Files
renderdoc/renderdoc
baldurk 1e977fe889 Use configurable overestimate to account for incorrect maxVertex
* We do this already on D3D12, this applies the same change to Vulkan -
  maxVertex can't really be trusted but we hope it is approximately right or the
  VBs are small, we don't want to copy the whole VB since it may be massive.
2024-12-06 15:59:22 +00:00
..
2024-11-20 10:50:14 +00:00