Files
renderdoc/qrenderdoc/Widgets/CustomPaintWidget.cpp
T
baldurk 094c4164dc Refactor qrenderdoc to provide stable, clean and deliberate API
* Note, this API is still in-flux and beta, so there may still be some
  more changes before it's 'stable', and even then it will still be
  subject to some amount of change.
* This API is then exposed to python via SWIG bindings and hides
  internals that don't need to be visible, and means the actual API is
  easier to work with.
* We also use this API to reduce inter-dependencies between different
  windows that need to interact with each other at a high level.
* The naming is python/standard RenderDoc TitleCase method names, not
  Qt style camelCase methods.

# Conflicts:
#	qrenderdoc/Windows/PipelineState/D3D11PipelineStateViewer.cpp
#	qrenderdoc/Windows/TextureViewer.cpp
2017-04-18 14:57:43 +01:00

117 lines
3.1 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2017 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "CustomPaintWidget.h"
#include <math.h>
#include <QPainter>
#include "Code/CaptureContext.h"
#include "renderdoc_replay.h"
CustomPaintWidget::CustomPaintWidget(QWidget *parent) : QWidget(parent)
{
m_Ctx = NULL;
m_Output = NULL;
setAttribute(Qt::WA_OpaquePaintEvent);
setMouseTracking(true);
}
CustomPaintWidget::CustomPaintWidget(ICaptureContext *c, QWidget *parent) : QWidget(parent)
{
m_Ctx = c;
m_Output = NULL;
setAttribute(Qt::WA_OpaquePaintEvent);
if(c)
setAttribute(Qt::WA_PaintOnScreen);
setMouseTracking(true);
}
CustomPaintWidget::~CustomPaintWidget()
{
}
void CustomPaintWidget::mousePressEvent(QMouseEvent *e)
{
emit clicked(e);
}
void CustomPaintWidget::mouseDoubleClickEvent(QMouseEvent *event)
{
emit(doubleClicked(event));
}
void CustomPaintWidget::mouseMoveEvent(QMouseEvent *e)
{
emit mouseMove(e);
}
void CustomPaintWidget::wheelEvent(QWheelEvent *e)
{
emit mouseWheel(e);
}
void CustomPaintWidget::resizeEvent(QResizeEvent *e)
{
emit resize(e);
}
void CustomPaintWidget::keyPressEvent(QKeyEvent *e)
{
emit keyPress(e);
}
void CustomPaintWidget::keyReleaseEvent(QKeyEvent *e)
{
emit keyRelease(e);
}
void CustomPaintWidget::paintEvent(QPaintEvent *e)
{
if(m_Ctx)
{
if(m_Output != NULL)
m_Ctx->Renderer().AsyncInvoke([this](IReplayRenderer *r) { m_Output->Display(); });
}
else if(m_Dark == m_Light)
{
QPainter p(this);
p.fillRect(rect(), m_Dark);
}
else
{
int numX = (int)ceil((float)rect().width() / 64.0f);
int numY = (int)ceil((float)rect().height() / 64.0f);
QPainter p(this);
for(int x = 0; x < numX; x++)
{
for(int y = 0; y < numY; y++)
{
QColor &col = ((x % 2) == (y % 2)) ? m_Dark : m_Light;
p.fillRect(QRect(x * 64, y * 64, 64, 64), col);
}
}
}
}