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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-13 05:20:45 +00:00
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13b09e410bb481b7349fb9e0005e59675b187685
renderdoc/renderdocui/Windows/PipelineState
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baldurk 96e0444183 Hook up SO stream elements to open buffer viewers properly.
2016-08-25 21:07:40 +02:00
..
D3D11PipelineStateViewer.cs
Hook up SO stream elements to open buffer viewers properly.
2016-08-25 21:07:40 +02:00
D3D11PipelineStateViewer.Designer.cs
Hook up SO stream elements to open buffer viewers properly.
2016-08-25 21:07:40 +02:00
D3D11PipelineStateViewer.resx
Add support for D3D11.3 and D3D11.4 (minor). Refs #235. Refs #145
2016-06-21 21:08:26 +02:00
GLPipelineStateViewer.cs
Expose the different local and remote renderers to the UI
2016-08-24 15:53:58 +02:00
GLPipelineStateViewer.Designer.cs
Fix a lot of high-contrast inconsistencies or brokenness. Refs #315
2016-08-05 12:46:56 +02:00
GLPipelineStateViewer.resx
Add HTML pipeline export for GL, and minor tweaks on Vulkan/D3D11
2016-06-09 17:37:16 -07:00
PipelineStateViewer.cs
Expose the different local and remote renderers to the UI
2016-08-24 15:53:58 +02:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Fix potential crash if drawcall is null when showing empty ibuffer
2016-08-05 12:54:13 +02:00
VulkanPipelineStateViewer.Designer.cs
Fix a lot of high-contrast inconsistencies or brokenness. Refs #315
2016-08-05 12:46:56 +02:00
VulkanPipelineStateViewer.resx
…
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