26 Commits

Author SHA1 Message Date
Dan Hawson 442b48bb77 Mesh exploder
New 'Exploded' visualisation mode in BufferViewer with new exploder controls
hidden when not in 'Exploded' mode.

Change 'solidShading' and 'solidShadeMode' to 'visualisation' and
'visualisationMode'.

Hide the 'highlightVerts' widget when using 'Exploded' vis for both
real-estate and practical implementation reasons.
2023-12-09 11:40:30 +00:00
baldurk e4751e66f3 Update docs for buffer viewer changes 2022-05-20 14:15:31 +01:00
baldurk a21d245114 Remove show unused/show empty options from texture viewer 2021-08-26 09:51:37 +01:00
baldurk 6130a120ef Update some out-of-date docs 2021-07-19 16:51:50 +01:00
baldurk b64fa99d2b Update documentation for event browser changes 2021-07-01 19:27:34 +01:00
baldurk fb95285ca1 Put all annotation docs into the same 'how do I' page. Refs #2285
* This page now documents both how to annotate things from code in the
  application, as well as at runtime in the UI.
2021-06-01 13:29:09 +01:00
baldurk 50b2cecc50 Add documentation for shader messages window 2021-05-28 12:19:12 +01:00
baldurk dabd2a803a Give specific instructions on writing UI extensions
* This goes through a worked example of a simple extension.
2021-01-27 16:05:03 +00:00
baldurk 5cdaf8491b Explain the background colour for view-important pipeline state bindings 2019-07-22 14:52:42 +01:00
baldurk 06b91f3d57 Update quick start image of timeline bar & remove mention of pip colours 2019-05-17 16:32:55 +01:00
baldurk 13e7d1c134 Support display of YUV textures on D3D11, D3D12 and Vulkan
* Supported textures are decoded into standard format of YUVA, displayed
  visually with Y in green, U in blue, V in red.
* A new texture display mode 'YUVA decode' has been added which does a default
  full-range conversion from YUV to RGB.
* Custom shaders can be used to implement a custom decode matrix.
2018-12-14 20:14:07 +00:00
baldurk 204724bebe Add documentation for python extensions 2018-11-30 16:42:49 +00:00
baldurk 8410cfd5ab Update documentation for latest code changes and features. 2018-07-18 16:23:11 +01:00
baldurk e5835aa6b3 Add documentation for shader viewer and ISA disassembly views 2018-05-08 15:08:49 +01:00
baldurk 933c00985d Update documentation for v1.0
* Screenshots and icons are updated to latest style
* Many out-dated references and mentions of support updated.
* Documentation added for new windows like resource inspector and
  performance counter viewer, as well as new features like saving
  bookmarks, resource names.
* Added documentation for Android support as well as OpenGL ES support.
2018-02-25 23:27:13 +00:00
baldurk 4abbfd9169 Add documentation for run-to-sample or run-to-NaN/infinity buttons 2017-02-23 14:53:54 +00:00
baldurk c587e24509 Add documentation of network capture & replay workflow 2016-08-30 14:39:04 +02:00
baldurk b74ad435e5 Add a 1:1 (zoom 100%) button. Refs #272 2016-05-26 23:58:58 +02:00
baldurk 8bc80b41b0 Various improvements/tweaks/missing bits/extra links
* General proof-reading pass on the new docs, so some of these issues
  are old and just haven't been noticed before.
2016-05-16 20:01:15 +02:00
baldurk f40afe5792 Renaming Attaching.png -> Injecting.png 2016-05-14 20:55:18 +02:00
baldurk 8bf41ab8c9 Add Vulkan to documentation where relevant. 2016-02-09 22:39:22 +01:00
baldurk 65a3ed0df0 Document that pixel history events show up in the timeline bar 2015-07-19 00:44:37 +02:00
baldurk 85b2b3a275 Add bookmarks bar to documentation. 2015-07-19 00:00:14 +02:00
baldurk a50445781f Updated documentation to reflect latest changes and features
* Also in many places OpenGL is now advertised as full support, since it
  is pretty close by now and needs people to jump on it full-time and
  use it in anger.
2015-02-27 13:18:54 +00:00
Baldur Karlsson 9fda74fc07 Add a button on the texture viewer that flips the tex in Y
* Useful for systems that render OpenGL upside down with a final flip,
  for example.
2014-07-28 10:28:28 +01:00
baldurk c38affcded Initial commit of existing code.
* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00