Files
renderdoc/renderdocui/Windows
baldurk 04f1d4a378 Centralise debug message processing, and allow adding custom warnings
* This will allow the adding of things like 'redundant api call' for calls
  that have no effect, as well as potential problems like drawing with an
  empty viewport, or similar things that are common problems. Reading out-
  of-bounds on buffers etc is a good example of 'defined' behaviour that
  is probably not desired.
* These heuristics could also identify potential performance problems.
* It also supports adding debug messages after log-load time, so you could
  do an additional extra-strength pass, or do a detailed check of one
  draw call (e.g. a broken draw, to try and figure out the problem). If
  there are any unread debug messages, the status bar will flash and the
  debug messages window will show a count as (N).
2015-01-11 00:20:50 +00:00
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