baldurk
8a0f4a367a
Fix RunProcessAsAdmin not quoting arguments
2018-03-06 11:49:51 +00:00
baldurk
0b3026346f
If an update check is *not* due, then don't do the check
2018-03-05 19:44:35 +00:00
baldurk
8f565ca346
Add a hack stub renderdocui.exe for auto-updated builds from v0.x
...
* This is a temporary fix, in future we want to actually update
shortcuts etc, but this is a low risk fix right before we release.
2018-03-05 19:44:32 +00:00
baldurk
2c57d06acb
Fix reported bugs handling - add icon to help menu, save unread updates
2018-03-05 16:44:19 +00:00
baldurk
71992c3967
Fix incorrect view details tooltip formatter
2018-03-05 12:40:41 +00:00
baldurk
6c6d136d14
Make sure counter selection stays consistent and without duplicate items
2018-03-05 11:20:01 +00:00
baldurk
169604ea05
Reset zoom level to 100% when resetting texture viewer
...
* Prevents weird behaviour if the zoom gets set to 0
2018-03-02 14:39:54 +00:00
baldurk
9548f74f16
Only set ShaderEditing analytic bit when saving, not first editing
...
* This means if someone just clicks to edit but doesn't actually edit,
won't register as having used the feature.
2018-03-02 14:31:01 +00:00
baldurk
d1df4bdcc1
Append shader entry point and filename to existing resource IDs
...
* This way even if shader debug info is present there are still resource
links.
2018-03-01 18:45:33 +00:00
baldurk
c445395967
Use sampler resourceId for sampler resource rows
2018-03-01 18:45:33 +00:00
baldurk
4e6701a438
Don't create a texture thumbnail for every descriptor in an array
2018-03-01 18:45:33 +00:00
baldurk
dd21423784
Rename ID variable to resourceId for consistency in API
2018-03-01 18:45:32 +00:00
baldurk
e060c1b410
Format stencil references as 8-bit integers, not 32-bit
2018-03-01 18:45:32 +00:00
baldurk
d25d942c27
Only count capture load time in release mode
2018-03-01 18:45:32 +00:00
baldurk
a7e4426038
Clear performance counter viewer when capture is closed
2018-02-28 12:23:54 +00:00
ashleysmithgpu
ecccb6973a
Buffer viewer now updates contents when EID changes
2018-02-27 15:25:46 +00:00
baldurk
6221c2fba8
Implement menu item to clear reported bugs list
2018-02-26 15:42:33 +00:00
baldurk
e216e2f6b5
Update swig to renderdoc-modified-5 tag
2018-02-26 09:47:18 +00:00
baldurk
1cd8559d0c
Pass through current GPU vendor in APIProperties, for analytics
2018-02-25 15:29:14 +00:00
baldurk
03a95d3051
Configure line wrapping on capture comments view
2018-02-25 15:29:13 +00:00
baldurk
8671007227
Commit the OpenSSL license to Qt folder even if we don't commit openssl
2018-02-25 15:29:12 +00:00
baldurk
5c96b1846a
Remove decimals on Android connection timeout, bump maximum to 120
2018-02-25 15:29:10 +00:00
baldurk
c0afad8cd8
Default Comments_ShowOnLoad to true, and actually use the value.
2018-02-25 15:29:09 +00:00
baldurk
c923b41d3b
Clarify that buttons on CaptureDialog are to load and save settings
2018-02-24 23:22:24 +00:00
baldurk
3fe8ad4e3f
Rename 'ResourceId' structured data type to just 'Resource'
2018-02-24 23:22:24 +00:00
baldurk
0a91f649f8
Use anti-aliasing for drawing menu items
2018-02-24 23:22:23 +00:00
baldurk
4932bd33c8
Scroll debug messages by pixel, not by item.
2018-02-24 23:22:23 +00:00
baldurk
7b3e1be030
When auto-opening a single capture, try to raise the texture viewer
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* This gives a better 'first impression' when opening a capture than
falling back to the last panel that is the launch executable panel
in 95% of cases.
2018-02-24 23:22:22 +00:00
baldurk
f3fdf79d8a
Allow resizing of variables/constants columns
2018-02-24 23:22:22 +00:00
baldurk
525facfcd0
Remove unnecessary extra frames from shader viewer displays
2018-02-24 23:22:22 +00:00
baldurk
357113160b
Display the current event as a green blob
2018-02-24 23:22:22 +00:00
baldurk
08738f270c
Use Highlight/HighlightedText for highlighted menu items, show mnemonics
2018-02-22 19:49:48 +00:00
baldurk
3bdfd1ecd6
Set the current highest mip/first array slice after unblocking signals
2018-02-22 19:48:30 +00:00
baldurk
aee8678256
Set a proper title for the remote-host prompting dialog
2018-02-22 19:48:09 +00:00
baldurk
8f7c15a984
Remove window help button from dialogs
2018-02-22 19:47:56 +00:00
baldurk
ecb9faefe1
Close locked tabs when closing a capture
2018-02-22 19:46:56 +00:00
baldurk
076ec17848
Set texture viewer toolbar minimum sizes consistently
...
* Otherwise those with icons are slightly larger than those without.
2018-02-22 19:45:55 +00:00
baldurk
529c6772a9
Depth-stencil usage should be considered a write action in timeline bar
2018-02-22 19:45:31 +00:00
baldurk
b62b22d8c2
Update toolwindowmanager to 60f27eb768e78bcbbf8a3fd031299e6d34a095bc
2018-02-22 16:25:54 +00:00
baldurk
2588207201
Fix tab bar size calculation to account for tab margin
2018-02-22 16:22:51 +00:00
baldurk
d9c7a4d416
Show the status bar progress indicator if a replay operation is slow
...
* This mostly happens on android where there are large framebuffers
transferred over a very slow USB connection
2018-02-22 15:49:48 +00:00
ashley
7fd5c379c4
Queue capture frame number had maximum of 100, changed to be higher
2018-02-22 15:49:30 +00:00
baldurk
4a2242f0a1
Make checkerboard colours update immediately when theme changes
2018-02-21 14:29:36 +00:00
baldurk
1c88ff5fbb
Don't stomp locked tab type hints with currently followed type hint
2018-02-20 13:48:47 +00:00
baldurk
13c1cf6ad4
Return ReplayStatus when launching/injecting, use to indicate JDWP error
...
* If android studio or other android tools are open when a package is
launched for debugging, they greedily jump on it and connect which
prevents us from connecting.
2018-02-20 11:54:57 +00:00
baldurk
6a1db5deac
Show usage in timeline bar when selecting/focussing resource inspector
2018-02-20 10:12:32 +00:00
baldurk
dbfa3cdc4d
Remove DrawFlags::SetMarker from API Calls events
...
* This made them behave inconsistently and was not really necessary
anyway.
2018-02-20 10:02:40 +00:00
baldurk
98e46d2ba1
Allow activating right column of usage details in resource inspector
2018-02-20 10:02:05 +00:00
baldurk
138d3bd040
Fix painter clipping when resizing tree-branch column quite small
2018-02-19 19:37:28 +00:00
baldurk
cea77ebd39
Manually propagate clicks on custom tooltip to underlying widget
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* Qt::WA_TransparentForMouseEvents is supposed to do this but clearly
doesn't work as it's supposed to.
2018-02-19 19:37:26 +00:00