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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-09 17:17:11 +00:00
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331bd3fc6989eebc99fd38f73e2bb434db96007a
renderdoc/renderdoc
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baldurk 331bd3fc69 [Coverity] Add bounds checking to #line processing in disassembly
2016-07-20 18:42:10 +02:00
..
3rdparty
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api
Add multiple-frame capture, grabbing N successive frames to captures
2016-07-18 18:51:36 +02:00
common
[Coverity] Remove use of rand() now SetFrameEvent takes 'bool force'
2016-07-20 16:01:48 +02:00
core
[Coverity] Fix a bunch of partially-initialised structure warnings
2016-07-20 16:45:06 +02:00
data
Implement proper accurate sRGB conversion, instead of pow(2.2) approx
2016-07-19 17:38:58 +02:00
driver
[Coverity] Add bounds checking to #line processing in disassembly
2016-07-20 18:42:10 +02:00
hooks
…
maths
…
os
[Coverity] Cast wchar_t up to uint32_t so processing is consistent
2016-07-20 18:42:07 +02:00
replay
[Coverity] Remove some dodgy code to iterate shader stages
2016-07-20 18:42:10 +02:00
serialise
[Coverity] Add paranoia protection around left-shift in double printing
2016-07-20 16:58:52 +02:00
CMakeLists.txt
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renderdoc.config
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renderdoc.creator
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renderdoc.files
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renderdoc.includes
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renderdoc.vcxproj
Add initial skeleton of D3D12 support
2016-07-10 18:09:20 +02:00
renderdoc.vcxproj.filters
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