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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-15 02:56:50 +00:00
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1480b81490b52db13781b3a3c55f2b9e7ee70eb9
renderdoc/renderdocui
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baldurk 5869e9c1bf Handle baseVertex as signed, separately from vertexOffset. Refs #228
2016-03-24 18:50:04 +01:00
..
3rdparty
Rename 'Profile' target in visual studio to 'Development'
2016-02-28 11:33:23 +01:00
Code
Keep pan consistent when switching between integer multiple textures
2016-02-21 16:37:58 +01:00
Controls
Fix a long-standing silly bug. Vertical and Horizontal were reversed
2016-02-28 11:52:07 +01:00
Interop
Handle baseVertex as signed, separately from vertexOffset. Refs #228
2016-03-24 18:50:04 +01:00
Plugins
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
Properties
Add a "load texture as a buffer view" button. Refs #141
2016-02-24 00:43:57 +01:00
Resources
Add a "load texture as a buffer view" button. Refs #141
2016-02-24 00:43:57 +01:00
Windows
Handle baseVertex as signed, separately from vertexOffset. Refs #228
2016-03-24 18:50:04 +01:00
app.config
…
renderdocui.csproj
Rename 'Profile' target in visual studio to 'Development'
2016-02-28 11:33:23 +01:00
Settings.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
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