shortcuts etc, but this is a low risk fix right before we release.
2018-03-05 19:44:32 +00:00
baldurk 2c57d06acb Fix reported bugs handling - add icon to help menu, save unread updates 2018-03-05 16:44:19 +00:00
baldurk 71992c3967 Fix incorrect view details tooltip formatter 2018-03-05 12:40:41 +00:00
baldurk 6c6d136d14 Make sure counter selection stays consistent and without duplicate items 2018-03-05 11:20:01 +00:00
baldurk 169604ea05 Reset zoom level to 100% when resetting texture viewer
* Prevents weird behaviour if the zoom gets set to 0
2018-03-02 14:39:54 +00:00
baldurk 9548f74f16 Only set ShaderEditing analytic bit when saving, not first editing
* This means if someone just clicks to edit but doesn't actually edit,
  won't register as having used the feature.
2018-03-02 14:31:01 +00:00
baldurk d1df4bdcc1 Append shader entry point and filename to existing resource IDs
* This way even if shader debug info is present there are still resource
  links.
2018-03-01 18:45:33 +00:00
baldurk c445395967 Use sampler resourceId for sampler resource rows 2018-03-01 18:45:33 +00:00
baldurk 4e6701a438 Don't create a texture thumbnail for every descriptor in an array 2018-03-01 18:45:33 +00:00
baldurk dd21423784 Rename ID variable to resourceId for consistency in API 2018-03-01 18:45:32 +00:00
baldurk e060c1b410 Format stencil references as 8-bit integers, not 32-bit 2018-03-01 18:45:32 +00:00
baldurk d25d942c27 Only count capture load time in release mode 2018-03-01 18:45:32 +00:00
baldurk a7e4426038 Clear performance counter viewer when capture is closed 2018-02-28 12:23:54 +00:00
ashleysmithgpu ecccb6973a Buffer viewer now updates contents when EID changes 2018-02-27 15:25:46 +00:00
baldurk 6221c2fba8 Implement menu item to clear reported bugs list 2018-02-26 15:42:33 +00:00
baldurk e216e2f6b5 Update swig to renderdoc-modified-5 tag 2018-02-26 09:47:18 +00:00
baldurk 1cd8559d0c Pass through current GPU vendor in APIProperties, for analytics 2018-02-25 15:29:14 +00:00
baldurk 03a95d3051 Configure line wrapping on capture comments view 2018-02-25 15:29:13 +00:00
baldurk 8671007227 Commit the OpenSSL license to Qt folder even if we don't commit openssl 2018-02-25 15:29:12 +00:00
baldurk 5c96b1846a Remove decimals on Android connection timeout, bump maximum to 120 2018-02-25 15:29:10 +00:00
baldurk c0afad8cd8 Default Comments_ShowOnLoad to true, and actually use the value. 2018-02-25 15:29:09 +00:00
baldurk c923b41d3b Clarify that buttons on CaptureDialog are to load and save settings 2018-02-24 23:22:24 +00:00
baldurk 3fe8ad4e3f Rename 'ResourceId' structured data type to just 'Resource' 2018-02-24 23:22:24 +00:00
baldurk 0a91f649f8 Use anti-aliasing for drawing menu items 2018-02-24 23:22:23 +00:00
baldurk 4932bd33c8 Scroll debug messages by pixel, not by item. 2018-02-24 23:22:23 +00:00
baldurk 7b3e1be030 When auto-opening a single capture, try to raise the texture viewer
* This gives a better 'first impression' when opening a capture than
  falling back to the last panel that is the launch executable panel
  in 95% of cases.
2018-02-24 23:22:22 +00:00
baldurk f3fdf79d8a Allow resizing of variables/constants columns 2018-02-24 23:22:22 +00:00
baldurk 525facfcd0 Remove unnecessary extra frames from shader viewer displays 2018-02-24 23:22:22 +00:00
baldurk 357113160b Display the current event as a green blob 2018-02-24 23:22:22 +00:00
baldurk 08738f270c Use Highlight/HighlightedText for highlighted menu items, show mnemonics 2018-02-22 19:49:48 +00:00
baldurk 3bdfd1ecd6 Set the current highest mip/first array slice after unblocking signals 2018-02-22 19:48:30 +00:00
baldurk aee8678256 Set a proper title for the remote-host prompting dialog 2018-02-22 19:48:09 +00:00
baldurk 8f7c15a984 Remove window help button from dialogs 2018-02-22 19:47:56 +00:00
baldurk ecb9faefe1 Close locked tabs when closing a capture 2018-02-22 19:46:56 +00:00
baldurk 076ec17848 Set texture viewer toolbar minimum sizes consistently
* Otherwise those with icons are slightly larger than those without.
2018-02-22 19:45:55 +00:00
baldurk 529c6772a9 Depth-stencil usage should be considered a write action in timeline bar 2018-02-22 19:45:31 +00:00
baldurk b62b22d8c2 Update toolwindowmanager to 60f27eb768e78bcbbf8a3fd031299e6d34a095bc 2018-02-22 16:25:54 +00:00
baldurk 2588207201 Fix tab bar size calculation to account for tab margin 2018-02-22 16:22:51 +00:00
baldurk d9c7a4d416 Show the status bar progress indicator if a replay operation is slow
* This mostly happens on android where there are large framebuffers
  transferred over a very slow USB connection
2018-02-22 15:49:48 +00:00
ashley 7fd5c379c4 Queue capture frame number had maximum of 100, changed to be higher 2018-02-22 15:49:30 +00:00
baldurk 4a2242f0a1 Make checkerboard colours update immediately when theme changes 2018-02-21 14:29:36 +00:00
baldurk 1c88ff5fbb Don't stomp locked tab type hints with currently followed type hint 2018-02-20 13:48:47 +00:00
baldurk 13c1cf6ad4 Return ReplayStatus when launching/injecting, use to indicate JDWP error
* If android studio or other android tools are open when a package is
  launched for debugging, they greedily jump on it and connect which
  prevents us from connecting.
2018-02-20 11:54:57 +00:00
baldurk 6a1db5deac Show usage in timeline bar when selecting/focussing resource inspector 2018-02-20 10:12:32 +00:00
baldurk dbfa3cdc4d Remove DrawFlags::SetMarker from API Calls events
* This made them behave inconsistently and was not really necessary
  anyway.
2018-02-20 10:02:40 +00:00
baldurk 98e46d2ba1 Allow activating right column of usage details in resource inspector 2018-02-20 10:02:05 +00:00
baldurk 138d3bd040 Fix painter clipping when resizing tree-branch column quite small 2018-02-19 19:37:28 +00:00
baldurk cea77ebd39 Manually propagate clicks on custom tooltip to underlying widget
* Qt::WA_TransparentForMouseEvents is supposed to do this but clearly
  doesn't work as it's supposed to.
2018-02-19 19:37:26 +00:00