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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-09 01:00:51 +00:00
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renderdoc/renderdoc
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baldurk a001f35329 Output UVs in [0,1] from blit shader, for custom vis shaders. Refs #304
2016-07-25 11:39:49 +02:00
..
3rdparty
…
api
Report supported windowing systems from replay, and choose which to use
2016-07-22 18:23:30 +02:00
common
[Coverity] Remove use of rand() now SetFrameEvent takes 'bool force'
2016-07-20 16:01:48 +02:00
core
Pass selected slice/face and sample idx to custom vis shaders. Refs #304
2016-07-25 11:39:47 +02:00
data
Output UVs in [0,1] from blit shader, for custom vis shaders. Refs #304
2016-07-25 11:39:49 +02:00
driver
Pass selected slice/face and sample idx to custom vis shaders. Refs #304
2016-07-25 11:39:47 +02:00
hooks
…
maths
…
os
Report supported windowing systems from replay, and choose which to use
2016-07-22 18:23:30 +02:00
replay
Pass selected slice/face and sample idx to custom vis shaders. Refs #304
2016-07-25 11:39:47 +02:00
serialise
[Coverity] Add paranoia protection around left-shift in double printing
2016-07-20 16:58:52 +02:00
CMakeLists.txt
Fix missed rename of files
2016-07-22 15:48:07 +02:00
renderdoc.config
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renderdoc.creator
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renderdoc.files
…
renderdoc.includes
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renderdoc.vcxproj
Rename spv/ folder back to glsl/ (hope this will make better history)
2016-07-22 02:44:37 +02:00
renderdoc.vcxproj.filters
Rename spv/ folder back to glsl/ (hope this will make better history)
2016-07-22 02:44:37 +02:00
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