Commit Graph

  • c53f440fd9 Use GLES extension header for compilation Janos PantosandBaldur Karlsson 2017-05-19 20:39:01 +02:00
  • 64156fc039 Expose glDrawBuffersEXT and allow GL_EXT_draw_buffers Peter GalandBaldur Karlsson 2017-05-18 15:01:27 +02:00
  • 16bc831c16 Protect against recursive/re-entrant swapbuffers calls baldurk 2017-05-22 10:38:01 +01:00
  • 188481e881 Fix implementation of round_z in D3D debugging baldurk 2017-05-22 10:18:51 +01:00
  • 007846ac67 Fix patch list count off by one error Sandy CarterandBaldur Karlsson 2017-05-19 15:04:00 -04:00
  • 1dcd39afd5 Add support for GL_ETC1_RGB8_OES compressed texture format Janos PantosandBaldur Karlsson 2017-05-18 13:47:56 +02:00
  • 70514fc5ac Store and load data of compressed textures on GLES Janos PantosandBaldur Karlsson 2017-05-18 13:23:21 +02:00
  • 9ef362c28e Fix isSRGB detection for EGL. Michael RennieandBaldur Karlsson 2017-05-15 10:16:07 +01:00
  • 8b059987ad GL_EXT_texture_buffer and GL_OES_texture_buffer babymustgrowstrongandBaldur Karlsson 2017-05-15 20:33:13 -07:00
  • b0c07fdd01 GL_OES_geometry_shader and GL_EXT_geometry_shader support babymustgrowstrongandBaldur Karlsson 2017-05-15 17:36:56 -07:00
  • 6a66492f83 GL_OES_tessellation_shader and GL_EXT_tessellation_shader support babymustgrowstrongandBaldur Karlsson 2017-05-13 15:49:08 -07:00
  • 5552e22431 GL_OES_sample_shading support babymustgrowstrongandBaldur Karlsson 2017-05-13 15:35:48 -07:00
  • 6566426195 GL_EXT_draw_buffers_indexed support babymustgrowstrongandBaldur Karlsson 2017-05-13 15:03:44 -07:00
  • f93b0d6fb7 GL_OES_copy_image and GL_EXT_copy_image support babymustgrowstrongandBaldur Karlsson 2017-05-13 14:13:08 -07:00
  • 87ec279f1c Update some forgotten Copyright years to 2017 baldurk 2017-05-19 17:28:41 +01:00
  • 1f5f34e16c Bump version info to v0.35 baldurk 2017-05-19 17:27:00 +01:00
  • ec4899ec72 Default current view in buffer viewer to VS In. v0.34 baldurk 2017-05-19 16:24:43 +01:00
  • 9b41534daa Make the linux timeout even more generous still baldurk 2017-05-19 15:57:58 +01:00
  • 57831f1926 If a callstack is valid but no resolver is found, return one empty entry baldurk 2017-05-19 15:56:49 +01:00
  • 24f2c460f5 Pass GL_RED_INTEGER instead of GL_RED to glClearBufferData baldurk 2017-05-19 15:46:13 +01:00
  • 79a61c5700 Disallow docked panels in a shader viewer from becoming float windows baldurk 2017-05-19 14:44:32 +01:00
  • a8a7e32cc0 Set reasonable bounds and steps for projection matrix guess controls baldurk 2017-05-19 14:41:42 +01:00
  • 5f05c4309f Fix a mistaken string format that merged two arguments accidentally. baldurk 2017-05-19 14:41:23 +01:00
  • d1db941275 Tweak a couple of lines to refer to renderdoc.org instead of github baldurk 2017-05-19 14:24:27 +01:00
  • abb07a5be1 Add missing mention of D3D12 support in a couple of places. baldurk 2017-05-19 13:52:16 +01:00
  • e36204da09 Bump the MSI version to 3.1, since the VS2015 redist requires it baldurk 2017-05-19 13:27:12 +01:00
  • 04433f4c3a Remove search for suffix on git commit hash in C# UI baldurk 2017-05-19 12:51:15 +01:00
  • 0c9806f30d Restore linking against breakpad libraries in release builds. baldurk 2017-05-19 11:46:36 +01:00
  • 4eda46fd96 Don't print to stdout/stderr in captured programs baldurk 2017-05-18 15:57:52 +01:00
  • 5ddf450ce2 Only update the vertex data we're using in the PickVBBuf baldurk 2017-05-18 15:18:27 +01:00
  • 5b74b66493 Don't construct a QFont globally (as a class static) baldurk 2017-05-18 15:05:03 +01:00
  • c5b79e9382 Crashhandler should only be enabled on *windows* official builds baldurk 2017-05-18 13:58:26 +01:00
  • 7f5a56912b Hook the nvapi wrappers around D3D11CreateDevice baldurk 2017-05-18 12:44:25 +01:00
  • 6a0538dcd4 Fix mismatched serialising on remote server code, std::vector both sides baldurk 2017-05-18 11:18:45 +01:00
  • 481dfe994b Ensure each element in an array is vec4-aligned in cbuffer. Refs #618 baldurk 2017-05-18 09:46:49 +01:00
  • 3d20a6be1f Fix GL pipeline state viewer brokenness. Refs #617 baldurk 2017-05-17 19:50:49 +01:00
  • b94d13b838 Make sure linux log files don't get deleted while still logging to them baldurk 2017-05-17 19:41:39 +01:00
  • 6df6d152f0 Increase maximum wait time to find the target control port after launch baldurk 2017-05-17 17:45:58 +01:00
  • 61dc8806bd Add message about NVIDIA 378.x series driver crash issues baldurk 2017-05-17 17:10:37 +01:00
  • 5dc10bcc3d Make sure to call parent event handlers when we override to emit signals baldurk 2017-05-17 16:42:37 +01:00
  • 1dc5f1b7ed Fix vulkan drawindirect - not incrementing arg pointer each draw baldurk 2017-05-17 16:35:12 +01:00
  • f6cef9ea4a Don't setFont(Consolas) - it's windows only. Fix monospace for scintilla baldurk 2017-05-17 15:55:42 +01:00
  • c867784647 Don't assign function ptrs in gl*GetProcAddress if we have one already baldurk 2017-05-17 15:15:36 +01:00
  • f8d10850f8 Fix ambiguous QVariant casts from uint64_t on linux baldurk 2017-05-17 13:59:17 +01:00
  • 9831a8eb24 Fix compile error comparing enums baldurk 2017-05-17 13:20:41 +01:00
  • 3fff6fa86a Ensure that in-memory buffer created serialisers have right version baldurk 2017-05-17 11:59:17 +01:00
  • b69a71c885 Don't try to set line number on disposed python shell baldurk 2017-05-17 11:57:10 +01:00
  • 8a1304f6b4 Don't enable D3D12 debug layer in release builds on replay baldurk 2017-05-16 23:34:46 +01:00
  • 9259055286 Handle 32-bit depth as floating point values baldurk 2017-05-16 18:01:30 +01:00
  • 2ebcb9a337 Print a more helpful error when failing to convert component baldurk 2017-05-16 17:47:08 +01:00
  • c070c3e643 Ignore CoreMessaging.dll - it causes bizarre crashes in PeekMessage baldurk 2017-05-16 15:56:51 +01:00
  • 51c4a6365a Handle an InstanceDataStepRate of 0 as all data being identical baldurk 2017-05-15 16:29:14 +01:00
  • 88f5da6f04 Protect against out-of-bounds array access baldurk 2017-05-15 15:59:01 +01:00
  • dda3da8e96 Only copy adb.exe if there's already an android folder baldurk 2017-05-15 11:01:45 +01:00
  • fc61918b89 Update sphinx_rtd_theme (keeping our local changes) baldurk 2017-05-15 10:52:43 +01:00
  • b4ed02d040 Take out the python API from the docs index until qrenderdoc ships baldurk 2017-05-15 10:21:20 +01:00
  • 5b5e30cf54 Add HTML pipeline export for qrenderdoc baldurk 2017-05-12 17:10:30 +01:00
  • a6c77b5dee Give little tag structs unique names so we don't violate the ODR baldurk 2017-05-12 16:55:21 +01:00
  • 1c190f0eb5 Don't change values of m_ImmediatePipeline/m_pDevice when assigning baldurk 2017-05-12 16:45:06 +01:00
  • f9908927ad Add RDTreeWidgetItem overload that constructs from QVariantList baldurk 2017-05-12 15:27:05 +01:00
  • 83f155855b Hex formatted numbers are always uppercase baldurk 2017-05-12 15:26:47 +01:00
  • 5986f209e1 Use Formatter::Format for formatting hex numbers baldurk 2017-05-12 15:26:36 +01:00
  • 08fa2ec411 Fix formatting of blend factor in pipeline state baldurk 2017-05-12 11:32:27 +01:00
  • 870f0cc166 Filename filters should be translated baldurk 2017-05-11 16:53:54 +01:00
  • 7f78e6fe11 gearvr support babymustgrowstrongandBaldur Karlsson 2017-05-08 10:46:51 -07:00
  • 21772a3b12 Add GL_HALF_FLOAT_OES support when querying size informations Peter GalandBaldur Karlsson 2017-05-05 19:05:45 +02:00
  • c6c13a584a appveyor coverity build should happen with v140 toolset baldurk 2017-05-11 15:17:35 +01:00
  • 505dacfd21 Fix incorrect array index baldurk 2017-05-10 18:51:32 +01:00
  • f277e06ba0 Show the row offset control in the raw buffer viewer too baldurk 2017-05-10 18:10:23 +01:00
  • 3bd6adddc8 Implement right-click-to-toggle on channels buttons baldurk 2017-05-10 16:51:24 +01:00
  • 441d136177 Add extended RDToolButton baldurk 2017-05-10 16:49:29 +01:00
  • f8bf45fa47 Fix sizing for matrix elements in buffer views baldurk 2017-05-10 16:33:45 +01:00
  • 7c7cd32c17 Populate the buffer format specifier with the initial format baldurk 2017-05-10 15:18:06 +01:00
  • 1ca55a8237 Add an optional 'rgb' specifier to colour buffer cells backgrounds baldurk 2017-05-10 14:25:23 +01:00
  • 6941444796 Add byte range offset/length controls to raw buffer viewer. Refs #224 baldurk 2017-05-10 12:48:54 +01:00
  • c3e521f254 Set the tag for samplers on GL so the resource can be opened baldurk 2017-05-10 12:18:29 +01:00
  • 5b384f3c4a Don't hide RWs on GL if there are no subroutines baldurk 2017-05-10 12:18:16 +01:00
  • 007e0f7b40 Disable optimisation for QTDebug target in qrenderdoc too baldurk 2017-05-10 12:16:58 +01:00
  • 50a02d713d Only apply ctrl-left/right shortcut when it doesn't conflict. Refs #542 baldurk 2017-05-10 10:49:04 +01:00
  • 886d6f608b Fix case that samplers are now "IsSRV" (renamed to IsReadOnly elsewhere) baldurk 2017-05-10 10:25:25 +01:00
  • 657def5fb2 Refactor out-of-bounds check to handle negative (~0U in uint) idxs baldurk 2017-05-10 10:24:58 +01:00
  • 4fb8b22b2d QBrush() is not a 'use default' return value from a model, QVariant() is baldurk 2017-05-09 18:49:44 +01:00
  • 6c2f2c0401 Rename "Capture Executable" to "Launch Application" & add to window menu baldurk 2017-05-09 17:28:38 +01:00
  • 8f70762ed6 Add a release target for linux clang builds baldurk 2017-05-09 16:37:06 +01:00
  • c18b9147aa Tidy up travis scripts to only set the active build type variables baldurk 2017-05-09 16:35:22 +01:00
  • dd3f3aa91b When setting command buffer names in vulkan, propagate to baked cmds baldurk 2017-05-09 15:23:55 +01:00
  • 89246077fa Ignore Workgroup globals for the purposes of shader reflection baldurk 2017-05-09 15:21:15 +01:00
  • c18e846c69 Fix a broken UTF-8 string on Qt MSVC builds baldurk 2017-05-09 15:20:42 +01:00
  • b8d7726822 Make SPIR-V disassembly more robust over empty structs or cbuffers baldurk 2017-05-09 15:20:27 +01:00
  • 8c68bc4ae8 Add new alias for param check layer baldurk 2017-05-09 15:14:57 +01:00
  • 385f54d523 GL_UNSIGNED_BYTE mapped to CompType::UNorm in MakeResourceFormat. Michael RennieandBaldur Karlsson 2017-05-08 13:48:25 +01:00
  • f19e67bb59 Thumbnail generation fix on GLES by glReadPixels(RGBA) instead of RGB. Michael RennieandBaldur Karlsson 2017-05-05 17:50:49 +01:00
  • 5fd460ecba Add BGRA8_EXT support for the emulated glGetInternalFormat Peter GalandBaldur Karlsson 2017-05-05 18:05:02 +02:00
  • c854294dc8 Add calls to XInitThreads() to allow driver multithreading optimisations baldurk 2017-05-05 16:45:29 +01:00
  • 023cb57c66 Work around nvidia driver bug with EXT_dsa access to VAO leaking state baldurk 2017-05-05 09:00:53 +01:00
  • bbff0fce1c Implement row colouring and tree colouring in event browser. baldurk 2017-05-04 20:33:49 +01:00
  • ab432f24fc Implement the UI option for preferring monospaced font baldurk 2017-05-04 16:00:51 +01:00
  • 0b868e45c0 Explicitly set a fixed-width font for scintilla editors baldurk 2017-05-04 15:32:53 +01:00
  • c4740054ca Fix restoring VAO state with double-formatted attribs baldurk 2017-05-04 15:00:24 +01:00
  • 37379043a1 Copy adb.exe and dlls into distribution if it exists under $ANDROID_SDK baldurk 2017-05-04 12:21:21 +01:00