mirror of
https://github.com/baldurk/renderdoc.git
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856c838def
* In a previous update in 2021 many copyright ranges were truncated accidentally, and some files have been copy-pasted with wrong years. These dates have been fixed based on git history and original copyright messages.
370 lines
11 KiB
C++
370 lines
11 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2025-2026 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "vk_test.h"
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RD_TEST(VK_Groupshared, VulkanGraphicsTest)
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{
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static constexpr const char *Description = "Test of compute shader that uses groupshared memory.";
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std::string comp = R"EOSHADER(
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#version 460 core
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#define MAX_THREADS 64
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layout(push_constant) uniform PushData
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{
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uint test;
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} push;
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layout(binding = 0, std430) buffer indataBuf
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{
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float indata[MAX_THREADS];
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};
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layout(binding = 1, std430) buffer outdataBuf
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{
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vec4 outdata[MAX_THREADS];
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};
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shared float gsmData[MAX_THREADS];
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shared int gsmIntData[MAX_THREADS];
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shared int gInt;
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#define IsTest(x) (push.test == x)
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float GetGSMValue(uint i)
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{
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return gsmData[i % MAX_THREADS];
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}
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int GetGSMIntValue(uint i)
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{
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return gsmIntData[i % MAX_THREADS];
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}
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layout(local_size_x = MAX_THREADS, local_size_y = 1, local_size_z = 1) in;
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#define GroupMemoryBarrierWithGroupSync() memoryBarrierShared();groupMemoryBarrier();barrier();
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void main()
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{
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uvec3 gid = gl_LocalInvocationID;
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if(gl_LocalInvocationID.x == 0)
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{
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for(int i=0; i < MAX_THREADS; i++) gsmData[i] = 1.25f;
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for(int i=0; i < MAX_THREADS; i++) gsmIntData[i] = 125;
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gInt = 25;
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}
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GroupMemoryBarrierWithGroupSync();
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vec4 outval = vec4(0.0);
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int u = int(gid.x);
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if (IsTest(0))
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{
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// first write, should be the init value for all threads
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outval.x = GetGSMValue(gid.x);
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gsmData[gid.x] = indata[gid.x];
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// second write, should be the read value because we're reading our own value
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outval.y = GetGSMValue(gid.x);
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GroupMemoryBarrierWithGroupSync();
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// third write, should be our pairwise neighbour's value
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outval.z = GetGSMValue(gid.x ^ 1);
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// do calculation with our neighbour
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float value = (1.0f + GetGSMValue(gid.x)) * (1.0f + GetGSMValue(gid.x ^ 1));
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GroupMemoryBarrierWithGroupSync();
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gsmData[gid.x] = value;
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GroupMemoryBarrierWithGroupSync();
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// fourth write, our neighbour should be identical to our value
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outval.w = GetGSMValue(gid.x) == GetGSMValue(gid.x ^ 1) ? 9.99f : -9.99f;
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}
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else if (IsTest(1))
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{
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gsmData[gid.x] = float(gid.x);
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gsmData[gid.x] += 10.0f;
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GroupMemoryBarrierWithGroupSync();
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outval.x = GetGSMValue(gid.x);
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outval.y = GetGSMValue(gid.x + 1);
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GroupMemoryBarrierWithGroupSync();
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gsmData[gid.x] += 10.0f;
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GroupMemoryBarrierWithGroupSync();
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outval.z = GetGSMValue(gid.x + 2);
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GroupMemoryBarrierWithGroupSync();
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gsmData[gid.x] += 10.0f;
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GroupMemoryBarrierWithGroupSync();
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outval.w = GetGSMValue(gid.x + 3);
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}
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else if (IsTest(2))
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{
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// Deliberately no sync to test debugger behaviour not GPU correctness
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// Debugger should see the initial value of 1.25f for all of GSM
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gsmData[gid.x] = float(gid.x);
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outval.x = GetGSMValue(gid.x);
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outval.y = GetGSMValue(gid.x + 1);
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outval.z = GetGSMValue(gid.x + 2);
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outval.w = GetGSMValue(gid.x + 3);
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}
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else if (IsTest(3))
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{
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int value = int(indata[gid.x] * 100.0);
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gsmIntData[gid.x] = u;
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GroupMemoryBarrierWithGroupSync();
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atomicAdd(gsmIntData[u], value);
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atomicAdd(gsmIntData[u], -value);
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GroupMemoryBarrierWithGroupSync();
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outval.x = float(GetGSMIntValue(u+0));
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outval.y = float(GetGSMIntValue(u+1));
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outval.z = float(GetGSMIntValue(u+2));
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outval.w = float(GetGSMIntValue(u+3));
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}
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else if (IsTest(4))
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{
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int value = int(indata[gid.x] * 100.0);
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gsmIntData[gid.x] = u;
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GroupMemoryBarrierWithGroupSync();
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atomicAnd(gsmIntData[u], value);
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GroupMemoryBarrierWithGroupSync();
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outval.x = float(GetGSMIntValue(u+0));
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outval.y = float(GetGSMIntValue(u+1));
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outval.z = float(GetGSMIntValue(u+2));
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outval.w = float(GetGSMIntValue(u+3));
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}
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else if (IsTest(5))
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{
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int value = int(indata[gid.x] * 100.0);
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gsmIntData[gid.x] = u;
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GroupMemoryBarrierWithGroupSync();
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atomicOr(gsmIntData[u], value);
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GroupMemoryBarrierWithGroupSync();
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outval.x = float(GetGSMIntValue(u+0));
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outval.y = float(GetGSMIntValue(u+1));
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outval.z = float(GetGSMIntValue(u+2));
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outval.w = float(GetGSMIntValue(u+3));
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}
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else if (IsTest(6))
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{
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int value = int(indata[gid.x] * 100.0);
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gsmIntData[gid.x] = u;
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GroupMemoryBarrierWithGroupSync();
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atomicXor(gsmIntData[u], value);
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atomicXor(gsmIntData[u], value);
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GroupMemoryBarrierWithGroupSync();
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outval.x = float(GetGSMIntValue(u+0));
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outval.y = float(GetGSMIntValue(u+1));
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outval.z = float(GetGSMIntValue(u+2));
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outval.w = float(GetGSMIntValue(u+3));
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}
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else if (IsTest(7))
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{
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int value = int(indata[gid.x] * 100.0);
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gsmIntData[gid.x] = u;
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GroupMemoryBarrierWithGroupSync();
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atomicMin(gsmIntData[u], value);
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GroupMemoryBarrierWithGroupSync();
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outval.x = float(GetGSMIntValue(u+0));
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outval.y = float(GetGSMIntValue(u+1));
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outval.z = float(GetGSMIntValue(u+2));
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outval.w = float(GetGSMIntValue(u+3));
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}
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else if (IsTest(8))
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{
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int value = int(indata[gid.x] * 100.0);
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gsmIntData[gid.x] = u;
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GroupMemoryBarrierWithGroupSync();
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atomicMax(gsmIntData[u], value);
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GroupMemoryBarrierWithGroupSync();
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outval.x = float(GetGSMIntValue(u+0));
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outval.y = float(GetGSMIntValue(u+1));
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outval.z = float(GetGSMIntValue(u+2));
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outval.w = float(GetGSMIntValue(u+3));
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}
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else if (IsTest(9))
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{
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int value = int(indata[gid.x] * 100.0);
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gsmIntData[gid.x] = u;
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GroupMemoryBarrierWithGroupSync();
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int original = atomicExchange(gsmIntData[u], value);
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GroupMemoryBarrierWithGroupSync();
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outval.x = float(GetGSMIntValue(u+0));
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outval.y = float(GetGSMIntValue(u+1));
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outval.z = float(GetGSMIntValue(u+2));
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outval.w = float(GetGSMIntValue(u+3));
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}
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else if (IsTest(10))
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{
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int value = int(indata[gid.x] * 100.0);
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gsmIntData[gid.x] = u;
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GroupMemoryBarrierWithGroupSync();
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int original = atomicCompSwap(gsmIntData[u], value, value+1);
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GroupMemoryBarrierWithGroupSync();
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outval.x = float(GetGSMIntValue(u+0));
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outval.y = float(GetGSMIntValue(u+1));
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outval.z = float(GetGSMIntValue(u+2));
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outval.w = float(GetGSMIntValue(u+3));
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}
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else if (IsTest(11))
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{
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int value = int(indata[gid.x] * 100.0);
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gsmIntData[gid.x] = u;
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GroupMemoryBarrierWithGroupSync();
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atomicCompSwap(gsmIntData[u], value, value+1);
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GroupMemoryBarrierWithGroupSync();
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outval.x = float(GetGSMIntValue(u+0));
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outval.y = float(GetGSMIntValue(u+1));
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outval.z = float(GetGSMIntValue(u+2));
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outval.w = float(GetGSMIntValue(u+3));
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}
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else if (IsTest(12))
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{
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GroupMemoryBarrierWithGroupSync();
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outval.x = gInt;
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GroupMemoryBarrierWithGroupSync();
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atomicAdd(gInt,1);
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GroupMemoryBarrierWithGroupSync();
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outval.y = gInt;
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GroupMemoryBarrierWithGroupSync();
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atomicAdd(gInt,1);
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GroupMemoryBarrierWithGroupSync();
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outval.z = gInt;
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GroupMemoryBarrierWithGroupSync();
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atomicAdd(gInt,1);
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GroupMemoryBarrierWithGroupSync();
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outval.w = gInt;
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}
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outdata[gid.x] = outval;
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}
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)EOSHADER";
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int main()
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{
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// initialise, create window, create context, etc
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if(!Init())
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return 3;
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VkDescriptorSetLayout setLayout = createDescriptorSetLayout(vkh::DescriptorSetLayoutCreateInfo({
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{0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT},
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{1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_COMPUTE_BIT},
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}));
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VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo(
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{setLayout}, {vkh::PushConstantRange(VK_SHADER_STAGE_ALL, 0, 4)}));
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VkPipeline pipe = createComputePipeline(vkh::ComputePipelineCreateInfo(
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layout, CompileShaderModule(comp, ShaderLang::glsl, ShaderStage::comp)));
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VkDescriptorSet descSet = allocateDescriptorSet(setLayout);
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float values[64];
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for(int i = 0; i < 64; i++)
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values[i] = RANDF(1.0f, 100.0f);
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AllocatedBuffer inBuf(this,
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vkh::BufferCreateInfo(sizeof(values), VK_BUFFER_USAGE_STORAGE_BUFFER_BIT),
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VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
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inBuf.upload(values);
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AllocatedBuffer outBuf(
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this,
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vkh::BufferCreateInfo(sizeof(Vec4f) * 64, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
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VK_BUFFER_USAGE_TRANSFER_DST_BIT),
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VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
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vkh::updateDescriptorSets(
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device, {
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vkh::WriteDescriptorSet(descSet, 0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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{vkh::DescriptorBufferInfo(inBuf.buffer)}),
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vkh::WriteDescriptorSet(descSet, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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{vkh::DescriptorBufferInfo(outBuf.buffer)}),
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});
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int numCompTests = 0;
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size_t pos = 0;
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while(pos != std::string::npos)
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{
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pos = comp.find("IsTest(", pos);
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if(pos == std::string::npos)
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break;
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pos += sizeof("IsTest(") - 1;
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numCompTests = std::max(numCompTests, atoi(comp.c_str() + pos) + 1);
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}
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while(Running())
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{
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VkCommandBuffer cmd = GetCommandBuffer();
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vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
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VkImage swapimg = StartUsingBackbuffer(cmd);
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vkh::cmdClearImage(cmd, swapimg, vkh::ClearColorValue(0.2f, 0.2f, 0.2f, 1.0f));
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vkh::cmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, {descSet}, {});
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vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
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pushMarker(cmd, "Compute Tests");
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for(int i = 0; i < numCompTests; ++i)
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{
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vkh::cmdPipelineBarrier(
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cmd, {},
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{vkh::BufferMemoryBarrier(VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
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outBuf.buffer)});
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vkCmdFillBuffer(cmd, outBuf.buffer, 0, sizeof(Vec4f) * 64, 0);
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vkh::cmdPipelineBarrier(
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cmd, {},
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{vkh::BufferMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_WRITE_BIT,
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outBuf.buffer)});
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vkh::cmdPushConstants(cmd, layout, i);
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vkCmdDispatch(cmd, 1, 1, 1);
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}
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popMarker(cmd);
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FinishUsingBackbuffer(cmd);
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vkEndCommandBuffer(cmd);
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SubmitAndPresent({cmd});
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}
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return 0;
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}
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};
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REGISTER_TEST();
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