Files
renderdoc/qrenderdoc/Windows/Dialogs/SettingsDialog.cpp
T
baldurk 0f019eafb9 Add option to make shader search paths non-recursive
* For very large shader symbol stores especially those on network drives, the
  bad behaviour that PIX has to recursively search all possible subdirectories
  and enumerate all files can be really slow. Most of the time a file is
  identified by its hash filename and looked up directly - if that isn't a hit,
  in many cases users would rather a fast exit to having no symbols.
2025-04-16 17:39:51 +01:00

1398 lines
39 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2025 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "SettingsDialog.h"
#include <float.h>
#include <math.h>
#include <QFontDatabase>
#include <QKeyEvent>
#include <QTextEdit>
#include <QToolButton>
#include "Code/Interface/QRDInterface.h"
#include "Code/QRDUtils.h"
#include "Styles/StyleData.h"
#include "Widgets/OrderedListEditor.h"
#include "Widgets/ReplayOptionsSelector.h"
#include "CaptureDialog.h"
#include "ConfigEditor.h"
#include "ui_SettingsDialog.h"
SettingsDialog::SettingsDialog(ICaptureContext &ctx, QWidget *parent)
: QDialog(parent), ui(new Ui::SettingsDialog), m_Ctx(ctx)
{
ui->setupUi(this);
m_Init = true;
m_ReplayOptions = new ReplayOptionsSelector(m_Ctx, false, this);
ui->replayOptionsLayout->insertWidget(0, m_ReplayOptions);
QString styleChooseTooltip = ui->UIStyle->toolTip();
for(int i = 0; i < StyleData::numAvailable; i++)
styleChooseTooltip += lit("<br>- ") + StyleData::availStyles[i].styleDescription;
ui->UIStyle->setToolTip(styleChooseTooltip);
ui->UIStyle_label->setToolTip(styleChooseTooltip);
for(int i = 0; i < StyleData::numAvailable; i++)
ui->UIStyle->addItem(StyleData::availStyles[i].styleName);
QFontDatabase fontdb;
QStringList fontFamilies = fontdb.families();
fontFamilies.insert(0, tr("Default (%1)").arg(Formatter::DefaultFontFamily()));
ui->Font_Family->addItems(fontFamilies);
int curFontOption = -1;
for(int i = 0; i < ui->Font_Family->count(); i++)
{
if(ui->Font_Family->itemText(i) == m_Ctx.Config().Font_Family)
{
curFontOption = i;
break;
}
}
if(m_Ctx.Config().Font_Family.isEmpty() || curFontOption < 0)
curFontOption = 0;
ui->Font_Family->setCurrentIndex(curFontOption);
// remove the default again
fontFamilies.removeAt(0);
// remove any non-fixed width fonts
for(int i = 0; i < fontFamilies.count();)
{
if(!fontdb.isFixedPitch(fontFamilies[i]))
{
fontFamilies.removeAt(i);
// check i again
continue;
}
// move to the next
i++;
}
// re-add the default
fontFamilies.insert(0, tr("Default (%1)").arg(Formatter::DefaultMonoFontFamily()));
ui->Font_MonoFamily->addItems(fontFamilies);
curFontOption = -1;
for(int i = 0; i < ui->Font_MonoFamily->count(); i++)
{
if(ui->Font_MonoFamily->itemText(i) == m_Ctx.Config().Font_MonoFamily)
{
curFontOption = i;
break;
}
}
if(m_Ctx.Config().Font_MonoFamily.isEmpty() || curFontOption < 0)
curFontOption = 0;
ui->Font_MonoFamily->setCurrentIndex(curFontOption);
ui->Font_GlobalScale->addItems({lit("50%"), lit("75%"), lit("100%"), lit("125%"), lit("150%"),
lit("175%"), lit("200%"), lit("250%"), lit("300%"), lit("400%")});
ui->Font_GlobalScale->setCurrentText(
QString::number(ceil(m_Ctx.Config().Font_GlobalScale * 100)) + lit("%"));
for(int i = 0; i < ui->Font_GlobalScale->count(); i++)
{
if(ui->Font_GlobalScale->currentText() == ui->Font_GlobalScale->itemText(i))
{
ui->Font_GlobalScale->setCurrentIndex(i);
break;
}
}
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
ui->tabWidget->tabBar()->setVisible(false);
for(int i = 0; i < ui->tabWidget->count(); i++)
ui->pages->addItem(ui->tabWidget->tabText(i));
for(int i = 0; i < (int)TimeUnit::Count; i++)
{
ui->EventBrowser_TimeUnit->addItem(UnitSuffix((TimeUnit)i));
}
for(int i = 0; i < (int)OffsetSizeDisplayMode::Count; i++)
{
ui->Formatter_OffsetSizeDisplayMode->addItem((ToStr((OffsetSizeDisplayMode)i)));
}
ui->pages->clearSelection();
ui->pages->item(0)->setSelected(true);
ui->tabWidget->setCurrentIndex(0);
ui->pages->setMinimumWidth(ui->pages->sizeHintForColumn(0));
ui->pages->adjustSize();
for(int i = 0; i < StyleData::numAvailable; i++)
{
if(StyleData::availStyles[i].styleID == m_Ctx.Config().UIStyle)
{
ui->UIStyle->setCurrentIndex(i);
break;
}
}
ui->saveDirectory->setText(m_Ctx.Config().DefaultCaptureSaveDirectory);
ui->tempDirectory->setText(m_Ctx.Config().TemporaryCaptureDirectory);
ui->shaderTools->setColumnCount(2);
ui->shaderTools->setHorizontalHeaderLabels(QStringList() << tr("Tool") << tr("Process"));
ui->shaderTools->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Interactive);
ui->shaderTools->horizontalHeader()->setSectionResizeMode(1, QHeaderView::Stretch);
for(const ShaderProcessingTool &tool : m_Ctx.Config().ShaderProcessors)
addProcessor(tool);
ui->shaderTools->horizontalHeader()->resizeSection(0, 100);
ui->shaderTools->verticalHeader()->setSectionsMovable(true);
ui->shaderTools->verticalHeader()->setMinimumWidth(20);
ui->deleteShaderTool->setEnabled(false);
ui->editShaderTool->setEnabled(false);
ui->ExternalTool_RadeonGPUProfiler->setText(m_Ctx.Config().ExternalTool_RadeonGPUProfiler);
ui->TextureViewer_ResetRange->setChecked(m_Ctx.Config().TextureViewer_ResetRange);
ui->TextureViewer_PerTexSettings->setChecked(m_Ctx.Config().TextureViewer_PerTexSettings);
ui->TextureViewer_PerTexYFlip->setChecked(m_Ctx.Config().TextureViewer_PerTexYFlip);
ui->CheckUpdate_AllowChecks->setChecked(m_Ctx.Config().CheckUpdate_AllowChecks);
ui->Font_PreferMonospaced->setChecked(m_Ctx.Config().Font_PreferMonospaced);
ui->TextureViewer_PerTexYFlip->setEnabled(ui->TextureViewer_PerTexSettings->isChecked());
ui->AlwaysReplayLocally->setChecked(m_Ctx.Config().AlwaysReplayLocally);
{
const SDObject *getPaths = RENDERDOC_GetConfigSetting("DXBC.Debug.SearchDirPaths");
if(!getPaths)
{
ui->chooseSearchPaths->setEnabled(false);
}
}
#if !defined(Q_OS_WIN32)
ui->chooseIgnoresLabel->hide();
ui->chooseIgnores->hide();
#endif
{
const SDObject *getPaths = RENDERDOC_GetConfigSetting("Win32.Callstacks.IgnoreList");
if(!getPaths)
{
ui->chooseIgnores->setEnabled(false);
}
}
if(const SDObject *setting = RENDERDOC_GetConfigSetting("DXBC.Disassembly.FriendlyNaming"))
{
ui->ShaderViewer_FriendlyNaming->setChecked(setting->AsBool());
}
else
{
ui->ShaderViewer_FriendlyNaming->setEnabled(false);
}
if(const SDObject *setting = RENDERDOC_GetConfigSetting("AMD.RGP.Enable"))
{
ui->ExternalTool_RGPIntegration->setChecked(setting->AsBool());
}
else
{
ui->ExternalTool_RGPIntegration->setEnabled(false);
}
if(const SDObject *setting = RENDERDOC_GetConfigSetting("Android.SDKDirPath"))
{
ui->Android_SDKPath->setText(setting->AsString());
}
else
{
ui->Android_SDKPath->setEnabled(false);
ui->browseAndroidSDKPath->setEnabled(false);
}
if(const SDObject *setting = RENDERDOC_GetConfigSetting("Android.JDKDirPath"))
{
ui->Android_JDKPath->setText(setting->AsString());
}
else
{
ui->Android_JDKPath->setEnabled(false);
ui->browseJDKPath->setEnabled(false);
}
if(const SDObject *setting = RENDERDOC_GetConfigSetting("Android.MaxConnectTimeout"))
{
ui->Android_MaxConnectTimeout->setValue(setting->AsUInt32());
}
else
{
ui->Android_MaxConnectTimeout->setEnabled(false);
}
#if RENDERDOC_ANALYTICS_ENABLE
if(m_Ctx.Config().Analytics_TotalOptOut)
{
ui->analyticsAutoSubmit->setChecked(false);
ui->analyticsManualCheck->setChecked(false);
ui->analyticsOptOut->setChecked(true);
// once we've started with analytics disabled, only a restart can re-enable them.
ui->analyticsAutoSubmit->setText(ui->analyticsAutoSubmit->text() + tr(" (Requires Restart)"));
ui->analyticsManualCheck->setText(ui->analyticsManualCheck->text() + tr(" (Requires Restart)"));
}
else if(m_Ctx.Config().Analytics_ManualCheck)
{
ui->analyticsAutoSubmit->setChecked(false);
ui->analyticsManualCheck->setChecked(true);
ui->analyticsOptOut->setChecked(false);
}
else
{
ui->analyticsAutoSubmit->setChecked(true);
ui->analyticsManualCheck->setChecked(false);
ui->analyticsOptOut->setChecked(false);
}
#else
ui->analyticsDescribeLabel->setText(tr("Analytics was disabled at compile time."));
ui->analyticsAutoSubmit->setEnabled(false);
ui->analyticsManualCheck->setEnabled(false);
ui->analyticsOptOut->setEnabled(false);
#endif
ui->AllowGlobalHook->setChecked(m_Ctx.Config().AllowGlobalHook);
ui->AllowProcessInject->setChecked(m_Ctx.Config().AllowProcessInject);
ui->EventBrowser_TimeUnit->setCurrentIndex((int)m_Ctx.Config().EventBrowser_TimeUnit);
ui->EventBrowser_AddFake->setChecked(m_Ctx.Config().EventBrowser_AddFake);
ui->EventBrowser_ApplyColors->setChecked(m_Ctx.Config().EventBrowser_ApplyColors);
ui->EventBrowser_ColorEventRow->setChecked(m_Ctx.Config().EventBrowser_ColorEventRow);
ui->Comments_ShowOnLoad->setChecked(m_Ctx.Config().Comments_ShowOnLoad);
ui->Formatter_MinFigures->setValue(m_Ctx.Config().Formatter_MinFigures);
ui->Formatter_MaxFigures->setValue(m_Ctx.Config().Formatter_MaxFigures);
ui->Formatter_NegExp->setValue(m_Ctx.Config().Formatter_NegExp);
ui->Formatter_PosExp->setValue(m_Ctx.Config().Formatter_PosExp);
ui->Formatter_OffsetSizeDisplayMode->setCurrentIndex(
(int)m_Ctx.Config().Formatter_OffsetSizeDisplayMode);
if(!RENDERDOC_CanGlobalHook())
{
ui->AllowGlobalHook->setEnabled(false);
QString disabledTooltip = tr("Global hooking is not supported on this platform");
ui->AllowGlobalHook->setToolTip(disabledTooltip);
ui->globalHookLabel->setToolTip(disabledTooltip);
}
// process injection is not supported on non-Windows
#if !defined(Q_OS_WIN32)
ui->injectProcLabel->setVisible(false);
ui->AllowProcessInject->setVisible(false);
#endif
m_Init = false;
QObject::connect(ui->Font_GlobalScale->lineEdit(), &QLineEdit::returnPressed, this,
&SettingsDialog::Font_GlobalScale_returnPressed);
QObject::connect(ui->shaderTools->verticalHeader(), &QHeaderView::sectionMoved, this,
&SettingsDialog::shaderTools_rowMoved);
QObject::connect(ui->Formatter_MinFigures, OverloadedSlot<int>::of(&QSpinBox::valueChanged), this,
&SettingsDialog::formatter_valueChanged);
QObject::connect(ui->Formatter_MaxFigures, OverloadedSlot<int>::of(&QSpinBox::valueChanged), this,
&SettingsDialog::formatter_valueChanged);
QObject::connect(ui->Formatter_NegExp, OverloadedSlot<int>::of(&QSpinBox::valueChanged), this,
&SettingsDialog::formatter_valueChanged);
QObject::connect(ui->Formatter_PosExp, OverloadedSlot<int>::of(&QSpinBox::valueChanged), this,
&SettingsDialog::formatter_valueChanged);
}
SettingsDialog::~SettingsDialog()
{
m_Ctx.Config().DefaultReplayOptions = m_ReplayOptions->options();
m_Ctx.Config().Save();
if(m_NeedRefresh)
m_Ctx.RefreshStatus();
delete ui;
}
void SettingsDialog::focusItem(QString item)
{
for(int i = 0; i < ui->tabWidget->count(); i++)
{
QWidget *w = ui->tabWidget->widget(i)->findChild<QWidget *>(item);
if(w)
{
ui->tabWidget->setCurrentIndex(i);
w->setFocus(Qt::MouseFocusReason);
return;
}
}
qCritical() << "Couldn't find" << item << "to focus on settings dialog";
}
void SettingsDialog::on_pages_itemSelectionChanged()
{
QList<QListWidgetItem *> sel = ui->pages->selectedItems();
if(sel.empty())
{
ui->pages->item(ui->tabWidget->currentIndex())->setSelected(true);
}
else
{
ui->tabWidget->setCurrentIndex(ui->pages->row(sel[0]));
}
}
void SettingsDialog::on_okButton_accepted()
{
setResult(1);
accept();
}
void SettingsDialog::on_Font_Family_currentIndexChanged(int index)
{
if(m_Init)
return;
if(index == 0)
m_Ctx.Config().Font_Family.clear();
else
m_Ctx.Config().Font_Family = ui->Font_Family->currentText();
m_Ctx.Config().SetupFormatting();
m_Ctx.Config().Save();
}
void SettingsDialog::on_Font_MonoFamily_currentIndexChanged(int index)
{
if(m_Init)
return;
if(index == 0)
m_Ctx.Config().Font_MonoFamily.clear();
else
m_Ctx.Config().Font_MonoFamily = ui->Font_MonoFamily->currentText();
m_Ctx.Config().SetupFormatting();
m_Ctx.Config().Save();
}
void SettingsDialog::on_Font_GlobalScale_currentIndexChanged(int index)
{
Font_GlobalScale_returnPressed();
}
void SettingsDialog::Font_GlobalScale_returnPressed()
{
if(m_Init)
return;
QString scaleText = ui->Font_GlobalScale->currentText().replace(QLatin1Char('%'), QLatin1Char(' '));
bool ok = false;
int scale = scaleText.toInt(&ok);
if(!ok)
scale = 100;
m_Ctx.Config().Font_GlobalScale = (float)(scale) / 100.0f;
m_Ctx.Config().SetupFormatting();
m_Ctx.Config().Save();
}
// general
void SettingsDialog::formatter_valueChanged(int val)
{
m_Ctx.Config().Formatter_MinFigures = ui->Formatter_MinFigures->value();
m_Ctx.Config().Formatter_MaxFigures = ui->Formatter_MaxFigures->value();
m_Ctx.Config().Formatter_NegExp = ui->Formatter_NegExp->value();
m_Ctx.Config().Formatter_PosExp = ui->Formatter_PosExp->value();
m_Ctx.Config().SetupFormatting();
m_Ctx.Config().Save();
}
void SettingsDialog::on_Formatter_OffsetSizeDisplayMode_currentIndexChanged(int index)
{
if(m_Init)
return;
if(index < 0 || index >= (int)OffsetSizeDisplayMode::Count)
return;
m_Ctx.Config().Formatter_OffsetSizeDisplayMode =
(OffsetSizeDisplayMode)(ui->Formatter_OffsetSizeDisplayMode->currentIndex());
m_Ctx.Config().SetupFormatting();
m_Ctx.Config().Save();
m_NeedRefresh = true;
}
void SettingsDialog::on_tempDirectory_textEdited(const QString &dir)
{
if(QDir(dir).exists())
m_Ctx.Config().TemporaryCaptureDirectory = dir;
else
m_Ctx.Config().TemporaryCaptureDirectory = QString();
m_Ctx.Config().Save();
}
void SettingsDialog::on_saveDirectory_textEdited(const QString &dir)
{
if(QDir(dir).exists() || dir.isEmpty())
m_Ctx.Config().DefaultCaptureSaveDirectory = dir;
m_Ctx.Config().Save();
}
void SettingsDialog::on_browseSaveCaptureDirectory_clicked()
{
QString dir =
RDDialog::getExistingDirectory(this, tr("Choose default directory for saving captures"),
m_Ctx.Config().DefaultCaptureSaveDirectory);
if(!dir.isEmpty())
{
m_Ctx.Config().DefaultCaptureSaveDirectory = dir;
ui->saveDirectory->setText(dir);
}
m_Ctx.Config().Save();
}
void SettingsDialog::on_AllowGlobalHook_toggled(bool checked)
{
m_Ctx.Config().AllowGlobalHook = ui->AllowGlobalHook->isChecked();
m_Ctx.Config().Save();
if(m_Ctx.HasCaptureDialog())
m_Ctx.GetCaptureDialog()->UpdateGlobalHook();
}
void SettingsDialog::on_AllowProcessInject_toggled(bool checked)
{
m_Ctx.Config().AllowProcessInject = ui->AllowProcessInject->isChecked();
m_Ctx.Config().Save();
if(m_Ctx.HasCaptureDialog())
m_Ctx.GetCaptureDialog()->UpdateGlobalHook();
}
void SettingsDialog::on_CheckUpdate_AllowChecks_toggled(bool checked)
{
m_Ctx.Config().CheckUpdate_AllowChecks = ui->CheckUpdate_AllowChecks->isChecked();
if(!m_Ctx.Config().CheckUpdate_AllowChecks)
{
m_Ctx.Config().CheckUpdate_UpdateAvailable = false;
m_Ctx.Config().CheckUpdate_UpdateResponse = "";
}
m_Ctx.Config().Save();
}
void SettingsDialog::on_Font_PreferMonospaced_toggled(bool checked)
{
m_Ctx.Config().Font_PreferMonospaced = ui->Font_PreferMonospaced->isChecked();
m_Ctx.Config().SetupFormatting();
m_Ctx.Config().Save();
}
void SettingsDialog::on_AlwaysReplayLocally_toggled(bool checked)
{
m_Ctx.Config().AlwaysReplayLocally = ui->AlwaysReplayLocally->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_analyticsAutoSubmit_toggled(bool checked)
{
if(checked)
{
m_Ctx.Config().Analytics_ManualCheck = false;
m_Ctx.Config().Analytics_TotalOptOut = false;
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_analyticsManualCheck_toggled(bool checked)
{
if(checked)
{
m_Ctx.Config().Analytics_ManualCheck = true;
m_Ctx.Config().Analytics_TotalOptOut = false;
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_analyticsOptOut_toggled(bool checked)
{
if(checked)
{
m_Ctx.Config().Analytics_ManualCheck = false;
m_Ctx.Config().Analytics_TotalOptOut = true;
// immediately disable the analytics collection and ensure it can't send any reports.
Analytics::Disable();
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_analyticsDescribeLabel_linkActivated(const QString &link)
{
Analytics::DocumentReport();
}
// core
void SettingsDialog::on_configEditor_clicked()
{
ConfigEditor editor;
RDDialog::show(&editor);
RENDERDOC_SaveConfigSettings();
}
void SettingsDialog::on_chooseSearchPaths_clicked()
{
QDialog listEditor;
listEditor.setWindowTitle(tr("Shader debug info search paths"));
listEditor.setWindowFlags(listEditor.windowFlags() & ~Qt::WindowContextHelpButtonHint);
OrderedListEditor::CustomProp customProp = {
tr("Recursive"),
tr("Recursively search through all subdirectories"
"under this path to find matching debug files"),
true,
};
OrderedListEditor list(tr("Search Path"),
OrderedItemExtras::BrowseFolder | OrderedItemExtras::Delete, customProp);
QVBoxLayout layout;
QDialogButtonBox okCancel;
okCancel.setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Ok);
layout.addWidget(&list);
layout.addWidget(&okCancel);
QObject::connect(&okCancel, &QDialogButtonBox::accepted, &listEditor, &QDialog::accept);
QObject::connect(&okCancel, &QDialogButtonBox::rejected, &listEditor, &QDialog::reject);
listEditor.setLayout(&layout);
listEditor.resize(750, 500);
const SDObject *getPaths = RENDERDOC_GetConfigSetting("DXBC.Debug.SearchDirPaths");
QStringList items;
QList<bool> recursive;
for(const SDObject *c : *getPaths)
{
items << c->data.str;
recursive << true;
}
const SDObject *getLimitedPaths =
RENDERDOC_GetConfigSetting("Replay.Shader.LimitedSearchDirPaths");
for(const SDObject *c : *getLimitedPaths)
{
int idx = items.indexOf(c->data.str);
if(idx >= 0)
recursive[idx] = false;
}
list.setItemsAndProp(items, recursive);
int res = RDDialog::show(&listEditor);
if(res)
{
items = list.getItems();
recursive = list.getItemProps();
SDObject *setPaths = RENDERDOC_SetConfigSetting("DXBC.Debug.SearchDirPaths");
setPaths->DeleteChildren();
setPaths->ReserveChildren(items.size());
for(int i = 0; i < items.size(); i++)
setPaths->AddAndOwnChild(makeSDString("$el"_lit, items[i]));
SDObject *setLimitedPaths = RENDERDOC_SetConfigSetting("Replay.Shader.LimitedSearchDirPaths");
QStringList limited;
for(int i = 0; i < recursive.count() && i < items.count(); i++)
if(recursive[i] == false)
limited << items[i];
setLimitedPaths->DeleteChildren();
setLimitedPaths->ReserveChildren(limited.size());
for(int i = 0; i < limited.size(); i++)
setLimitedPaths->AddAndOwnChild(makeSDString("$el"_lit, limited[i]));
RENDERDOC_SaveConfigSettings();
}
}
void SettingsDialog::on_chooseIgnores_clicked()
{
QDialog listEditor;
listEditor.setWindowTitle(tr("Ignored DLLs for callstack symbol resolution"));
listEditor.setWindowFlags(listEditor.windowFlags() & ~Qt::WindowContextHelpButtonHint);
OrderedListEditor list(tr("Ignored DLL"), OrderedItemExtras::Delete);
list.setAllowAddition(false);
QVBoxLayout layout;
QDialogButtonBox okCancel;
okCancel.setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Ok);
layout.addWidget(&list);
layout.addWidget(&okCancel);
QObject::connect(&okCancel, &QDialogButtonBox::accepted, &listEditor, &QDialog::accept);
QObject::connect(&okCancel, &QDialogButtonBox::rejected, &listEditor, &QDialog::reject);
listEditor.setLayout(&layout);
const SDObject *getPaths = RENDERDOC_GetConfigSetting("Win32.Callstacks.IgnoreList");
QStringList items;
for(const SDObject *c : *getPaths)
items << c->data.str;
list.setItems(items);
int res = RDDialog::show(&listEditor);
if(res)
{
items = list.getItems();
SDObject *setPaths = RENDERDOC_SetConfigSetting("Win32.Callstacks.IgnoreList");
setPaths->DeleteChildren();
setPaths->ReserveChildren(items.size());
for(int i = 0; i < items.size(); i++)
setPaths->AddAndOwnChild(makeSDString("$el"_lit, items[i]));
RENDERDOC_SaveConfigSettings();
}
}
void SettingsDialog::on_ExternalTool_RGPIntegration_toggled(bool checked)
{
RENDERDOC_SetConfigSetting("AMD.RGP.Enable")->data.basic.b = checked;
RENDERDOC_SaveConfigSettings();
}
void SettingsDialog::on_ExternalTool_RadeonGPUProfiler_textEdited(const QString &rgp)
{
if(QFileInfo::exists(rgp) || rgp.isEmpty())
m_Ctx.Config().ExternalTool_RadeonGPUProfiler = rgp;
m_Ctx.Config().Save();
}
void SettingsDialog::on_browseRGPPath_clicked()
{
QString rgp = RDDialog::getExecutableFileName(
this, tr("Locate RGP executable"),
QFileInfo(m_Ctx.Config().ExternalTool_RadeonGPUProfiler).absoluteDir().path());
if(!rgp.isEmpty())
{
ui->ExternalTool_RadeonGPUProfiler->setText(rgp);
m_Ctx.Config().ExternalTool_RadeonGPUProfiler = rgp;
}
m_Ctx.Config().Save();
}
// texture viewer
void SettingsDialog::on_TextureViewer_PerTexSettings_toggled(bool checked)
{
m_Ctx.Config().TextureViewer_PerTexSettings = ui->TextureViewer_PerTexSettings->isChecked();
ui->TextureViewer_PerTexYFlip->setEnabled(ui->TextureViewer_PerTexSettings->isChecked());
m_Ctx.Config().Save();
}
void SettingsDialog::on_TextureViewer_PerTexYFlip_toggled(bool checked)
{
m_Ctx.Config().TextureViewer_PerTexYFlip = ui->TextureViewer_PerTexYFlip->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_TextureViewer_ChooseShaderDirectories_clicked()
{
QDialog listEditor;
listEditor.setWindowTitle(tr("Custom shaders search directories"));
listEditor.setWindowFlags(listEditor.windowFlags() & ~Qt::WindowContextHelpButtonHint);
OrderedListEditor list(tr("Shaders Directory"), OrderedItemExtras::BrowseFolder);
QVBoxLayout layout;
QDialogButtonBox okCancel;
okCancel.setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Ok);
layout.addWidget(&list);
layout.addWidget(&okCancel);
QObject::connect(&okCancel, &QDialogButtonBox::accepted, &listEditor, &QDialog::accept);
QObject::connect(&okCancel, &QDialogButtonBox::rejected, &listEditor, &QDialog::reject);
listEditor.setLayout(&layout);
QStringList items;
for(const rdcstr &dir : m_Ctx.Config().TextureViewer_ShaderDirs)
{
items.append(dir);
}
list.setItems(items);
int res = RDDialog::show(&listEditor);
if(res)
{
items = list.getItems();
rdcarray<rdcstr> newDirs;
newDirs.resize(items.size());
for(int i = 0; i < items.size(); i++)
{
newDirs[i] = items[i];
}
m_Ctx.Config().TextureViewer_ShaderDirs = newDirs;
}
}
void SettingsDialog::on_TextureViewer_ResetRange_toggled(bool checked)
{
m_Ctx.Config().TextureViewer_ResetRange = ui->TextureViewer_ResetRange->isChecked();
m_Ctx.Config().Save();
}
// shader viewer
void SettingsDialog::on_ShaderViewer_FriendlyNaming_toggled(bool checked)
{
RENDERDOC_SetConfigSetting("DXBC.Disassembly.FriendlyNaming")->data.basic.b = checked;
RENDERDOC_SaveConfigSettings();
}
void SettingsDialog::addProcessor(const ShaderProcessingTool &tool)
{
int row = ui->shaderTools->rowCount();
ui->shaderTools->insertRow(row);
ui->shaderTools->setVerticalHeaderItem(row, new QTableWidgetItem(QString()));
ui->shaderTools->setItem(row, 0, new QTableWidgetItem(tool.name));
ui->shaderTools->setItem(
row, 1,
new QTableWidgetItem(QFormatStr("%1 -> %2").arg(ToQStr(tool.input)).arg(ToQStr(tool.output))));
}
bool SettingsDialog::editTool(int existing, ShaderProcessingTool &tool)
{
QDialog dialog;
dialog.setWindowFlags(dialog.windowFlags() & ~Qt::WindowContextHelpButtonHint);
dialog.setWindowTitle(tr("Configure Shader Processing Tool"));
dialog.resize(400, 0);
QGridLayout grid(&dialog);
QLabel *lab;
lab = new QLabel(tr("Name:"), &dialog);
lab->setAlignment(Qt::AlignRight | Qt::AlignTop);
grid.addWidget(lab, 0, 0, 1, 1);
lab = new QLabel(tr("Tool Type:"), &dialog);
lab->setAlignment(Qt::AlignRight | Qt::AlignTop);
grid.addWidget(lab, 1, 0, 1, 1);
lab = new QLabel(tr("Executable:"), &dialog);
lab->setAlignment(Qt::AlignRight | Qt::AlignTop);
grid.addWidget(lab, 2, 0, 1, 1);
lab = new QLabel(tr("Command Line:"), &dialog);
lab->setAlignment(Qt::AlignRight | Qt::AlignTop);
grid.addWidget(lab, 3, 0, 1, 1);
lab = new QLabel(tr("Input/Output:"), &dialog);
lab->setAlignment(Qt::AlignRight | Qt::AlignTop);
grid.addWidget(lab, 4, 0, 1, 1);
QLineEdit nameEdit;
nameEdit.setPlaceholderText(tr("Tool Name"));
nameEdit.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
nameEdit.setMinimumHeight(20);
QStringList strs;
for(KnownShaderTool t : values<KnownShaderTool>())
{
if(t == KnownShaderTool::Unknown)
strs << tr("Custom Tool");
else
strs << ToQStr(t);
}
QComboBox toolEdit;
toolEdit.addItems(strs);
toolEdit.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
QHBoxLayout executableLayout;
QLineEdit executableEdit;
executableEdit.setPlaceholderText(lit("tool"));
executableEdit.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
executableEdit.setMinimumHeight(20);
QToolButton executableBrowse;
executableBrowse.setText(lit("..."));
executableBrowse.setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed);
executableLayout.addWidget(&executableEdit);
executableLayout.addWidget(&executableBrowse);
QTextEdit argsEdit;
argsEdit.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
argsEdit.setMinimumHeight(80);
strs.clear();
for(ShaderEncoding enc : values<ShaderEncoding>())
{
if(enc == ShaderEncoding::Unknown)
continue;
else
strs << ToQStr(enc);
}
QHBoxLayout inputOutputLayout;
QComboBox inputEdit;
inputEdit.addItems(strs);
QComboBox outputEdit;
outputEdit.addItems(strs);
inputOutputLayout.addWidget(&inputEdit);
inputOutputLayout.addWidget(&outputEdit);
grid.addWidget(&nameEdit, 0, 1, 1, 1);
grid.addWidget(&toolEdit, 1, 1, 1, 1);
grid.addLayout(&executableLayout, 2, 1, 1, 1);
grid.addWidget(&argsEdit, 3, 1, 1, 1);
grid.addLayout(&inputOutputLayout, 4, 1, 1, 1);
QDialogButtonBox buttons;
buttons.setStandardButtons(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
grid.addWidget(&buttons, 5, 0, 1, 2);
QObject::connect(&buttons, &QDialogButtonBox::accepted, &dialog, &QDialog::accept);
QObject::connect(&buttons, &QDialogButtonBox::rejected, &dialog, &QDialog::reject);
QObject::connect(&executableBrowse, &QToolButton::clicked, [&]() {
QString initDir;
QFileInfo f(executableEdit.text());
QDir dir = f.dir();
if(f.isAbsolute() && dir.exists())
{
initDir = dir.absolutePath();
}
QString filename = RDDialog::getExecutableFileName(this, tr("Choose executable"), initDir);
if(!filename.isEmpty())
executableEdit.setText(filename);
});
QString customName;
QObject::connect(&toolEdit, OverloadedSlot<int>::of(&QComboBox::currentIndexChanged),
[&](int index) {
if(index > 0)
{
KnownShaderTool tool = KnownShaderTool(index);
// -1 because we skip ShaderEncoding::Unknown
inputEdit.setCurrentIndex(int(ToolInput(tool)) - 1);
outputEdit.setCurrentIndex(int(ToolOutput(tool)) - 1);
// save the current custom name if it was editable, in case the user
// re-selects the custom tool entry
if(nameEdit.isEnabled())
customName = nameEdit.text();
nameEdit.setEnabled(false);
nameEdit.setText(ToQStr(tool));
argsEdit.setEnabled(false);
inputEdit.setEnabled(false);
outputEdit.setEnabled(false);
}
else
{
nameEdit.setEnabled(true);
nameEdit.setText(customName);
argsEdit.setEnabled(true);
inputEdit.setEnabled(true);
outputEdit.setEnabled(true);
}
});
// -1 because we skip ShaderEncoding::Unknown
inputEdit.setCurrentIndex(int(tool.input) - 1);
outputEdit.setCurrentIndex(int(tool.output) - 1);
executableEdit.setText(tool.executable);
argsEdit.setText(tool.args);
nameEdit.setText(tool.name);
toolEdit.setCurrentIndex(int(tool.tool));
bool invalid = false;
do
{
RDDialog::show(&dialog);
// don't validate if they cancelled
if(dialog.result() != QDialog::Accepted)
return false;
tool.tool = KnownShaderTool(toolEdit.currentIndex());
tool.name = nameEdit.text();
tool.executable = executableEdit.text();
tool.args = argsEdit.toPlainText();
// +1 because we skip ShaderEncoding::Unknown
tool.input = ShaderEncoding(inputEdit.currentIndex() + 1);
tool.output = ShaderEncoding(outputEdit.currentIndex() + 1);
QString message;
invalid = false;
// ensure we don't have an invalid name
if(tool.name == "Builtin")
{
invalid = true;
message = tr("'Builtin' is a reserved tool name, please select another.");
}
else if(tool.name.isEmpty())
{
invalid = true;
message = tr("No tool name specified.");
}
else if(tool.executable.isEmpty())
{
invalid = true;
message = tr("No tool executable selected.");
}
else if(tool.input == ShaderEncoding::Unknown)
{
invalid = true;
message = tr("Input type cannot be unknown.");
}
else if(tool.output == ShaderEncoding::Unknown)
{
invalid = true;
message = tr("Output type cannot be unknown.");
}
else if(tool.tool == KnownShaderTool::Unknown &&
!QString(tool.args).contains(lit("{input_file}")) &&
!QString(tool.args).contains(lit("{stdin}")))
{
invalid = true;
message = tr("Custom tool arguments must include at least {input_file} or {stdin}.");
}
else
{
for(int i = 0; i < m_Ctx.Config().ShaderProcessors.count(); i++)
{
if(i == existing)
continue;
if(tool.name == m_Ctx.Config().ShaderProcessors[i].name)
{
if(tool.tool != KnownShaderTool::Unknown)
{
message = tr("The builtin tool '%1' already exists, "
"please edit that entry directly if you wish to choose a custom path.")
.arg(tool.name);
}
else
{
message = tr("There's already a tool named '%1', "
"please select another name or edit that entry directly.")
.arg(tool.name);
}
invalid = true;
break;
}
}
}
if(invalid)
{
RDDialog::critical(this, tr("Invalid parameters specified"), message);
}
} while(invalid);
return true;
}
void SettingsDialog::on_addShaderTool_clicked()
{
ShaderProcessingTool tool;
// start with example arguments
tool.args = lit("--input {input_file} --output {output_file} --mode foo");
// impossible to pick a single default, but at least show the principle.
tool.input = ShaderEncoding::HLSL;
tool.output = ShaderEncoding::SPIRV;
bool success = editTool(-1, tool);
if(success)
{
m_Ctx.Config().ShaderProcessors.push_back(tool);
addProcessor(tool);
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_editShaderTool_clicked()
{
int row = -1;
QModelIndexList selected = ui->shaderTools->selectionModel()->selectedRows();
if(!selected.isEmpty())
row = selected[0].row();
if(row < 0 || row >= m_Ctx.Config().ShaderProcessors.count())
return;
ShaderProcessingTool tool = m_Ctx.Config().ShaderProcessors[row];
bool success = editTool(row, tool);
if(success)
{
ui->shaderTools->setItem(row, 0, new QTableWidgetItem(tool.name));
ui->shaderTools->setItem(
row, 1,
new QTableWidgetItem(QFormatStr("%1 -> %2").arg(ToQStr(tool.input)).arg(ToQStr(tool.output))));
m_Ctx.Config().ShaderProcessors[row] = tool;
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_deleteShaderTool_clicked()
{
int row = -1;
QModelIndexList selected = ui->shaderTools->selectionModel()->selectedRows();
if(!selected.isEmpty())
row = selected[0].row();
if(row < 0 || row >= m_Ctx.Config().ShaderProcessors.count())
return;
const ShaderProcessingTool &tool = m_Ctx.Config().ShaderProcessors[row];
QMessageBox::StandardButton res = RDDialog::question(
this, tr("Are you sure?"), tr("Are you sure you want to delete '%1'?").arg(tool.name),
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
if(res == QMessageBox::Yes)
{
ui->shaderTools->removeRow(row);
m_Ctx.Config().ShaderProcessors.erase(row);
m_Ctx.Config().Save();
}
}
void SettingsDialog::on_shaderTools_itemSelectionChanged()
{
ui->deleteShaderTool->setEnabled(!ui->shaderTools->selectionModel()->selectedIndexes().empty());
ui->editShaderTool->setEnabled(ui->deleteShaderTool->isEnabled());
}
void SettingsDialog::on_shaderTools_keyPress(QKeyEvent *event)
{
if(event->key() == Qt::Key_Delete)
{
ui->deleteShaderTool->click();
}
if(event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return)
{
ui->editShaderTool->click();
}
}
void SettingsDialog::on_shaderTools_itemDoubleClicked(QTableWidgetItem *item)
{
ui->editShaderTool->click();
}
void SettingsDialog::shaderTools_rowMoved(int logicalIndex, int oldVisualIndex, int newVisualIndex)
{
if(oldVisualIndex < 0 || oldVisualIndex >= m_Ctx.Config().ShaderProcessors.count() ||
newVisualIndex < 0 || newVisualIndex >= m_Ctx.Config().ShaderProcessors.count())
return;
ShaderProcessingTool tool = m_Ctx.Config().ShaderProcessors.at(oldVisualIndex);
m_Ctx.Config().ShaderProcessors.erase(oldVisualIndex);
m_Ctx.Config().ShaderProcessors.insert(newVisualIndex, tool);
m_Ctx.Config().Save();
}
// event browser
void SettingsDialog::on_EventBrowser_TimeUnit_currentIndexChanged(int index)
{
if(m_Init)
return;
m_Ctx.Config().EventBrowser_TimeUnit = (TimeUnit)qMax(0, ui->EventBrowser_TimeUnit->currentIndex());
if(m_Ctx.HasEventBrowser())
m_Ctx.GetEventBrowser()->UpdateDurationColumn();
if(m_Ctx.HasPerformanceCounterViewer())
m_Ctx.GetPerformanceCounterViewer()->UpdateDurationColumn();
m_Ctx.Config().Save();
}
void SettingsDialog::on_EventBrowser_AddFake_toggled(bool checked)
{
m_Ctx.Config().EventBrowser_AddFake = ui->EventBrowser_AddFake->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_EventBrowser_ApplyColors_toggled(bool checked)
{
m_Ctx.Config().EventBrowser_ApplyColors = ui->EventBrowser_ApplyColors->isChecked();
// disable sub-checkbox
ui->EventBrowser_ColorEventRow->setEnabled(ui->EventBrowser_ApplyColors->isChecked());
m_Ctx.Config().Save();
}
void SettingsDialog::on_EventBrowser_ColorEventRow_toggled(bool checked)
{
m_Ctx.Config().EventBrowser_ColorEventRow = ui->EventBrowser_ColorEventRow->isChecked();
m_Ctx.Config().Save();
}
void SettingsDialog::on_Comments_ShowOnLoad_toggled(bool checked)
{
m_Ctx.Config().Comments_ShowOnLoad = ui->Comments_ShowOnLoad->isChecked();
m_Ctx.Config().Save();
}
// android
void SettingsDialog::on_browseTempCaptureDirectory_clicked()
{
QString dir = RDDialog::getExistingDirectory(this, tr("Choose directory for temporary captures"),
m_Ctx.Config().TemporaryCaptureDirectory);
if(!dir.isEmpty())
{
m_Ctx.Config().TemporaryCaptureDirectory = dir;
ui->tempDirectory->setText(dir);
}
m_Ctx.Config().Save();
}
void SettingsDialog::on_browseAndroidSDKPath_clicked()
{
QString sdk = RDDialog::getExistingDirectory(
this, tr("Locate SDK root folder (containing build-tools, platform-tools)"),
QFileInfo(RENDERDOC_GetConfigSetting("Android.SDKDirPath")->AsString()).absoluteDir().path());
if(!sdk.isEmpty())
{
ui->Android_SDKPath->setText(sdk);
RENDERDOC_SetConfigSetting("Android.SDKDirPath")->data.str = sdk;
RENDERDOC_SaveConfigSettings();
}
}
void SettingsDialog::on_Android_SDKPath_textEdited(const QString &sdk)
{
if(QFileInfo::exists(sdk) || sdk.isEmpty())
{
RENDERDOC_SetConfigSetting("Android.SDKDirPath")->data.str = sdk;
RENDERDOC_SaveConfigSettings();
}
}
void SettingsDialog::on_browseJDKPath_clicked()
{
QString jdk = RDDialog::getExistingDirectory(
this, tr("Locate JDK root folder (containing bin, jre, lib)"),
QFileInfo(RENDERDOC_GetConfigSetting("Android.JDKDirPath")->AsString()).absoluteDir().path());
if(!jdk.isEmpty())
{
ui->Android_JDKPath->setText(jdk);
RENDERDOC_SetConfigSetting("Android.JDKDirPath")->data.str = jdk;
RENDERDOC_SaveConfigSettings();
}
}
void SettingsDialog::on_Android_JDKPath_textEdited(const QString &jdk)
{
if(QFileInfo::exists(jdk) || jdk.isEmpty())
{
RENDERDOC_SetConfigSetting("Android.JDKDirPath")->data.str = jdk;
RENDERDOC_SaveConfigSettings();
}
}
void SettingsDialog::on_Android_MaxConnectTimeout_valueChanged(double timeout)
{
RENDERDOC_SetConfigSetting("Android.MaxConnectTimeout")->data.basic.u =
(uint32_t)ui->Android_MaxConnectTimeout->value();
RENDERDOC_SaveConfigSettings();
}
void SettingsDialog::on_UIStyle_currentIndexChanged(int index)
{
if(index < 0 || index >= StyleData::numAvailable)
return;
// don't do anything until the dialog is initialised and visible
if(!isVisible())
return;
QString oldStyle = m_Ctx.Config().UIStyle;
QString newStyle = StyleData::availStyles[index].styleID;
if(oldStyle == newStyle)
return;
QMessageBox::StandardButton ret = RDDialog::question(
this, tr("Switch to new theme?"),
tr("Would you like to switch to the new theme now?<br><br>Some parts of a theme might "
"require a full application restart to properly apply."),
RDDialog::YesNoCancel, QMessageBox::Yes);
if(ret == QMessageBox::Cancel)
{
// change the index back. Since we haven't changed the style yet, this will early out above
// instead of recursing.
for(int i = 0; i < StyleData::numAvailable; i++)
{
if(StyleData::availStyles[i].styleID == oldStyle)
{
ui->UIStyle->setCurrentIndex(i);
break;
}
}
return;
}
// set the style but don't change anything unless the user selected yes.
m_Ctx.Config().UIStyle = newStyle;
if(ret == QMessageBox::Yes)
{
m_Ctx.Config().SetStyle();
}
m_Ctx.Config().Save();
}