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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-02 04:41:08 +00:00
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0178ea6bb944ce7dc0233bc7a3fc00a0e44d0c8e
renderdoc/renderdocui/Code
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baldurk 7cf7fc0c34 NULL out D3D12 pipeline state on close
2016-10-12 16:50:21 +02:00
..
AppMain.cs
…
Cameras.cs
[Coverity] Fix some null checks
2016-09-14 18:28:53 +02:00
CommonPipelineState.cs
Divide up register spaces by shader stage (namespacing same as DX11)
2016-09-23 11:41:16 +02:00
Core.cs
NULL out D3D12 pipeline state on close
2016-10-12 16:50:21 +02:00
FormatElement.cs
…
Helpers.cs
…
LogViewerForm.cs
…
PersistantConfig.cs
Enable SPIR-V External Disassembler Tool
2016-10-06 13:02:23 +02:00
RenderManager.cs
Allow shutting down the active remote server
2016-09-13 16:07:57 +02:00
Win32PInvoke.cs
…
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