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mirror of https://github.com/baldurk/renderdoc.git synced 2026-11-10 16:09:09 +00:00
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213aded173c0067d560c8fe22aecbb154a8c6fdb
renderdoc/renderdoc/driver
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baldurk 213aded173 Fix compilation of single flush validate
2020-08-19 16:35:58 +01:00
..
d3d8
Add a load of MSBuild nonsense to *avoid* targeting a specific Win SDK
2020-06-11 20:05:03 +01:00
d3d9
Add a load of MSBuild nonsense to *avoid* targeting a specific Win SDK
2020-06-11 20:05:03 +01:00
d3d11
hasData for Create_InitialState is only used on D3D11
2020-08-05 14:11:40 +01:00
d3d12
Fix dry-run option in CreatePipelineLibrary
2020-08-18 14:22:30 +01:00
dx/official
Try to locate and use DXC when compiling shaders for SM6.0 and up
2020-06-18 17:22:44 +01:00
dxgi
Don't register/unregister frame capturers when swapchains resize
2020-07-29 14:23:34 +01:00
gl
Go back to reporting normalised vertex inputs on GL as SNorm/UNorm
2020-08-13 10:22:56 +01:00
ihv
Don't hide counters belonging to multiple Intel queries.
2020-07-16 13:38:36 +01:00
shaders
Re-evaluate composite spec constants when data is available. Refs #1908
2020-08-13 12:27:00 +01:00
vulkan
Fix compilation of single flush validate
2020-08-19 16:35:58 +01:00
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