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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-10 15:55:45 +00:00
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369120cddfb9fc26a6c870fc6b5b16afebaa4fb8
renderdoc/qrenderdoc/Windows/PipelineState
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baldurk 806187f613 Save and load edited shaders as capture modifications
* When a shader edit is loaded with a capture, it's loaded as "pending" and not
  immediately applied.
2020-10-21 14:14:20 +01:00
..
D3D11PipelineStateViewer.cpp
Account for D3D11 UAV start slot when displaying bindings
2020-10-13 21:31:16 +01:00
D3D11PipelineStateViewer.h
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D3D11PipelineStateViewer.ui
…
D3D12PipelineStateViewer.cpp
…
D3D12PipelineStateViewer.h
…
D3D12PipelineStateViewer.ui
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GLPipelineStateViewer.cpp
…
GLPipelineStateViewer.h
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GLPipelineStateViewer.ui
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PipelineStateViewer.cpp
Save and load edited shaders as capture modifications
2020-10-21 14:14:20 +01:00
PipelineStateViewer.h
…
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Show dynamically unused slots as unused (italic text) on vulkan pipeline
2020-10-16 16:13:30 +01:00
VulkanPipelineStateViewer.h
…
VulkanPipelineStateViewer.ui
…
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