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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-16 12:37:08 +00:00
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renderdoc/renderdocui
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baldurk 3d9a32d4e0 Autosize the compute shader row, to account for the debug bit wrapping
2016-09-23 13:03:45 +02:00
..
3rdparty
Handle duplicate contents being returned and dummy them. Refs #310
2016-08-01 22:22:50 +02:00
Code
Divide up register spaces by shader stage (namespacing same as DX11)
2016-09-23 11:41:16 +02:00
Controls
Detect "infinite" ranges (even if the endpoints are finite) in tex range
2016-09-09 20:53:20 +02:00
Interop
Divide up register spaces by shader stage (namespacing same as DX11)
2016-09-23 11:41:16 +02:00
Plugins
…
Properties
Bump version information to v0.32
2016-09-13 19:24:27 +02:00
Resources
Add a remote/virtual open file dialog for browsing over the network
2016-08-19 17:26:30 +02:00
Windows
Autosize the compute shader row, to account for the debug bit wrapping
2016-09-23 13:03:45 +02:00
app.config
…
renderdocui.csproj
Add D3D12 pipeline state (state and viewer duplicated from D3D11)
2016-09-22 12:05:47 +02:00
Settings.cs
…
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