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lee
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renderdoc
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2b2eb1b96b9772b942cd2609a1b7eeeed2405107
renderdoc
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renderdocui
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baldurk
dc96853b39
Look up constant buffers properly via shader details in D3D11. Refs
#411
2016-11-02 23:39:35 +01:00
..
AppMain.cs
…
Cameras.cs
…
CommonPipelineState.cs
Look up constant buffers properly via shader details in D3D11. Refs
#411
2016-11-02 23:39:35 +01:00
Core.cs
NULL out D3D12 pipeline state on close
2016-10-12 16:50:21 +02:00
FormatElement.cs
Allow using hex formatting strings for custom constant buffer layouts
2016-11-02 23:39:35 +01:00
Helpers.cs
…
LogViewerForm.cs
…
PersistantConfig.cs
If adb path is set, use adb devices to enumerate Android devices.
2016-11-02 16:10:29 +01:00
RenderManager.cs
…
Win32PInvoke.cs
…